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How Women's Magazines Cover Video Games

Editor's note: Rachel had a great idea: How do women's magazines cover gaming? I'm surprised that they actually do cover gaming. She shares her results with us. Here's a challenge: Can any of you find anything meaningful about gaming in a women's magazine or website? -Jason


While searching for LittleBigPlanet screenshots recently, I was surprised to see a link from Marie Claire magazine. I don’t read women’s magazines much; most of the articles are variations on "How to Please Your Man," and eventually they get redundant. So learning that Marie Claire covered LittleBigPlanet at E3 2008 grabbed my interest.

Unfortunately, the article's title was a turnoff, “Five Video Games to Play with Your Boyfriend,” and didn’t quite have the facts right, erroneously calling the games characters “sandbag people.” Still, I plugged “video games” into the Marie Claire site's search engine to see what would happen. The first hit featured the ungodly picture to the right in an article teased as “Women Turn the Ultimate Go-Nowhere Pastime -- Video Games -- into a Career.”

Although Marie Claire didn’t exactly blow me away with their video-game coverage, it was thought-provoking. How do women’s publications -- and especially their websites -- cover video games? In an attempt to answer this question, I searched for “video games” in the search engines on the sites of well-known women's magazines.

Here goes!

 

 

Cosmopolitan


I didn't find much here. The first article was from an advice column, “He’s Dating His Video Games instead of Me!” The next was a blog authored by “Joe Hottie.” Mr. Hottie explains “Mario Syndrome,” or how video games have taught guys to enjoy the chase and that women want to be rescued. He says, “Not all of those lessons are true. We learn later on in life that sometimes the object of our affection doesn't want to be rescued. But the chase is still fun.” That kind of makes the “plot” of Super Mario sound a lot like the Disney Princess franchise.

InStyle

This is one women’s magazine that I actually do read (I’m a sucker for looking at clothes I can’t afford), so I can safely say its content is almost exclusively driven by fashion and celebrity. Searching their site, I learned that Lauren Bosworth, Lauren Conrad, and Stephanie Pratt (all of The Hills) attended Ubisoft's and Maxim's Assassins Creed 2 launch party. When I played the original Assassin's Creed my roommate recognized the game from E!’s coverage of the launch parties. Red carpet-style releases for video games baffle me; I can’t see how an E! coverage of Assassins Creed could possibly impact sales of the game.

Glamour

At first glance Glamour’s video-game coverage was just what I expected it would be: pieces on Wii Fit and The Biggest Loser game. But then I clicked on a blog by Ryan Dodge that asked women to answer the question “Do you play video games?’ in the comments. Over the course of 17 comments, Glamour’s users listed games ranging from Centipede in the arcade to Guitar Hero. Reading this solidified my belief that women’s magazines may have an untapped goldmine in video-game coverage. Clearly an audience exists for it, and with the rise of the casual-games market, more women play video games than ever before.

Seventeen

Initially Seventeen treated me to the typical “My Boyfriend Won’t Stop Playing Video Games!” approach. Then it got more interesting. Apparently Cole and Dylan Sprouse, from the Disney Channel's The Suite Life of Zack and Cody, did community service by teaching senior citizens how to play New Super Mario Bros. Wii. Comments ranged from “Awwwweee there sooo sweet♥” to “I dont exactly see how teaching seniors how to play video games is 'giving back.' I guarantee you at least one strained their back or hip or SOMETHING. And I doubt the seniors wanted to play video games, they probably have more sophisticated tastes then that.”

Right. Seventeen does seem to actually cover games, though rarely, and then only when celebrities are in them. This means the games they covered were really bad (Celebrity Sports Showdown, anyone?) But I was glad to see Seventeen acknowledge that some of its readers are gamers (even if they assume they only play crap).  

Allure

I found more coverage of Wii Fit and The Biggest Loser game. I did, however, learn about a PC game that allows you to virtually create your own perfume. Apparently creating a scent you can’t ever smell is compelling.

Lucky

Lucky is a magazine about shopping, so I assumed that it would at least have a few buyers’ guides on their site. To my surprise, the site didn’t have one buyers' guide. Instead it treated me to this news item, “If you're looking to adopt a new hobby, consider the newest trend: fashion video games. One based on Project Runway is set to debut in March.” Fashion games are a trend? I guess maybe they are on the DS. Maybe.


So how did the women’s magazines do? None of them surprised me with their video-game coverage. Naturally, most the articles had to do with weight-loss games or weaning your man off the console. Still, I found moments here and there that made me wonder if women’s magazines aren’t passing up a great opportunity -- and a chance to gain new readers -- by taking video games a little more seriously. 

