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Bitmob's Best Games of 2009
Demian_-_bitmobbio
Tuesday, February 09, 2010

bitmob_bestof09

We set out to make our Best of 2009 Non-Award Awards as unaward-like as possible, but hey, let's not get crazy. It's just not a Non-Award Awards without a Best Game of the Year, except in our case it's Best Games, plural.

Our picks include a $20 downloadable title from PopCap, adventures starring roguish and/or lovable Sony and Nintendo mascots, a stylized genre hybrid, and an 80-hour role-playing game. Diverse as these games are, it's tough to argue that any of them don't belong here. Well, except for one game on this list that most people seem to love or hate....

 

Want more Best ofs? We got 'em:

Bitmob's Best of 2009: Part 1
Bitmob's Best of 2009: Part 2
Bitmob's Best of 2009: Part 3
Bitmob's Best Games of 2009Â (you are here)
Bitmob's Best Worst of 2009: Part 1Â
Bitmob's Best Worst of 2009: Part 2Â Â


Uncharted 2
By Mike Minotti
Remember when I told everyone that
Uncharted 2 was going to be Game of the Year weeks before it came out? Let's just say my "I Was Right" hat has been getting plenty of use since the New Year.

Even if you somehow disagree, you'd be hard pressed to say that general opinion isn't with me on this one. IGN, 1UP, the Spike Video Game Awards, and Game Informer are among those to bestow top honors to the game. You may think that popular opinion isn't everything, but you would be wrong. Democracy always wins. Just ask the English.

Uncharted 2 was in a class by itself this year. Sure, other games had moments of excellence, but Uncharted 2 is excellence. A majority of media outlets can't be wrong. Ever.


Plants vs. Zombies
By Dan 'Shoe' Hsu
Many different groups went to war in 2009: Russians, Americans, Covenant...and lots of zombies. And while people had success putting down the undead with triple-barreled Hydra shotguns (
Resident Evil 5) and electrified sniper bullets (Borderlands), no call to arms was more memorable than Plants vs. Zombies'.

Peashooters, winter-melon launchers, and cabbage-pults, along with dozens of other garden-variety weapons and defensive measures, prove that cheesy and creative aren't mutually exclusive. And these veggies aren't vegetables, either: They're adorable, personality-filled plants that dance to the catchy soundtrack, giving them a life you wouldn't expect given the game's title.

Yet all this cuteness is only a charming front for a very deep (but not difficult) strategy game containing a mind-blowing amount of modes, plants, zombies, and unlockables. All that for a low, downloadable price? Game of the Year for me, thank you.


Dragon Age: Origins
By Demian Linn
Wipe away the blood gushing in and around
Dragon Age: Origins and you'll find an amazing -- and huge -- game under all that egregious gore.

Multiple origin stories lead up to a sprawling adventure through underground dwarven cities and the rest of war-torn Ferelden, epic battles with, well, dragons among other, less-epic things, and a cast of characters with so much personality that they'll banter with each other while you work on saving the land.

It's an old-time dungeon hack updated for modern sensibilities and tech; the first game in years to pull me away from World of Warcraft (temporarily, I'm sure, although I haven't relapsed yet), and some of the best 80 hours of 2009.


Demon's Souls
By Rob Savillo
Of the many things I've written about Demon's Souls -- from its excellent and tactically interesting combat, innovative multiplayer that's simultaneously comforting and dreary, oppressively ominous environments and atmosphere, to an emphasis on gameplay-directed storytelling -- one thing stands out.

Demon's Souls is a game above all else. The dark fantasy, action-role-playing game isn't a mechanism to shuffle me through a paper-thin narrative. Rather, Demon's Souls continually offered a series of interesting choices to ponder.

No other game provided as much engaging challenge as Demon's Souls. Everything I earned I worked to achieve, and I'm that much more satisfied as a result.

Demon's Souls has set a high bar for quality in game design, and I find myself measuring other title to this brilliant work of art.


New Super Mario Bros. Wii
By Brett Bates
Four us of struggled through the final Bowser level nearly 20 times before that one glorious moment when it all clicked: We stomped, bubbled, and leapt blindly as one. It was magical. On more than one occasion the last player alive would appear to fall to a fiery doom, only to pop another player's bubble as they fell. We hit upon the perfect combination of luck, skill, and teamwork, and we were unstoppable. When we finally stomped the switch that sealed Bowser's fate, I literally fell out of my chair in exhilaration.

