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Kane and Lynch 2: The First Video Game of the YouTube Era?
Brett_new_profile
Friday, January 15, 2010

The era of movie-style games is dead, and James Lynch killed it -- probably with a shotgun blast to the face. Search for the clip on YouTube if you want proof.

What does this mean? Video games have been trying to imitate movies from the moment they began playing with polygons 15 years ago. We've moved from stylized CG cut scenes to seamless in-game cinematics, from laughably stilted line readings to Hollywood-caliber voice talent. In upcoming standouts like Heavy Rain, the graphical fidelity nearly bridges the uncanny valley -- no mean feat. In short, the game development community is this close to perfectly replicating the cinematic experience with you in control.

But the rest of the world has moved on. We're now in the age of instant gratification and relentless exhibitionism. Anything and everything can and will be seen by anyone at any time.

Enter Kane and Lynch.

 

Developer IO Interactive wants to tap into that zeitgeist with the upcoming Kane and Lynch 2: Dog Days. Like a crack paparazzo, you'll follow Kane and Lynch for every waking moment over two days in Shanghai. That means you'll experience back-alley shootouts and bathroom breaks, chaotic manhunts through sweatshops and quiet conversations held over noodle bowls.

Consider Kane and Lynch 2 to be the first video game of the YouTube era, a voyeuristic paean to violence in the digital age. Think of shaky cell phones capturing tense high school brawls, or cheap digital camcorders recording the horrific acts of street gangs in South America, and you'll have an idea of the mood IO is trying to recreate.

This aesthetic permeates into the functional elements of the game. Levels don't load, they "buffer." Instead of blood spattering the screen alerting you when you've been shot, compression artifacts appear, like a low-quality streaming video. Large explosions, like those caused by propane tanks, can tear the screen and lock up the image for a moment. And if you pull off a particularly brutal up-in-your-face headshot, the resulting carnage will be purposefully censored, looking much like the grisly videos you can find lurking in the darker corners of the Internet.

Kane and Lynch 2's experimental revamp is frankly surprising for a series known more for the GameSpot editor fired after reviewing the first game than the quality of its content. But it's a savvy move. At worst, it drums up renewed curiosity in a flagging series. At best, it just may influence the aesthetics of games for years to come.

 
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Comments (18)
Default_picture
January 14, 2010
I especially like the idea of altering a pre-recorded piece of footage. The video problems, screen tears, and pixelated censorship will differ with each play-through, which I think will make for a grittier, rawer experience. You not only affect the action, but the way it's presented to you.
Chas_profile
January 14, 2010
Got any links for this information? It sounds really interesting, but I'd like to actually see it in motion or at least hear it from the devs/producers.
Default_picture
January 14, 2010
Wow, K&L2; just became one of my most anticipated games of the year. That trailer is just brutal--reminds me of Rubber Johnny for some reason.
Brett_new_profile
January 14, 2010
@Chas: I was told gameplay clips would be available in the next week or so. We'll put them in the Video Blips when that happens. This is really a game that needs to be seen to be understood.
Brett_new_profile
January 15, 2010
@Allistair: Yeah, that trailer absolutely blew me away. It put the game on my radar.
Default_picture
January 15, 2010
Kotaku have a post saying the game supposedly has a level where you run buck-naked from a gang trying to rape you. lol. Man, that's just awesome or maybe not. It seems like they are trying to go for a sort of 8mm vibe delivered through District 9's directing style--here's hoping it turns out more like the later.

I think its about time we get a mature title. Something that just makes you feel uncomfortable and heavy, that you are glad to put down and take a breather from. So many games make the player passive to what is going on, so it'd be interesting to see a game really embrace the idea of being the bad guy--making you feel guilty for taking a part in these character's lives. I honestly don't know how that will feel to play it, but it seems something at least worth try. Its like all the games we have now resemble True Lies era action films, and this looks like it could be more of a Children of Men.

The fact we are discussing this without there being much information or any footage of the game is a testament to how damn good marketing the game has. This along with that Just Cause 2 YouTube "Choose Your Own Adventure" video blew me away today, and I tend to ignore game trailers.
Default_picture
January 15, 2010
Children of Men is probably a good analogy. Like movies, most video games have the luxury of omitting parts of the plot that are boring, uncomfortable or nonessential. I'm getting the feeling from Kayne and Lynch 2 that this game is purposely going to cram in as much story and uncommon plot points as possible -- which I actually like.
Default_picture
January 15, 2010
(mind blown.)

I didn't know the look in the trailer was the visual vibe they were going for in the actual game! This writeup definitely puts the game on my radar now.
Default_picture
January 15, 2010
That is a really interesting concept. I can't wait to see how it pans out for them. Hopefully they'll have better success with this new formula.
Brett_new_profile
January 15, 2010
@Allistair, @McKinley: The stylistic concerns of Children of Men is a great analogy -- if they can achieve anything close to the success of that movie (one of my favorites of all time), then they'll have achieved something special.
Demian_-_bitmobbio
January 15, 2010
Wow, that trailer's crazy. I hope the game can live up to it!
Dan__shoe__hsu_-_square
January 16, 2010
This is crazy. I can't wait to see it now.
Default_picture
January 16, 2010
If my pc weren't such a piece of shittake,I'd be able to watch the trailer.I guess when I get to gameshop I can express praise for it.At any rate,the game mechanics and visual elements being inserted in the game sound interesting and I actually would to see how this is pulled off.Even though games have been getting more and more influenced by movies and the like,it is good to see games take certain aspects of that medium and craft it into something that becomes unique and of its own.
Fitocrop
January 17, 2010
@Brett I dropped by the local Blockbuster today to return a couple of movies and there it was in the bargain bin, a used copy of the first Kane & Lynch game in mint conditions and with a 99 Pesos (about 7.5 USD) price tag stamped on it. With the new trailer in mind, I just instinctively reached for it despite all the mixed reviews it got. I will now have to play it and write something about it, good or bad.

Damn you Brett Bates! :D
Brett_new_profile
January 17, 2010
@Roberto: Just be careful what you say. I hear Eidos doesn't take too kindly to mixed reviews... ;)
Default_picture
January 19, 2010
I loved the first game, and hearing that they're trying to be even more daring is refreshing from all the safe sequels the videogame industry spits out.

That trailer is one of the best ever, and I'm drooling in anticipation for some gameplay footage.
Default_picture
January 19, 2010
I'm still not happy about what happened to Jeff, but this sequel looks interesting. Is this being published by Eidos?
Default_picture
January 20, 2010
Square Enix.
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