An honest conversation with BioWare

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Thursday, April 07, 2011
EDITOR'S NOTEfrom Jay Henningsen

What would you say to a developer if you met with them face-to-face? Rick explores this scenario with brutally honest and sometimes humorous results.

The Dragon Effect

I kicked in the door to BioWare's office like a boss. It swung wide, nearly crumpling from the force of my Adidas shoe. I strode in and took stock of the situation. BioWare was sitting at his desk, flabbergasted; his gold-wire spectacles were locked on me. He had changed since the last time we spoke. 

Gone was his once well-kept Merlin beard. In its place was now a scraggily mess of facial hair. His glasses were taped in the middle and his skin tone implied he hadn't seen sunlight in months. Above his computer station on the far wall was a black surveillance camera, which I could only imagine was EA keeping an eye on their most prized possession.

"Rick, what are you doing here?" BioWare asked, startled.

I shoved BioWare's guest chair aside so I could stare down at him.

"I'm taking a break from my beef with Hollywood to figure out what the hell is going on with my favorite developer. Believe me, I'd rather be out there now fighting the good fight instead of being here in Edmonton. I hate Edmonton." My tone was harsh. The only Canadian city less interesting than Edmonton was Calgary, and I had just driven through Calgary.

"W-what do you mean? Everything is going well. Dragon Age 2 sold a lot of-"

"Dragon Age 2 sucks," I cut him off curtly.

 

"How can you say that? Well, what about The Arrival DLC? You're big on Mass Effect ... did you play it?" he asked curiously.

The Arrival

"The Arrival is why I'm here. It was the tipping point. You got a 5.0 on Gamespot. The last time Mass Effect DLC did this poorly was Pinnacle Station."  I stepped back and started pacing the room. BioWare sat silently. I had his full attention now.

"You guys never put out crap, but lately that's slipped. All it takes are a few more screw-ups before the forums transform into a dangerous lynch mob. Witch Hunt was somewhat forgivable seeing how new Dragon Age was at the time. Then Dragon Age 2 came out and it hurt all of us ... like a piece of chicken not fully cooked. You know it's not a sequel. It's a damn side story."

BioWare stood up, having had enough of my remarks. "It is a direct sequel! Dragon Age has never been about just one character. It's about the world and the conflicts within it. Mike Laidlaw has been telling people as such. Did you somehow miss the interview at 1UP?"

I waited until he was finished before I roared in reply, "You recycled a bunch of environments! That is never ever okay! It's not an open world game like Assassin's Creed where the setting is an evolving playground. It's Dragon Age, a game about epic quests, dragon slaying, and deep stories people can get lost in. If you had planned to release it like this, why didn't you call it Dragon Age: Hawke Does Stuff. At least then I could've stomached it. "

Kirkwall

I regained some of my composure. "Anyway, Dragon Age: The Kirkwall Marathon isn't why I'm here. I'm here because you committed the cardinal sin against me. You hurt me bad, man." I resumed pacing, trying to refocus my rage.

"What did I do?" BioWare asked, clearly exasperated by my presence.

I stopped and considered my words. Then I had it. "For the first time ever you completely separated me from my Commander Shepard. I wish I hadn't played The Arrival. I wish I could undo my memory of it. I was with Shepard for most of it, but then you offered her what seemed like a gigantic moral decision. Then, before I could blink, you forced her into it without my consent. The connection I had built up over the years was gone in an instant, severed by your heavy hand."

BioWare sighed. "We had to do something. We couldn't just let the player walk into Mass Effect 3 without any context. That's what The Arrival does ... that's what that decision does. It sets up the final installment."

"At what cost?" I snapped, "I felt like Shepard and I had an accord. I trusted your narrative strings. You had me, and then you kicked me in the balls like I had stolen your bike because you couldn't think of a better way to write your way out of a corner. Where's the justice? Where's the simple decency?"

BioWare sighed. His head turned to glance at the camera behind him.

"It's them, isn't it?" I asked brazenly, "They have you by your pointy beard, demanding profits. Look, every decent gamer worth his salt understands you got to make a buck to feed your families. We will gladly open our wallets to partake in the wonderful experiences this industry is known for. Just, please, don't make us regret it by changing your ways now."

I stared into BioWare’s worldly eyes, seeing the wisdom swirling underneath.

“Establish boundaries. Stand by your product. But most of all stand by your narrative, man. That’s what you do. That’s what you’re known for. You take story seriously. You don’t needlessly tack it onto gameplay.”

My phone beeped. I glanced down. It was a text from the front lines. My eyes widened in horror.

“I gotta run, man. Hollywood has signed Mark Wahlberg and Uwe Boll to co-write the next two Uncharted movies.” I placed my hand gently on BioWare’s shoulder, glancing one last time at the camera.

Uncharted

“I know you won’t let us down again. I believe in you. The next game you release will be epic, and when they try to take credit, we’ll know it was you all along.”

With that I backed out of his office and closed the door quietly behind me. Deep down, I knew BioWare had heard me. I knew he wouldn’t hurt us again.

Sometime later I heard whispers that BioWare had cleaned up his beard. Apparently, the morning after I left, he broke the camera and declared, "Dragon Age 3 will take as long as it takes!"

I couldn’t help but smile.

 
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Comments (15)
Jayhenningsen
April 07, 2011

"Dragon Age: Hawke Does Stuff"
"Dragon Age: The Kirkwall Marathon"

I haven't picked this up yet. You're making me wonder if I should.

