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Formerly Free, Now a Slave of the Pen
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Thursday, January 07, 2010

Editor's note: I took a personal interest in this piece, because I've had this same discussion with many of my writers through my years as an editor. Does the written word stifle a writer's personality? In fact, I just brought this up (through host Aaron Thomas) in a recent Mobcast -- why are journalists less professional when they talk on podcasts vs. when they write?

This is fascinating topic for Bitmob staff and community writers alike. Read the article first, and I'll offer up my thoughts in the comments below. -Shoe


The world of a writer is glamorous, isn't it? Writers get to see their names printed on websites, in magazines, and in other people's articles, if they're lucky. It's a world full of free, creative expression, and the only limitations are the boundaries of their minds and their editors.

Wouldn't it be nice if that were true? That our thoughts truly flow like a river only to be hampered by the occasional drought? Well, it isn't, because writing drastically alters our thought processes.

When I pick up a pen or place my hands on a keyboard, my thoughts immediately turn toward how I can best describe my thoughts to my potential audience. This means that I'll alter my real-life sentence structure, vocabulary, and personal reactions to accommodate the sensibilities of other individuals.

For example, let's say I was discussing a piece decrying linearity in games. In writing, I might say that linearity provides more structure, less frustration, and more opportunities for telling a cohesive story; therefore, it has its place in games. If I was discussing linearity in an actual non-professional conversation on the other hand, I might say that people who despise linearity are sheep who lap up everything fed to them by professional game journalists.

 

My real-life reaction to linearity is an extreme case, but it's meant to illustrate how a personal reaction can differ from an individual's writing. A personal reaction is often a raw emotion, and writing significantly alters that.

Let's take another example. Before writing my Final Fantasy vs. Dragon Quest piece, I was discussing with someone how terrible the original Dragon Quest is. I described the battle system as "so boring that I'd rather spend hours staring at a blank wall." A cliché phrase to be sure, but those were my genuine thoughts on Dragon Quest. The only way to be any more raw would be to say that it was a shitty game even for its time, which I probably would have done if I weren't talking to my little brother.

At least for me, the disconnect between my writing and original thoughts is real. My original thoughts certainly influence the former, but my writing generally ends up being more tame to reach a broader audience. This leads into my next point, which is about the difference between spoken and written voice.

When communicating in real life, I enjoy having intelligent discussions, but I also like to let loose sometimes and speak in slang if provided the opportunity. For example, let's say I was discussing the war in Afghanistan. If I was writing or speaking to a college professor, I might say that I disagree with the war because it's a demonstration of our supposed cultural superiority at best, and it's representative of our imperialistic ambitions at worst. While talking to a trusted friend on the other hand, I might say that Obama is a sellout who isn't much better than Bush.

Now let's take this to video games.

If I was discussing a game such as Goemon's Great Adventure in a written or professional format, I'd probably summarize the title by saying that it's a wacky, albeit decent co-op adventure marred by extraneous side-quests and ridiculously long dungeons that lack save points. When discussing the game in private, however, I'd say that it's a half-assed remake of a great game. I'd also make sure to mention that the dungeons are f***ing cheap...more than once.

So why is there this disconnect between my writing and thought processes? Well, it mostly boils down to this: With writing, you're expected to uphold a certain level of integrity and professionalism, while with the spoken word you can say whatever the hell you want as long as you're with people you can trust.

When I'm writing, I usually feel the need to speak to audiences of varying age groups, so I have to make the information I'm presenting as palatable as possible. If I'm just speaking with friends on the other hand, then I can drop the pretentiousness and swear and use as much slang as I want.

With writing, I wish I could be less formal at times, because I often feel that I'm not conveying who I truly am. I feel that an air of pretentiousness has developed around me that's a far cry from the real me.

In real life, I enjoy explaining concepts and helping people, so I'm similar to my online persona in that regard, but I'm also far less arrogant. When playing a game such as Final Fantasy 10 away from the Internet, I feel no need to go into depth about why I enjoyed it more than say Bioshock; I can just state that its story really resonated with me. This is much different than the approach I'd take online, which would be to analyze both games and my thought processes thoroughly, then determine why I preferred one game over the other.

Is expressing one's thoughts through writing truly the equivalent of slavery? No, but I've come to the conclusion that it doesn't fully represent one's ideas and who that person truly is. Does that mean that the written form is completely useless since raw emotions can be hidden? No, it just means that writing doesn't encompass an individual as a whole.

