In celebration for Tuesday's release of Dragon Age: Origins, Jason hosts a special role-playing game edition of The Mobcast, featuring Aram Jabbari (@AtlusAram on Twitter), the manager of public relations and sales at Atlus America (Persona, Demon's Souls); Chris Avellone (@ChrisAvellone), cofounder and creative director of Obsidian Entertainment (Neverwinter Nights 2, Alpha Protocol); and legendary RPG designer Brenda Brathwaite (@bbrathwaite).
Chris and Brenda have worked on some of the most significant Western RPGs. Chris was the lead designer for Planescape: Torment and also worked on Fallout 2 and the Icewind Dale series, among others. Brenda is one of the most respected voices in RPG design, and her credits include the landmark Wizardry series and Jagged Alliance.
The sometimes meandering discussion includes thoughts on the importance of dialogue and how it differs between Japanese and Western RPGs, their favorite RPGs of all time, death in RPGs through the years and its affects on gameplay, and why writers suck. Bitmobber Chuck Labial asks us what makes for a good boss battle.
Oh, and yes, Jason gets yelled at for admitting that he doesn't care for one of the pillars of the genre. Promise not to stone him the next time you see him schlepping up the street.
Have a question you want answered? Want so share some important insight with the world? Email the crew at letters@bitmob.com.
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