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Splitscreen vs. the Internet: Is Online Play Really Better?
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Sunday, August 02, 2009

 

Editor's note: Garret and his brothers bonded over video games, so who better to champion the cause of splitscreen multiplayer? He makes some good points, but I can't help think that as the average gamer grows older, splitscreen multiplayer becomes less and less important. At least the Wii is keeping multiplayer gaming alive in the living room. -Demian


 

I come from a relatively simple family: neither of my parents attended college, video games were silly toys, and a computer never entered the confines of our house until I was in high school. Yet, somehow I turned out to be a tech-savvy (soon-to-be) computer engineer who whittles away a large portion of his time in front of a monitor with a controller in hand. My brothers never took to gaming as much as I did, but growing up, whenever we got together (they're both much older than I am), we always enjoyed firing up a game console and playing some good old-fashioned splitscreen multiplayer. It sounds strange, but whether we were playing GoldenEye, Perfect Dark, Red Faction 2, or something else, it was a way for us to bond and have some good fun. We maintain the ritual to this day.

Goldeneye Multiplayer

Almost too many good times to remember on this well-known GoldenEye map.

Of course, not everything is the same. Soda has been replaced with beer, we play on a bigger TV with a fancier controller, and my brothers have even less time to follow current gaming news.

When I got together with one of my brothers a couple weeks ago and told him that I got the new Red Faction, he was pretty stoked (Red Faction was one of our all time favorites). Of course, I had to regrettably inform him that while it's a fantastic game, it doesn't have splitscreen multiplayer. He couldn't believe it. I realized it had been ages since I played splitscreen myself -- the last time was likely over Christmas when we played Left 4 Dead. Even then, only two of us could play at once, while the other sat out and watched. It dawned on me that while online multiplayer is a great convenience, there's nothing quite like the experience of sitting down with a couple of good friends and enjoying each other's company while playing with or against them.

 

The omission of splitscreen is a growing trend this generation, no doubt. Hell, even splitscreen's PC cousin, the LAN party, is going the way of the dodo. After having an absolute blast with my brother over the weekend (more fun than I remembered), I've been busily racking my brain over the last week or two, trying to come up with a reasonable answer for why online gaming has entirely replaced -- instead of adding on to -- splitscreen multiplayer. I'm not sure there is one.

Consider Left 4 Dead. Why not have four-player splitscreen? It makes so much sense it's almost mind-boggling -- a game that features four characters pitted against an apocalyptic zombie infestation with only themselves to rely on. Wouldn't it only be logical to let that experience pan out with four people who can see each other, who know each other, who can punch each other in the arm if somebody sets everyone on fire?

Certainly, playing online is a tremendous convenience (although if you think about it, wading through menus and hunting for good server ping times just to talk with my friends over a microphone is hardly convenient). It's great on a busy weeknight or when your friends don't live close to you -- I understand that. But who can honestly say that they prefer online play to sitting around with a bunch of friends, particularly for cooperative games (no screen-watching)? The greatest limiting factor has usually been screen size, and if anything the availability of HDTVs and large screen sets make this less of an issue than ever before. I'm befuddled.

L4D splitscreen is fun, but only supports two players.

Developers might be at fault here -- the convenience of online play and the ratio of how often a given person will play online to how often they will play splitscreen gives online play priority in the development process. I understand that, and I'm not arguing on those grounds. But how much additional effort is really needed to mash up four screens on a TV? The interface might have to be changed around a bit -- maybe show less of the guns and modify the HUD. It seems as though developers just aren't including splitscreen because it won't affect their bottom-line. After all, few would boycott a game with no splitscreen, but any game forgoing online multiplayer in favor of offline splitscreen is dead in the water [editor's note: Wellllll I don't know about that. Wii Sports?). It's supply and demand at its finest.

But just because something is more convenient doesn't mean it's better. If you ask me, the experience of splitscreen with friends trumps playing online any day. In a perfect world, I don't see why we can't do both. I'd like to say that Left 4 Dead 2 and Modern Warfare 2 will sport some great splitscreen options (actually, World at War had a pretty fun splitscreen mode), but I'm not holding my breath. Either developers will have to step up and deliver the full multiplayer experience, or my brothers and I will have to play five-year old games that we already have.