Comments (17)
Really interesting article, Rachel! It's a shame that so many of these magazines mention games in a negative light. You would think that would have changed a bit with the popularity of the Wii and DS, but I guess not. Still, at least there's hope that games other than fitness titles will be mentioned in the future.
Great article, although I wish you elaborated more on your opinion overall and what you think female centered magazines should do to improve their game coverage. The obvious obstacle is that games still aren't perceived as being cool. I always get weird reactions when a girl comes over and sees me playing Assassin's Creed II, its not the same one as I would get if I were watching The Rock either--a film that is infinitely more meaningless, brain-dead macho than ACII. Put on Mario, however, and its a different story. I think as Facebook (pulling in 2 billion gamers last year) and Nintendo expand the medium's audience, girls in general will be open-minded toward games and, likewise, the publications that represent them. You can accuse me of being sexist, but historically games have been more of a male hobby--females preferring card games due to their more social grounding. Its easy to say that females just aren't as open-minded as males are to games, but I think you can put the magnifying glass on males and find a similar trend with how we react to fashion. We find contemporary fashion trends fruity and pointless--something only girls can appreciate. Gives us time to become familiarized with a brand or designer, and we accept Gucci and Calvin Klein as symbols of status and wealth--no longer something to be laughed at. I think the same is true of females an games. Of course, there are always exceptions. Just my thoughts. As one of the few female writers on Bitmob with the intellect to notice these trends, it'd be interesting to see more gender-focused articles from you in the future. Its not something we see enough in game journalism.
BTW, Edge supposedly had an article on female gamers in their Nov '09 issue that is supposed to be great. I wish I read it. Supposedly, it focuses on how female gamers in general have a aura of celebrity in online games. A reader letter in this months issue said how he keeps a extra ID called "Jenny_Jenny" for Steam so when no one will play a game with him he'll use it and all of a sudden his room will be full and people will offer him free stuff. I think all guys have fooled around with pretending to be a female to other male players in an online game before. Its amazing the attention you get--anyone who has played the female-only mage in Phantasy Star Online (Dreamcast ver.) can attest to this. "I'm not a girl!" "Send that girl over there, by the table, some of my rare loot. Hehe, hey how's it going? Me and my friends just pulled of a raid in the Dwavern Mygite caves. Want to come over here and celebrate with me?"
@ Brian: Thanks!I'm sick of hearing about Wii Fit, it's everywhere. @ Allistair: Most of my women non-gamer friends don't view video games as being uncool but rather incomprehensible. The learning curve seems too steep and when most of the games they see are shooters, it just doesn't seem worth it.
@Rachel: Well when you put it that way, it makes me think it'd be interesting to see how a group of non-gaming female engineer students take to games when compared to a group of non-gaming female fashion students. I guess controls are a major factor, especially now that we are dealing with monstrous Xbox controllers with more than 2x the amount of buttons of a NES controller. Even still, you look at Japan and there seems to be a lot more female gamers. They have the same controllers as us and even a lot of the same games, so what makes it so different to them? When I played LittleBigPlanet online, 1/50 Western player I meet is female while I'd say 1/10 Eastern players I meet are female. Maybe that horrible Mortal Kombat film sequel is to blame?
Women... Can't love them... Can't shoot them...
Great. That picture is going to give me night terrors. Solid article, very comprehensive. I can't think of any women's magazines that you didn't cover that matter.
Great article! Never occurred to me that these magazines would cover games at all!
@Alllistair: My experience has been similar to yours. I don't get why games are sometimes considered so bad or weird either.
I just bought my mom Professor Layton and the Curious Village cause she told me she was going to buy Peggle for her DS. Oh well at least I know my mom is cool like that. 8)
Interesting findings, Rachel.
Apparently creating a scent you can’t ever smell is compelling.
Man, what a weird concept for a game. I don't even understand how that's a game?
@Micheal-Yeh I saw that picture before I went to bed earlier this morning.I'm surprised it didn't give me nightmares.Anyway,wonderful piece,and it's true,gaming coverage is next to non-existent in women mags,and it's quite comical and sad how many of them treat games in general.
She just has so many teeth! It's like they go on forever, infinite rows upon rows.
Great article.
Interesting article, I'm surprised that the perception between females and gamers in these magazines is that videogames are a competitor with the attention of their men. Never would have expected that
Do our preconceived notions lead potential female gamers to oftentimes feel discouraged compared to their male counterparts? My sister who used to enjoy playing her DS, seems to now feel ashamed and remorseful for playing games -- she now claims it's "a waste of time". This is funny, considering that she's clocked in literally thousands of hours listening to the same music over and over again. Although she only seems to enjoy playing games with friends or relatives -- which might lead me to believe that she sees gaming as an insular activity that cannot be enjoyed by others. Also, because her ignorant and vain friends hold this same view, this is most likely why she thinks of video games as a 'meaningless activity' -- she started playing lacross purely because her friends did so -- as far as I can see, my sister is such a sheep.
In response to Jason's question:http://www.msmagazine.com/summer2006/morethanagame.asp I found this after I wrote the article. It discusses the gender gap in games very thoughtfully, although it clearly comes from a strong feminist bias.
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