 
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Comments (19)
59583_467229896345_615671345_7027350_950079_n
January 07, 2010
The problem is that too many people elevate their register so they appear more intelligent or credible. Don't.

I teach a basic web writing class for graphic design students, and the one thing I drill into their heads more than anything is to be natural. Not simple, or ordinary, or basic. Natural. Whatever you write should sound like someone could read your piece out loud and sound informed, even conversational depending on the audience, but not stuffy, lofty and pretentious.

A good rule of thumb -- and one I still have to remind myself to do -- is to check your Flesch-Kinkaid on everything you write. If you're hardcore, check out your Gunning Fog Index. They aren't hard and fast metrics, but you might find some issues with readability that can point to pretentious or sloppy writing.

That goes for everyone, myself included.
Default_picture
January 07, 2010
If your personality isn't coming through your writing, than you aren't doing it right. There is no universal rule that one has to be formal, analytic, and a slave to the facts when writing. In fact, that stuff is what makes boring writing. Most gaming writers rely on "Dude, bro, Gears of War 2 is the most epic game of all time. Graphics? Check! Story? Pheonmenal! This is truly Cliffy B's masterpiece." or some distanced, pretentious mess that tries to describe a game like they're describing the state of some impoverished village for National Geographic.

The best writers filter their words through their voice. 1UP's Scott Sharkey is a great example of this. I love his writing because its crude, funny, and often aimless. He has his own method that he sticks to that describes things we can all understand in his own voice. It takes time and effort to develop your own identity in your writing. I know I still have a couple more million words to write myself until I feel comfortable saying I've realized mine.

Also, I think a lot of what you talk about here is rhetoric. I took a class in digital rhetoric last semster that I found really interesting, and made me re-evaluate how I approach things to different audiences. On Bitmob, I think we all have the freedom to be who we want and say what we want. Unlike writing for Gamepro or 1UP, we don't have a boss telling us things to avoid and things to attempt. We have no one to blame but ourselves, but don't worry--you're doing a pretty great job, Brian, as are a lot of other users.
59583_467229896345_615671345_7027350_950079_n
January 07, 2010
^ What Allistair said.

Speaking of rhetoric... brush up on it. I'm cooking up a surprise, and you'll need it if you have it. Logos, pathos, and ethos unite!
Redeye
January 07, 2010
Interesting article Brian. I'm going to apologize in advance for being a little boistrous but I have a very specific opinion on what is bothering you.

Honestly I feel like one of the reasons I write as half assedly and off the cuff is that I naturally reject the style of writing that has led people to feel like they have to filter themselves like you do. I personally am of the opinion that if I have to filter what I feel like saying in any way then I'm not trying to speak to MY audience. I'm then trying to speak to a broader audience that I wouldn't really understand or get along with anyway.

I think one of the biggest follies of game journalism has always been trying to please too many people. Trying to look deep into a game to please the intellectuals while being kind enough to seem 'professional' and avoid pissing off fanboys.

I say get real. This is the internet generation. You know who's a professional game writer? The ones who get paid for writing about games. Even if you're Yahtzee or the angry video game nerd, if you are resonating with a fan base and making a living then you are doing the right thing for yourself as a voice in the gaming community. The idea of trying to write like you are the only voice that matters in the entire world died when internet overtook print.

I say, right here and right now, that everyone should just stand up and admit that journalistic integrity on subjective subjects like if you like a game or not is a bullshit waste of time. The only thing that needs unbiased reporting is 'this company got closed, this other one made record profits. This one game is selling well. This game comes out next year.' everything about our enjoyment of games and how they effect us and what we think of them needs a lot less pussy footing and a lot more honesty. If you want to take a step back and consider your opinion more carefully, then fine, but never should you hide your opinion for fear of the page views demon or the fanboy brigade.

I'm writing here at bitmob because I think I have something to add to the gaming community with my real, honest, opinion. I could give a crap that some fanboy called my modern warfare 2 review 'anti infinity ward propoganda'. I look at the people who said 'this is funny' or 'keep up the good work'...and occasionally at the people that say 'use less run on sentences idiot.'