 
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Comments (22)
Default_picture
July 29, 2009
Now where do I sign a petition for a developer to put in proximity mines & a bathroom level in a game for enjoyment hours on end?
Default_picture
July 29, 2009
Oh and the best split screen after goldeneye 64 is Star Fox 64 by far. :)
Bm_luke
July 29, 2009
I agree, splitscreen is absolute joy (problems of "splitscreen telepathy" and all).

One thing you haven't hit on is the problem of rendering everything three or four times over, a major processor load with today's graphics intensive games. I'd definitely take a reduction in resolution for in-the-room multiplayer, but when you count up the number of people who'd feel the same compared to the number of whiners it still winds up not worth it for the developers. Pity.
Me_and_luke
July 29, 2009
You know, you're right. As I look back on my lifetime of multi-player gaming, getting together at a friend's house and playing 4v4 Halo matches on our two 20" TV's or 4-player GoldenEye FFA matches is the most fun I've had in gaming.

Honestly, though, I can't remember the last time I've done split-screen MP with my friends, it's been years (being close to all my friends during high school helped, I suppose). I guess I just assumed that MP games have been including the split-screen feature, but apparently that's not the case. I definitely agree that developers should take the small amount of time and effort to at least give gamers the option for split-screen. I'm rather appalled to hear that it's becoming endangered, and I commiserate with those who still bank on split-screen to give them a fulfilling MP experience.
Me_and_luke
July 29, 2009
Also, Facility is awesome, but it's no Complex. :D
Brett_new_profile
July 30, 2009
I totally agree with you, Garret: There's something about having another person right there in the room with you that just doesn't translate online, even with your buddies.

My friend and I are always on the lookout for splitscreen multiplayer games -- they're rarer now, but good ones pop up now and then (the last one we played through was RE:5).
Eyargh
August 03, 2009
I completely agree, I'm not online equipped on my current gen consoles, and it's always dissapointing when I get my hands on a multiplayer game with one of my friends and then I find out that it's online only. I think developers are starting to take note, it seems like more games are bringing co-op back, Modern Warfare 2 comes to mind.
Default_picture
August 03, 2009
Four-player split-screen Goldeneye everyday after school with my buddies. Thank you for reminding me Garret, I haven't done anything like that in years. Those were the days.
Default_picture
August 03, 2009
My favorite game so far this gen allowed 4 player split screen in online matches. There is nothing better than dominating a death match game of Warhawk with 2 or three buddies having a beer next to you. Online + Split Screen = the Peanut Butter M&M; of multiplayer gaming.
Default_picture
August 03, 2009
I would take local multi-player over online MP any day of the week. The people you're playing with are, if not necessarily better in skill, definitely more fun to play with, and I doubt that the communication between players will ever be matched in an online environment.

The weekends of my college years were spent with friends hanging out (me and my roommate's apartment was the usual place), and it was spent on playing everything from Soul Calibur II to Puzzle Fighter to Ikaruga to Gradius to NFL Street to SSX to DDR (along with a myriad of board and card games), and I can't remember any time that I've ever had more fun playing videogames. About the only lament I have is that this was before Rock Band - most of us have gone our own separate ways now, but I really would've loved to enjoy that in that setting.
Demian_-_bitmobbio
August 03, 2009
I have those memories too. Problem is, as you get older, it's much easier/more likely to play with friends across the country online rather than get them all back in your living room again. Sad but true.
Why__hello
August 03, 2009
Hey Garrett, excellent post, your experiences are really similar to mine. I had 3 brothers, and so the N64 was a perfect fit for us. Mario Party, Goldeneye, Diddy Kong Racing, Mario Party 2, Mario Party 3...it was all fun times!

