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Hit or Miss Weekend Recap - Feb. 7, 2010
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Sunday, February 07, 2010

This week on Hit or Miss: The 360 version of Final Fantasy 13 is three DVDs, making DVD self-confidence plummet to levels last seen during G.I. Joe: The Rise of Cobra's home market release; Sonic goes old-school but keeps lame new-school graphics; BioWare tells SDTV owners they're screwed but the text is too small for them to read it; and Tecmo Koei stands by their prurient filth. Good for you, Tecmo Koei, you prurient filth mongers!

 

  Xbox 360 Version of Final Fantasy 13 Releasing on Three DVDs

Yes, yes, FF13 is a single Blu-ray disc on PS3 and three DVDs on 360. Judging by some remarks that followed this announcement, I'm pretty sure this means choosing to play the 360 version is tantamount to cutting your own brick-stupid head off with an annoyingly large amount of DVDs.

It always shocks me how some gamers -- even if just a few -- can actually get mad about disc-swapping. I know it shouldn't shock me, because some gamers also manage to get mad about consoles they don't own, and that’s really what this is about: asinine ammunition. "Haha! Your console sucks because you have to swap discs!" That's kind of like telling someone their tiny pie forks suck because it takes a few more tiny bites to eat the same piece of pie. Actually, yeah, that does suck, I hate those things.

Bad example. My point is, getting mad about something that -- in the most extreme estimate -- adds an extra .00000000000000000000001 percent of effort in your life only makes sense if you're a crazy person. And if you don't think console wars are crazy, imagine how sane you'd find it if every day while you drove your Kia to work, anyone who passed by in a Nissan screamed at you to fuck yourself in an eye socket with your lame-ass Kia.

"Kia? More like... Gee, uh, your stupid car sucks! Haha!"


  Yay 2D Sonic the Hedgehog 4, Boo 3D Graphics

I've complained about this before, but I'm going to complain again because it's still annoying: Games industry, please stop reviving classic 2D games with uninspired 3D graphics.

It started with New Super Mario Bros., and anyone who says even the Wii version looks aesthetically better than 1995's Yoshi's Island must have had an eye socket thoroughly reamed by a lame-ass Kia. Then Street Fighter 4, Bionic Commando: Rearmed, and the forthcoming Rocket Knight all continued the trend, and now Sonic 4 arrives with a trailer that seems designed to prove how much of a step backwards this is:

After seeing Sonic evolve from 2D to 3D before your eyes, try to tell me the 3D model doesn't look comparatively stiff and lifeless. His gangly running animation looks like an Ent walking in The Lord of the Rings, for cripes sake. But hey, it's not like Sonic games are all about running.


  No Tiny Text Fix Coming for Mass Effect 2

Playing Mass Effect 2 on a standard definition TV? Then you don't need a lame-ass Kia for eye-ravaging coitus, because the game's indecipherable text is doing the damage for you.

Confession time: I'm one of the many stuck-in-the-past shmucks who still owns a standard definition TV, and I can testify that the text in Mass Effect 2 is unreadable bullshit. For the first couple hours, I thought it was a clever fourth wall-blurring design choice to make you think Reapers hijacked your text and rewrote it in their hideous robot tongue to throw you off your quest.

"Tough cookies," you fancy pants HDTV owners say? Well let's see how much you don't care once I engage SDTV simulation mode, jerk eyes!

Yeah! Kind of tough and frustrating to try to read this, huh? Gee, I hope nothing terribly important is written here that would be annoying to miss! Gary Smith: You're adopted. Oh snap, Gary! You totally can't even read that, cheese stick!

I feel I am becoming drunk with power. I can write anything in this illegible font and no one will ever know! In 2002, I walked past an alley where a man was being mugged. Neither the man nor the mugger saw me. I could have helped him...but I panicked and ran. I just started running and didn't stop. I read the paper every day for weeks afterward, but saw nothing about a mugging. I don't know if the man lived or died. Not a day goes by that I don't think of him. His face, his terrified, tear-welling eyes, as though a Kia with a strong libido and a penchant for eye sockets was quickly approaching. I'm sorry, random mugging man! I'm so, so sorry!

Disengage SDTV sim mode! Ah, much bett...oh crap. That's kind of totally still readable. Um...so yeah, dude, if you're alive and read all that, your mugger had a KA-BAR knife. You were on your own, honcho.


  ESRB: "DoA Paradise has Creepy Voyeurism"; Tecmo: "Yeah, And?"

And lastly, the Electronic Software Ratings Board earlier this week "accidently" posted an expanded rating for Dead or Alive Paradise that called the game "cheesy," said it had "creepy voyeurism" and "bizarre, misguided notions of what women really want," and concluded that "Paradise cannot mean straddling felled tree trunks in dental-floss thongs."

This is precisely why ESRB ratings should never contain subjective language, because putting on a dental-floss thong and straddling a felled tree trunk is how I find my own little paradise every weekend.

I bet you braced yourself for a Photoshopped image of that, didn't you?

But despite this amazing example of brutal public shaming, the ESRB isn't getting the week's sole Hit. No, it goes to Tecmo Koei for knowing exactly that the hell kind of game they made. Their response to the ESRB's gaffe: "[We] will not deny the fact that this title offers voyeuristic appeal." I've given this a lot of thought and determined there are only three other possible responses that could have made me laugh more:

1) "We were shooting for disconcerting voyeurism. But creepy? We're flattered."

2) "We were actually aware of the ESRB's write-up before it was published, as we were creepily watching them draft it from the tree outside their office. We disagree completely with the language in the rating, and also think their writers looked better before they dyed their hair."