You're a talented and dilligent writer, Brian, probably the one person on Bitmob I feel like I understand the most dispite not agreeing with every last little thing you say. If you just went ahead and said 'okay I think dragon quest sucks' You'd lose some dragon quest fans but I'd defend your right to say it to the end of the damn earth.
Dan__shoe__hsu_-_square
January 14, 2010
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Brett_new_profile
January 14, 2010
My best advice: Write in a way that feels comfortable to you. Don't try to force anything.
Default_picture
January 14, 2010
Very great article and glad you came back to writing.
Default_picture
January 14, 2010
Reminds me of how I would talk to my grandmother versus my boss versus my best friend: three different ways. Is any one way more 'real' or 'me' than the other? Maybe the best friend way but maybe not. Perhaps that's just the way I prefer. With writing it comes down to being as effective as you can be with the audience you are shooting for, right?

Good article. I like it.
Default_picture
January 14, 2010
You're presenting a false dichotomy; it isn't writing you have a problem with, you have a problem with presenting persuasive arguments and addressing a general audience.

Like you say, when talking to people you know you don't see a reason to editorialize yourself or to be particularly convincing - they trust you and they already know most of your reasoning because they're familiar with you. If you were writing to these same people, rather than speaking to them, you would say the exact same things in the exact same language. The problem isn't "writing", you can write as formally and as informally as you wish, very much like you can speak as formally and informally as you wish.

Again, using one of your examples, you editorialize your opinion a lot when you speak to a professor. It isn't "writing" that suddenly forces you to curb your argument, it is your recognition that you're going to have to be a lot more formal when addressing a general audience or an esteemed one. You do this just as much when you speak as when you write.
Phantom
January 14, 2010
I understand where Brian is coming from -- it's hard to "be yourself" while writing for an audience. Anytime you put a piece out there--whether it be on a blog, message board, or otherwise--you are targeting it at [i]someone[i]. Because you are writing for a specific audience, that is going to make you want to compromise to gain more readers.

Keeping things "natural" is an effective writing method, but it's hard because you still have to follow a structure. Otherwise, you're just writing some pretentious stream of consciousness piece. And while that style is okay for a Faulkner novel, it doesn't usually translate well into other forms of writing.

Another problem with translating thoughts into written words is that verbal and written language aren't always compatible. An impulsive statement like, "The graphics in this game are shit" is fine if you're saying it aloud to a friend. However, saying something like that in an article probably isn't going to net you many readers. There are different standards for written and verbal language.

Perhaps my overall lack of experience is why I find this act of balancing personality and formality so difficult. I look at some of the bloggers (both staff and community) on this site and wonder how they became such good writers. I can only assume they honed their writing ability through practice. I'm going to keep writing in hopes that I can land somewhere nicely in between the personality-structure spectra. I guess that's all one can do. ;D
Phantom
January 14, 2010
Hey, how about that--I accidentally italicized three-fourths of my above post!
Default_picture
January 14, 2010
I actually prefer written over spoken expression, for the same reason you seem to hate it! I find that screening one's thoughts for a written article isn't betraying one's own opinions. It's developing them further.

Anyone can talk about a game and say "it's shit." It happens everyday. That's not originality. It might be the first thing you think of, but that also means it's the most surface-level reaction.

People don't often give their surface level reaction in writing because if we did, the majority of things would sound the same, drab. People need their ideas to gestate into intelligent thoughts before they become worthwhile--that is to say, different--than the average Joe's. Writing helps weed out the common, boring ideas, and helps us get to the heart of the matter. You may find that to be the less honest route of opinion, but I find getting closer to intelligent analysis, closer to the truth, is where honesty comes from.
Default_picture
January 14, 2010
Great article Brian.

This is something I strive for.I hate writing that has no personality.I think injecting a little personality is essential to becoming a good writer, of course as Shoe said you have to keep it somewhat professional and presentable.
Bitmob_photo
January 15, 2010
This is kind of why I listen to podcasts about 100x more than reading anything about games. I feel that listening to people talk about a game in conversation is the best way to find out about it. Listening to the Giant Bombcast a couple weeks ago, I heard them talking about Infamous and I broke down, paused the podcast, and bought it on Amazon.

I honestly can't remember or distinguish people until I a) Listen to them on a podcast, or 2) have some personal interaction with them. Once I meet and get to know someone on Bitmob, it's really easy to see their personality in their writing. However, before meeting any of them, I probably couldn't tell any of them apart by reading their stuff.

