When Nintendo took the stage to deliver it's E3 Media Briefing, everyone wanted to know the answer to a simple question, why do we need a Wii U? Many were waiting for Nintendo to respond to the questions left from last years E3 and sell the Wii U to us. Instead, a year on, it doesn't look like Nintendo haven't been able to sell the Wii U to themselves, let alone other developers.
Last year we were told of the developers lined up to support the system, this year we had very few who had something to show for the system. Following from their success from the Wii launch, Ubisoft would be supporting Nintendo's next home console from the outset. While the exclusive Zombie U looked good, Ubisoft would also be bringing Assassins Creed III to the console. But what of Far Cry 3 and Splinter Cell? Are even Ubisoft convinced to go all out for the Wii U?
Third Party titles consisted of those announced at last years E3, many of which have already been released on other platforms. Rocksteady Studios were able to showcase Batman: Arkham City, a game that would have been out for a year when the Wii U launches. Paying full price for the Wii U version of the game when the Xbox 360 and PS3 could be sitting on the shelves for half the price would be a big challenge. Sure tha game makes use of the gamepad, but it didn't do much to make people excited about playing the game again.
Going the day after Microsoft and Sony's media briefings, Nintendo had a big opportunity to deliver surprises and show something that hadn't been shown yet. How about GTA 5 or Bioshock Infinite? The truth may be that a year on from last years E3, Nintendo had nothing new to show. The closest thing we had to GTA was Lego City Undercover, which offered something people wanted to see more of, something fresh. The didn't even mention Platinum Games' Project P-100 at the briefing, a game they will be pubklishing.
What of EA? Last year John Ricatello came on stage showing his support for Wii U. This year EA had no Wii U presence, with the exception of Mass Effect 3 being confirmed for the system, again a game already released on other systems. Not even the usual Madden and FIFA titles were mentioned. It is clear that developers are cautious of jumping onto the Wii U bandwagon, at this stage of the current generation, they're weary of pushing new IPs on existing systems, and the thought of jumping on similar hardware with no user base is not an exciting prospect.
Surely Nintendo would be able to showcase the features of their system with titles of their own. It started will with Pikmin, but having the Wiimote and nunchuk as primary control method questioned the use of the Gamepad for the game. Nintendo also showed New Super Mario Bros. U, but showing NSMB2 for the 3DS questioned the games uniqueness. A new Wii Fit showed some interesting uses for the gamepad, but it also showed us opportunities to put it on the floor when we don't need it. So what would showcase the key features of the gamepad? No Zelda, no successor to Mario Galaxy, no Metroid, no game from Retro Studios, but there was NintendoLand.
Few people would have anticipated the success of the Wii six years ago, few titles to get excited about, a bunch of titles from Ubisoft. Six years on Nintendo are looking for a repeat as it prepares to launch the Wii U. The difference then was Nintendo had a proof of concept, Wii Sports. NintendoLand is now Wii Sports and Nintendo don't look ready to launch their next home console.