Bizzle
April 07, 2011

<p>My frustration with Bioware stems from another issue.  I'll admit that I wasn't "down" with Bioware when they were establishing themselves.  I tried some of their older generation games and could never get into them.  The first game that one me over was Mass Effect.  But after the smoke cleared and the dust settled from the final battle in Mass Effect 2, I came to grips with what makes current BIoware games what they are...  And subsequently why I don't plan to play any more of their games once I finish Mass Effect 3...</p>

<p>Choice...</p>

<p>It's their linch pin.  It's what they use to drive their games...   Or really, I should say, "it's what they use to drive their experiences."  Mass Effect 1 & 2 and Dragon Age were great Experiences for me...  However, they weren't great Games...  Everything hinges upon choices you are forced to make throughout the game.  Choices that to me, are a bit too far reaching in scope for how finite the consequences are.  Bioware has not mastered the grey area.  If you are going to make the game all about choice, the consequences need not be so immediate and absolute.  Things in life are not as finite as the Bioware experience projects. </p>

<p>I don't want to spend my time making overly simplified choices that finitely change the world around me.  That's not what I enjoy about role-playing.  I want to have a fun battle system, a large world to explore and a story that unfolds around me as I explore the world.  I don't want to be forced into a choose your own adventure book where I have limited choices that greatly affect the world around me disguised as a half-baked tactical shooter</p>

Nick_whale
April 07, 2011

So Arrival is not a necessary play before Mass Effect 3 comes out, right? I would rather not spend $7 on a turd -- but I will if I must.

Default_picture
April 07, 2011

Loved it. Bravo, sir.

Default_picture
April 07, 2011

@Nick

Without spoiling anything, a major plot point occurs, and there's a good chance it will impact ME3. I'd play it. I didn't think it was terrible--it's heavy on action and low on character development, and compared to the outstanding Lair of the Shadow Broker, it's a disappointment. But few DLCs period can match Lair.

Nick_whale
April 07, 2011

Thanks, Jason. I'll probably get it at some point. After, $7 won't quite break me.

Pic
April 07, 2011

Thanks for the FP, the edits, and adding the lovely photos Jay!

Dragon Age 2 is still a bunch of fun if you overlook the reused environments and potential they had to work with. Same goes for Arrival. If you go into Arrival with low expectations, enjoy the shooting, and forget what it could've been, you'll have a pretty decent time.

It broke my heart though as I was really hoping they'd deliver. Also, the writing is sloppy, like it came from either a rushed team, or a very different team.

I <3 u all.

Default_picture
April 07, 2011

Dragon Age 2 is pretty obviously what you get when you demand the developer kick out a sequel at vastly accelerated schedule so you can make some more money on it. The environment recycling is an obvious time-saver, constraining all the action to a single city is another one, the lack of mob variety, the single character choice, the lack of balancing in the skill trees (it's far too easy to make a build that will die horribly on boss battles)...

Now you can see where Bioware tried to ease around this - if you choose a mage, the plot runs slightly different. I never felt the dialogue options were sparse (though I did notice the resulting trees were brutally pruned - all options usually get you the same result). There are plenty of companions.

But this is a decidedly un-epic game. The very worst bit when you finally get the money for the Deep Roads expedition, and huzzah, finally the boring prologue is over and the real fun begins! Wait... that was it? Back to the city? Already? And it all reeks of EA forcing Bioware to kick something out at high speed.

Sunglasses_at_night
April 07, 2011

This is fantastic.

100media_imag0065
April 07, 2011

Fun read, great job. I think Mass Effect is the greatest video game ever made. I think Mass Effect 2 is the greatest disappointment of my entire gaming career. And I know Mass Effect 3 will sit somewhere in the middle. I could never get into Dragon Age, and I am actively avoiding the sequel because of all the bad stuff I have heard about it.

I just wish Bioware would stop casualifying all their games, and remember that it is the CORE gamers who support him. Dumbing down their games to appeal to a set of people who are never going to buy a Bioware game in the first place is just idiotic.

Default_picture
April 07, 2011

The latest Mobcast had a fascinating discussion on this very topic. I disagree with their assertion that Tactics Ogre is too difficult for modern times (I actually found it easier than FF: Tactics), but I largely agreed with their feelings towards Bioware. Their consensus was that Mass Effect 2 was a positive improvement, while Dragon Age II was too dumbed down (not in so many words, of course).

Avatarheader
April 07, 2011

I'm probably in the minority here, but I just couldn't get into Dragon Age, so I have no interest in DA2. However, I love the Mass Effect series, and I also believe number 2 was better than the first (I enjoyed ME1 heaps, but ME2 I felt nailed something that was missing). Would I have a similar experience if I bought DA2?

L_c2190f9bee5fe40dffa673d9a8cc0493
April 07, 2011

That is positively the most entertaining rant I've read in long time. 

I'm just starting to play Mass Effect and have never touched a Dragon Age game so I have no point of reference on this particular issue. I still can relate to similar things regarding other franchises and I felt you were speaking from my heart. 

Default_picture
April 07, 2011

@Scott: I don't think so. The difference between ME2 and DA2 is that while they both streamline the mechanics (which is fine), ME2's plot is still suitably epic and far-ranging and DA2's is... not. The only reason to get DA2 is for the conversations. Which might be enough for you.

Avatarheader
April 07, 2011

There's two reasons I love the Mass Effect series. 1) Epic story line 2) Character interaction/progression. If either one of those is in DA2, I would probably enjoy it. Boring story lines can be ignored as long as interesting and fleshed out characters are in it.

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