Truth be told, ever since I moved out of my parent's house, Splitscreen has become a nostalgic relic from a forgotten past. Sure, I may pop in Jet Force Gemini on the old N64 to play with a friend from time to time. But the notion of playing Army of Two, Resident Evil 5 or Left 4 Dead on a single television really is aggravating. Ever since I was privy to my own television, I decided I wouldn't share my screen with anyone else. My friends all have capable computers and Xbox 360's, so my selfishness is rarely punished. There have been a few rare moments when I tucked my dislike for splitscreen co-op aside for the greater good (Gears of War 2, Horde Mode), but normally I get by.

Playing video games on a couch is not something which I immediately miss. My friends live down the hall from me at University, and so they usually lug their computers or television over to my room if we want to play in tandem.

My conclusion: Over-exposure to online play has made me fickle when it comes to partitioning my television screen or my computer monitor. I've become accustomed to the availability of the internet, and so, I expect my friends to hop onto XBL or Steam if they want to shoot things with me.

Great article, none the less.
Default_picture
August 04, 2009
@Demian: No doubt that online play is way more convenient and more likely than splitscreen for that vast majority of people. That's the reason we're seeing it dwindle. My argument here is that while it may be more convenient, it's not better - I think a lot of people in the last few years have forgotten that they still probably have a few friends in the area to gather around and play some splitscreen. Try it out - you might be surprised how fun it still is.

@Omar: I hear you. That's definitely the one drawback of splitscreen and it's totally understandable. If someone has the availability of multiple monitors/TV's and systems, that's probably the more tempting option - I suppose this was more a petition for just playing with friends in the same room.

At the least, I'm glad I was able to rekindle a few memories of good times around one TV. :)
Default_picture
August 04, 2009
@Garrett that is why people have wii's is to gather people around to play 8)
Default_picture
August 04, 2009
Yeah, that seems to be the theme - if you want the "family room" experience, get a Wii. That's fair enough, I suppose. The Wii does have a lot of fun games...me and my roommates played Smash all the time last year and it was an absolute blast. The only thing lacking is a really good shooter (sorry, I'm not counting the Conduit).

Unfortunately I just can't bring myself to unload my wallet on a Wii quite yet. For now I'll be content playing the few splitscreen games on 360.
Default_picture
August 04, 2009
@Luke.
One thing you haven't hit on is the problem of rendering everything three or four times over, a major processor load with today's graphics intensive games.


This isn't necessarily a problem, since the same number of pixels are being rendered on to the screen regardless.
Default_picture
August 04, 2009
Look at the supposed numbers for Castle Crashers. It's a rehash of older beat'em up games yet it's sold 10 million units to date. It just shows the dearth of local coop games.
Default_picture
August 04, 2009
@Garrett don't worry my daughter plays the wii when she is not playing on the PS3. So I get no use out of my Wii.
Default_picture
August 04, 2009
I wish RE5's split screen could have been done better...
They were wasting space with the black areas on both sides of the screen
Default_picture
August 05, 2009
@wilson le: "This isn't necessarily a problem, since the same number of pixels are being rendered on to the screen regardless."


Actually it is a problem...

The problem is not the "amount" of pixels to render, but the information those pixels need to translate. In other words, the real problem lies in the processor having to build a 3D world and all of it contents 4 times over (from each individual players perspective). This includes your position, other players positions, enemy locations, world geometry, lighting, particle effects, skybox, etc...Its quite a demanding task.
Default_picture
August 06, 2009
Growing up sure sucks huh? People move away and all that. My friends and I are all in college right now, so we make it a point whenever everyone is in town to take our televisions and systems out to my families' cabin or another buddy's cottage to play games all in the same room for a weekend. Too bad we won't be able to do that with SC II eh? (No internet in the woods)

I've never really liked online gaming because even if it is with my friends it never really feels like they're there with me. It just seems to be much less of a 'shared' experience and more like playing single player but with some great AI.
Default_picture
August 23, 2009
This is exactly the reason I prefer Halo 3 over any
of the Call of Duties. It can be played by yourself
online and, if you wish, play local AND online split-
screen with up to 4 of your friends.
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