The words "movie" and "license" are anathema to gamers when paired, with rare exceptions. Fortunately, this week's coverage of James Cameron's Avatar may show us a way to one of said exceptions. We were invited to an event at the Dolby Labs in San Francisco to experience the game hands-on (in 3D, no less). Which begs the question: is 3D gaming a gimmick? Does anyone expect to actually own a "3D Ready" television soon enough to care whether Avatar is in 3D or not? We're divided on the issue on this one, but that didn't stop us from accepting an invitation to put on some goofy looking glasses and try it out for ourselves.
Liberty City is turning into an endless playground and as long as Rockstar continues to deliver quality on the order of Grand Theft Auto 4: The Ballad of Gay Tony, it's likely we'll keep buying each episode. Ryan, Cesar, and our friend from RebelFM and Eat. Sleep. Game., Tyler Barber, get behind the wheel again for some insane, action-movie-esque times in the seedy underbelly of Liberty City's club scene.
Diablo-likes abound. Excellent ones are few, and Torchlight is the best yet. Granted, it lacks multiplayer, but given the pedigree of the developers (many of whom worked on the first two Diablo games) it should be small wonder that Torchlight feels like an evolution of the gameplay type rather than an also-ran. Arthur Gies from the RebelFM podcast and Eat. Sleep. Game. came over to talk with Matt about why any Diablo fan not obsessed with multiplayer should give this one a go. Watch the show after the break!
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