As someone who grew up in the time of the N64 instead of the NES and SNES, I had never played a game that many people consider one of the greatest games of all time. Obviously the game I'm talking about is Chrono Trigger (it's right in the title). I haven't really played so many RPGs so I was a bit nervous to play an RPG from the times when RPGs involved 3 hour grinds. However I was surprised to find that Chrono Trigger didn't even have random battles. If I didn't know, Chrono Trigger seems like it could've been made last year, not ported. So far I'm about 3 hours into the game and I've already encountered an experience that actually had an emotional effect on me. During the beginning of the game, you encounter a member of your party named Robo who meets some fellow robots. After he greets them, they proceed to attack him because he is "defective" and doesn't follow his objective. This managed to show the simple theme of being picked on because you're different in such a brilliant way. It really shows that you don't need immense graphical power. There are still tons of game developers that haven't learned this lesson yet. Developers could still learn a lot from Chrono Trigger. Its storytelling methods so far are great and I'm looking forward to playing all the way through it.
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