
It looks like some of EA's investors are gunning for the head of top dog, John Riccitiello despite a general rise in the quality of EA's titles. This has to lead any gamers interested in the business side of gaming to ask- Just why is EA seeing a dip in profits while they are actually making better games than they were were they were highly profitable?
If you are one of those gamers then I have a supposition for you...
EA's biggest problem is that, while they have a great stable of good titles, they simply do not have the biggest hit makers at the moment. Games like Dead Space, Battlefield, and Left 4 Dead are awesome, but EA's biggest cash-cow (Madden) is not as hot as it used to be, and I don't see the heat coming back unless something drastic is done to make it seem like a must-buy every year.
Madden sales are not completely down in the dumps, but it is also not nearly the huge seller it used to be.
People are asking why they should by this year's version when last years still plays fine, and they have learned that the bullet points EA Sports advertises for their sports titles are never as good in reality as they sound on paper.
Working game retail, which I thankfully no longer am, I learned that Madden was going down in reserves and sales every year despite a large push for reserves on this title by every store. Even if you did well on reserves, simply having pre-orders on it did not mean those reserve customers would show up to buy the game. Ask any GameStop worker that is willing to talk about their stores reserves and they will tell you that they have at least 15 to 20 pre-orders for each year of Madden still sitting in their computer system.
The excitement and revenue also took a hit because of the price battles over Madden. While people waiting for the day before the game to find out what chain will have the best sales sounds like a great way to drive sales, it actually seemed to have the reverse effect. Instead of people being in game stores for midnight launches and bringing their friends, they just waited till the next day when they knew who had it cheapest and went there... if it happened to be on the way.
This dip in sales has continued each year, and many customers that got out of the yearly Madden grind found that they were fine, and were less likely to rejoin the grind.
To make a long post short- EA needs to find a way to get EA Sports' games to feel like a must buy. Either by dropping the price to lower people's need and desire to wait for price drops, or they need to offer more content to people who buy the game in the first month that will not be in the game otherwise. Simply claiming that next year's version will be 'innovative' is not enough to get Madden fans in stores again... just ask Tony Hawk how that can bite you in the ass.
P.S.- EA might want to ask Valve if they plan on getting a Half-Life sequel out any time in the next century... They might just make a little money off that as well!