3) "Honk! Honk!" [Creepy squeezing gestures with hands in mid-air.]

Stay classy, Tecmo Koei.

 
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Comments (18)
Img_0183
February 07, 2010
Frankly, I don't have any problems with the use of 2.5D in games. I kind of like it.
Jason_wilson
February 07, 2010
Disc-swapping: I can't believe anyone can be so lazy that they complain about swapping discs. Do you need someone to wipe for you, too? I remember a number of games requiring disc-swaps over the years -- from the first PlayStation to the PC -- and I never minded. To me, this means that the game had so much cool stuff that it couldn't fit on one disc! (Extra game! Yay!) It's like the baseball writer who shouts "Free baseball" when a game goes into extra innings.
Jeffcon
February 07, 2010
... that's my car...
::walks away in shame::
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February 07, 2010
Don't worry, Jeffrey -- I drive a Kia Spectra too. That's why it was the first car model that came to mind. :P

Also, Kia paid me a crap load of money!

...No they didn't. That's why I can safely say their car sucks and no one should buy it.
Default_picture
February 07, 2010
Also, Jason: I feel the same way about games on multiple discs. I remember renting Final Fantasy 7 from Blockbuster when it first came out, and feeling weirdly proud about how it had to come in three of those Blockbuster cases bound together by rubber bands. It was like, "You're damn right, this game is that serious, Blockbuster dude."
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February 07, 2010
Sonic: I have no problems with 2D to 3D, but Sonic needs to take cues from from games like Wipeout and the gamecube F-Zero. All three titles need to be dripping with speed, and Wipeout and F-Zero understood that. Watch Sega's trailer for Sonic. During the 2D to 3D transitionary montage, he literally appears to slow down as he hits 3d model mode. Wrong.

Disk Swapping, I'm not really against it, but considering that quite a few Xbox gamers have sizable hard drives these days, I'd like to see an option to let you play similar to Forza 2, install the other disks and never have to swap again. I haven't played ME2 yet, but a friend of mine has and he explained that even with both disks installed, it still asks you to physically swap them, and that just sounds silly. Don't tell me that it's an anti-piracy measure either, because you can't do anything with disk 2 (or 3) if you don't have disk 1 to start with.

As far as DOA goes, while I agree that the ESRB's responsibility is to accurately and unbiasedly portray the content of a game, if Tecmo had responded with literally any other answer, they'd just make a joke of themselves.
Default_picture
February 07, 2010
Dammit. Forza 3 is the one that comes on 2 disks. Overthinking wins this round...
Img_20100902_162803
February 07, 2010
There us an added benefit for having the game on three discs, if one scratches you still have two to play with.

*ringdrum snare*

Default_picture
February 07, 2010
I personally see no problem swapping dics for any game and if you are REALLY trying to find a silver lining, consider that it adds a nostalgia factor for almost any epic released between 1995-1998 on cd.

People boasting about their PS3's being used to power the Air Force's supercomputer and not 360's reminds me of schoolyard jokes. It's not about the hardware but rather how it uses the software. Fanboys need to calm down and grow up already. I honestly thought console wars were over in the age of GC/PS2/Xbox.
Default_picture
February 07, 2010
Seriously,I laughed about the 3-disc thing for the Xbox for a few seconds,but it's not that bad.360 owners just need to be grateful Square Enix decided to release the game on the system,because hey,PS3 owners don't get bragging rights on FF this time and it means more $$$ for SE.

As for the Tecmo Koei thing...they went and pulled a Namco,didn't they? When the hell did they merge? Anyway,ESRV is pretty out of range for that statement on their game,yet Tecmo Koei is acting pretty shameless about it.I couldn't finish watching the trailer for the game though,I was at the library at the time and it was just making me feel dirty.
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February 07, 2010
In the Dynasty Warriors Strikeforce (aka Dynasty Warriors 9001: Nobody gives a flying fuck anymore) it said Koei Tecmo. Surprising merge, I'll say.
Default_picture
February 07, 2010
I like this writer. His stuff reads like great EGM articles.
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February 07, 2010
Remember when people swore up and down that disc-swapping would be the end of the PS1? Of course you don't, because no one really cared. It's not like you have to keep going back and forth, back and forth, throughout the entire game.
Jason_wilson
February 07, 2010
@Tom Console wars will never end as long as insecure people need to validate their purchases.
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February 07, 2010
@Steve I blatantly remember havin to switch back and forth in FF7 when I backtracked between continents. Good thing the whole process doesn't really matter.

@Jason Too true. Looks like the community still has a lot of growing up to do. Hopefully the median age of "gamers" starts to slowly creep towards the 45+ mark. My other-mother called me this morning to say that she just discovered Facebook and wanted to know what the hell Farmville was. Might it only be a few years before we start to hear, "Well MY system runs Canasta WAAAY faster than yours does!"?
Default_picture
February 07, 2010
@Tom I don't see the console wars going away any time soon. I mean look at how long cars have been around, and you can't swing a dead cat without hitting someone wit some serious brand loyalty one way or the other.

How many 40 and 50 year old guys driving Dodge trucks with the 'Eating Fords Sh*ting Chevy's' and all kinds of 'Eat your Import' bumper stickers?

I think Jason hit it right on the head.
Default_picture
February 07, 2010
@Jon True. I'm trying to be optimistic here! :-(
Default_picture
February 10, 2010
I'm sorry but I don't understand how people are playing their 360 or PS3 on a regular SDTV. The best you can get out of it is component which is better than nothing. But these consoles are made for HDTVs and you can find nice 32 LCDs for under $400.
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