Does Duke Nukem deserve to exist?

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Monday, August 06, 2012
EDITOR'S NOTEfrom Sam Barsanti

I loved Duke Nukem 3D when I was a kid, but as Nathaniel points out, there are bigger problems with bringing him back than making sure his game isn't terrible. 

Duke

It has been over a year since Duke Nukem Forever finally came out, but I only just recently managed to sit down and play through the entire demo without trying to jump out a window…more than three times. During the moments I wasn’t trying to attempt suicide, I began to question why this game was actually released. I don’t mean in the state it is in, though that is a problem as well, but why it was ever released at all.

I understand that it was in development Hell for about 15 years (and that can do horrible things to a game), but why am I left with such a bad taste in my mouth? I’ve played Duke Nukem 3D, and while I’m not quite as quick to praise it as others are, I’ll at least acknowledge that it’s a pretty fun title. It’s still just as fast-paced and humorous as it was back when it was released, and I think the game has aged exceptionally well...the problem is that Duke hasn’t.

In an age where video games are getting closer and closer to becoming a true storytelling medium, I’m beginning to think that Duke Nukem is a relic of the past. It’s not his one-dimensional personality, distasteful humor, or even his completely sexist attitude -- I’ve them seen all before, and done better too. No, all of those things are just (major) annoyances. The real problem is that Duke just doesn’t fit in anymore.

 

He’s like that good friend that moved away in the seventh grade and came back years later. He is still awkwardly telling jokes that you used to find funny, still randomly hitting on girls in the most misogynistic way possible, and still acting like a 12-year old who just discovered the internet. Then you realize he may not be as cool as you once thought he was. He was gone for so long, and even though you’re happy to see him come back, you can’t help but be embarrassed by his actions, attitude, and appearance.

It’s hard to blame him for it. After all, you haven’t seen him in years. He’s had no time to mature or adjust. He just stands in the corner, wondering why no one is laughing at his jokes. Looking down at his clothes, he questions why no one is complimenting him on his fashion taste and new haircut. “Why do none of the guys invite me to have a drink with them? What’s wrong with me?”

Over in the opposite corner, all of your other friends gather around, discussing Duke’s repulsive behavior. “Man, that’s his old buddy? Glad he’s found better taste in friends since then.” 

If it had been decided that Duke Nukem should remain forgotten in the depths of video game history, my question wouldn’t matter. I could ask people if Duke deserves to exist and they would just stare at me in absolute indifference (not that they don’t already), but that may not be the case. It’s a bit dusty by now, but there’s a rumor that Gearbox will begin work on a new title, “Duke Begins”, after they complete Aliens: Colonial Marines.

If that happens, there’s a good chance that the developers will rethink the character, at least a little. Which makes me wonder if Duke can actually be made like-able again. So many customers were completely repulsed by the awful gameplay, humor, and graphics of his last game that I’m not sure if the public is willing to accept him again.

Now, I could be wrong (and only God knows how many times I have been), but I think Gearbox has the potential to make Duke good again. Whether or not they can bring back the gloriously foul-mouthed bastard that we remember remains to be seen, but if there’s even the slightest chance that a new generation could be properly introduced to Duke, I’d be more than happy to donate my life savings to help fund the project....all $8.64 of it.

Of course, there are also those of the opinion that Duke Nukem should stay dead and defeated. Though their reasons vary, I can’t blame most of them for wanting him to remain out of the public eye...but I suppose they don’t have much say in the matter. Gearbox will reboot the franchise if they think a profit can be made. The only remaining question is for you to answer: Does Duke Nukem deserve to exist?

 
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Comments (7)
100media_imag0065
August 06, 2012

I really enjoyed Duke Nukem Forever. It was exactly what I wanted. I enjoyed it so much that I 100 precented the achievements, bought it on PS3, and did the same. It is exactly what I wanted in a Duke game. I didn't want modern game design to tarnish what made Duke 3D so special. Modern shooter design can be super boring. There is a reason games like Doom and Duke 3D are still popular to this day. There is something to that kind of shooter design, and Duke Forever proved it can work in a more modern industry.

I think people get caught up in the hate. Reviewers tore the game apart because they thought their intergrity would be compromised if they dared to admit that they actually enjoyed the game. And gamers did the same. Many, who didn't even play the game, talk about how bad it is without even actually experiencing it. So naturally the hate spread and was blown way, way, way out of proportion. Whatever people can complain about, they do.

Duke isn't a relic. There is a reason why The Expendables was so successful in theaters. It was an 80's movie made in 2010. Duke is the same. And it works. It works wonderfully.

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August 06, 2012

I enjoyed Forever. I mean it wasn't a 10/10 game, but it was Duke doing what Duke does. I can respect it for that.

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August 07, 2012

I agree with Ed. I was very much anticipating DNF's release in the months leading up to it. I would log onto the Gearbox forums everyday and eagerly discuss with my fellow Duke fans. We all hoped it would reflect an era of design that 3D originated from, but it ultimately was something more like a mix between Halo and Half-Life. And most of the diehard fans were insulted by that, but I got over it quickly enough.

The game delivered on exactly what it promised, a fun joy-ride with a character that doesn't take himself or the world around him seriously. I personally thought DNF was one of the more daring games designs for an FPS in recent years. It had driving segments, under-water portions, puzzles, and platforming. It was a nicely blended experience that catered well to people who can't stand doing the same thing for more than 10 minutes at a time. I paid the full $60 for it and beat it 5 times, loving the heck out of it each time. The critics were WAY off base when they viciously attacked it. As a mainstream game, its mediocre, not ABSYMAL MISOGYNISTIC VAPORWARE. But if you had reasonable expectations for it and wanted that type of stupid cheesy 80s flick type personality, it was great.

Does he deserve to live? Why not? We have much more preposterous game heroes out there and duke caters to a broad demographic. People like to say its games like DNF that prevent the industry from being taken seriously in the art community. I say that's a pant load. Hollywood is and was built on a pile of mindless blockbusters, and they need to exist for there to be an apparent contrast of quality. Also, I'd kill myself if there weren't movies and games like DNF. We all need mindless escapism every once and a while.

Also, I have complete faith that Gearbox can create a new Duke game that blows peoples minds.

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August 07, 2012

Duke's time has passed.  The reason this game was finally finshed was because indivudals in the industry kept asking about it.  Duke became a running joke, so in the interest of finally putting it to bed Gearbox picked up the pieces and finshed it.  Sure they made a couple of bucks on it simply because it was Duke, if Gearbox is as smart of a company as I belive them to be they will move on.  

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August 08, 2012

I played through DNF and enjoyed it very much.  It wasn't any more or any less than what it was advertised as, and I think a LOT of people held it up to some impossible standard, where it seemed that if it wasn't the "best game ever" it was "the worst game ever" by deafult when it was far from it.  It was a good game.

 

That said, even if I hadn't enjoyed it, I would welcome the chance for them to improve on the series in the future... and I'm not entirely certain why even if I hadn't, that should mean the series should no longer exist.  The bottom line here is money; if a publisher thinks they can make money off it, they'll make it.  My input shouldn't influence their decision to try something out, or not try something out.  Their sales should, and generally do.

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August 21, 2012

Hey, I already commented on your article. I was wondering if you could point me in the right direction to get my adsense working?  I followed all the steps and still no ad on my page.  Thanks in advance

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August 21, 2012

Look under Bitmob's Writing Tips tag.

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