That's why we play video games -- we want to capture those moments of pure fun. And NSMB had more of those than any other game I played this year.


Borderlands
By Ryan Rubis
Borderlands is the action-packed, post-apocalyptic yin to Fallout 3's deliberately paced yang, and was a great way to close out this otherwise dull (to me, at least) year.

Truth be told, the individual components that constitute Borderlands don't really make for a gripping game. The gunplay -- while competent -- lacks that extra "oomph" of more established FPS entries, and the role-playing game bits are bereft of the item slots, consistent narrative, intuitive interface, and deep character customization of conventional Diablo clones. I've heard people complain that it's nothing more than a tech demo for a bigger and better game, and y'know what...I really can't argue with that.

It's the video game equivalent of a 3 a.m. gas station taco: you know it really isn't that good, but for what it is, it's good enough, and fills a need. I'm not exactly sure what that need is, personally, but I think it has to do with shooting things with your friends and collecting more things that the aforementioned things you shot leave behind. Developer Gearbox deserves major props for successfully melding the two most played-out genres in gaming (click-click-click loot games and shooters).

 
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Comments (13)
Mikeminotti-biopic
February 09, 2010
Mine was first, making my pick the biggest winner of winners.
Default_picture
February 09, 2010
I love how when you play through all the different origin stories (after you've preferably beaten the game once already) they help tie all different aspects of the main story together into one gigantic, interconnected tapestry.

Or...something equally, I dunno, BIG. Whatever, fuck this, that game was dope. I can't think straight enough right now to make sense.
Default_picture
February 09, 2010
Let it be said that while everyone's opinion is valid and valued, Demian is right and the rest of you are insane.
Demian_-_bitmobbio
February 09, 2010
I would've seriously considered going with PvZ but Shoe'd already beaten me to it.
Andrewh
February 09, 2010
Minotti's sounds like a self-fulfilling prophecy. It's hard to take accurate predictions of one's own opinion seriously. BUT, I am very jealous that I have not been able to play it.
Lance_darnell
February 09, 2010
Nice picks! I guess Fallout 3 and LBP Game of the Year Editions are disqualified?
Default_picture
February 09, 2010
PvZ!!!
Franksmall
February 09, 2010
No Assassin's Creed 2 love? Travesty!! For shame! Boo!!
Mikeminotti-biopic
February 09, 2010
@Andrew If you're saying that I tricked myself into thinking Uncharted 2 was good, I'd have to disagree with you.

@Frank Assassin's Creed 2 was my runner-up.
Franksmall
February 09, 2010
I think Assassin's Creed made a ton more improvements than Uncharted 2 did, but I am also glad that UC2 is getting the love it is from the press. It may have underwhelmed me a bit... but that was because I was such a huge proponent of the first game that I was almost destined to be a bit let down by all the hype.

Seriously, the first Uncharted is just as good as Uncharted 2, and I was expecting 2 to beat its ass.

I just hope these GOTY awards will lead to more sales of the game for Naughty Dog. They are an awesome studio!


I was very skeptical of Assassin's Creed 2, which is probably why I was so happy and blown away when it surprised me.

I really think all the hype for UC2 had a negative affect on my enjoyment... It is pretty strange how that works.
Mikeminotti-biopic
February 09, 2010
I was a huge fan of Uncahrted 1 too. I tend to get upset when people talk about Uncharted 1 as if it somehow fell short of its potential. But still, Uncharted 2 is better, is simply for having more amazing set-pieces.
Franksmall
February 09, 2010
See- most of those set pieces were ruined for me by the press... Or at least by how many different publications, shows and podcasts I watch.

The train, the town, the helicopter, the big statue... All of these "surprises" were shown in almost every publication and gaming site.

Does that make the game less great as a product? No. But it sure did ruin my enjoyment level.

From now on I am going to try to stay away from preview coverage... It seems like the press and PR agencies are dedicating themselves to putting out as many spoilers possible these days.

I have been shocked at how well I avoided Mass Effect 2 spoilers. Thank god too, I really didn't want that game ruined!
Default_picture
February 12, 2010
Uncharted 2 in my opinion isn't as strong a game compared to the other games here, because of it being a cinematic experience and having an inconsistent protagonist. There is no actual platforming, puzzles are a joke, and there are some frustrating combat sections. These issues are offset by the jaw-dropping cinematic moments and organic voice acting, but don't stop it from being a temporary thrill ride than a lasting impression.
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