We've had tons of great stuff in the Mobfeed lately. These are just a few of our recent don't-miss posts:
Chessmaster Live Review
When Derrick Hopkins isn't helping us build Bitmob (he's one of our developers) or hosting Dead Pixel Live, he's writing game reviews that aren't like your normal game reviews. His first was Street Fighter 4, his second is Chessmaster Live. Whether or not you consider it a review in the traditional sense is secondary -- it's a really good read.
Thou art check, mated, and eyebrow'd, sirrah!
What's Wrong with House of the Dead: Overkill
Luke McKinney would like to tell you exactly what is wrong with House of the Dead: Overkill, and he brought some helpful visual aids. Also: He still loves it.
House of the Dead: Overkill Wii zapper control set-up.
Pixellation: The People of the Game Industry
This documentary proof of concept by Tim Thomas, TJ Babcock, and Jason Lataillade has a very personal, 1UP Show-esque feel, and features interviews with ex-1UPers Philip Kollar and Anthony Gallegos. We'd love to see a longer version with more developer interviews mixed in!
Obscure Japanese Games: Ganbare Goemon
Japanese role-playing game fan Brian Shirk covers Ganbare Goemon (AKA The Legend of the Mystical Ninja) in the first installment of his Obscure Japanese Games series. I have fond memories of playing this on my friend's SNES and not know what the hell was going on.
GoldenEye on Virtual Console?
Brian Szabelski hopes GoldenEye doesn't pull a Michael Jordan and just stays retired.
Persona 3's Unique Perspective on Growing Up
Jose Gonzalez looks at Japanese culture through the lens of Persona 3's gameplay conventions and story.
The Death of Print or a Need for Reimagining
Curtis Sell makes a case for how magazines can evolve and stay relevant in the face of online competition.
Why I Still Love 2D Gaming
Andrew Wilson comes out as strongly mildly anti-polygon, and backs up his stance with examples in which 3D has changed game mechanics for the worse.
Notes from the Wasteland
Is Bitmob ready for Lee Bradley? Because he is delivering blog posts entirely in the voice of his Fallout 3 character unto us. Part one is linked above, parts two and three are here.