It's definitely a personal battle for me to distinguish myself. I suck at grammar so I just write like I talk, and throw in a few commas for good measure. I feel like I'm doing an alright job so far though, so it doesn't bother me too much anymore.
Jeffcon
January 15, 2010
We had a good discussion about this article on the latest Pixel Revolt. It certainly interested me. I can never tell if I am putting people off by being too casual.
Default_picture
January 15, 2010
Great post, Brian. Here are my thoughts, for whatever they're worth.

If there's one thing about writing I believe (and there's a number of things), it's that above all you write for yourself. You can't worry about your audience because the "audience" isn't a single-minded entity -- it's a mass of individual people with individual tastes that are impossible to account for and appease entirely.

Of course, that doesn't mean anything you write goes. Here I will quote at length from William Zinsser's "On Writing Well," my favorite book about writing, because it explains exactly how I feel about this topic:

"In terms of craft, there's no excuse for losing readers through sloppy workmanship. If they doze off in the middle of your article because you have been careless about a technical detail, the fault is yours. But on the larger issue of whether the reader likes you, or likes what you are saying or how you are saying it, or agrees with it, or feels an affinity for your sense of humor or your vision of life, don't give him a moment's worry. You are who you are, he is who he is, and either you'll get along or you won't."


And on that note (and like some of the commenters above have eloquently explained), I reject the notion you have to be especially "professional" in writing. Bullhonkey. Certain forms require certain styles, sure (hard news should be opinion free, say), and certain universal rules apply all around (avoid jargon, long words instead of short words, needless clutter), but in the end you're engaging in a process in which you express your personality in words. I try to never write anything I wouldn't actually say.

Allistair mentioned Gears of War 2 above in an example, which reminded me of the review I wrote for GreenPixels...in which I indirectly suggested the dialogue sounded "like it was spewed by a guy pulled off of Hot Chicks with Douchebags." Professional? No. But that is exactly how I'd describe it to a friend, and damn it, it's what went into the review (and I'm still shocked my editor, bless her heart, didn't have a problem with it).

Oh, I had my doubts. "Do enough people know what Hot Chicks with Douchebags is? (See here: http://www.hotchickswithdouchebags.com/) Would simply linking to the blog be enough to inform them? Maybe that even strengthens it, for someone to discover this site and immediately get the comparison? Will enough people get the comparison?"

There will always be doubts. But writing is a solitary process, and almost the entire battle is about entertaining yourself. I loved the line, so it stayed. And it's with that attitude that I try to approach everything I write. To again quote Zinsser, "If it amuses you in the act of writing, put it in. (It can always be taken out, but only you can put it in.)"

I really love that book. :)
Profile_pic
January 15, 2010
1. If you're hiding the way you really feel in order to appeal to a broader audience, then you're doing it wrong. Use your unique opinion and personality to carve out a niche for yourself. Otherwise, you end up sounding just like everyone else. There is plenty of room in the world for many different styles of writing, and you shouldn't artificially limit yourself.

ALSO

2. The beauty of writing is that it's an opportunity to distill your raw thoughts into fine discourse. You have space to play with your thoughts, turn them over in your head and move them around on the page until the Truth emerges, like a sculptor carving away excess material until their vision manifests in the stone.

That said, not everyone wants to be a sculptor. If you feel hampered by your writing process, find a new one.

Also, I support everything Kris said.
Default_picture
January 16, 2010
Thanks so much for all the helpful comments from everyone who took the time to read this whether you agreed or disagreed. I never expected this post to be featured either, so thanks, Dan (and the Pixel Revolt crew for the podcast discussion). I'll also have to take a look at that Mobcast since I missed that episode.

That sounds like a great book, Kris. I'll have to check it out. Thanks for the advice, and now I have another funny site to look at.


Default_picture
January 16, 2010
I see what you're getting at,and that's a struggle many people,myself included,deal with on a daily basis.For years I have tried to strike a balance between what I would say in person vs. writing it down without having to filter out what I actually think and speaking in a manner that normally wouldn't suit me--basically being able to properly convey my thoughts while still sounding like myself.I think I've gotten much better with this,save for knowing when to leave out certain derogatory words or highly controversial topics when I'm speaking to certain people,but it helps to have a higher regard for wording and analysis whether you're typing/writing it out or speaking it.

Something I like to tell people including my mom when I talk about different topics or something I said to someone,especially considering the fact that I live in the country,is that I like to sound intelligent and like "I have all my teef in my head".
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