Superbrothers: Sword & Sworcery EP and the waiting game

26583_1404714564368_1427496717_31101969_389938_n
Thursday, July 05, 2012

Superbrothers Sword and Sworcery EP

I reached a point in Capybara Games' pixelated adventure Superbrothers: Sword & Sworcery EP last night that I couldn't get past. I wasn't stuck on a puzzle or a tough boss fight; those kinds of obstacles are normal and even expected.

Instead, the game has halted my progress by making my next task time-sensitive.

Let me back up: Sword & Sworcery's hero is on a quest to recover the Trigon Trifecta (or "Triforce," if you're old). She can obtain the first Trigon at any time, but the second and third are not reachable unless the moon is in the correct phase.

And by "the moon," I mean our moon.

I just happened to be playing the game on Tuesday, during the full moon, so I could get two pieces right in a row. It was pretty convenient, even if I didn't know that at the time. I can't pick up the final piece of the Trifecta until the day of the new moon. Which, if you don't have a calendar handy, is almost two weeks away as of this writing.

 

Superbrothers Megatome

Sword & Sworcery isn't the first game to pull a stunt like this. Polytron's Fez locked some of its collectibles behind the hands of a clock. Each hand moves at a different pace, including one that only unlocks its item once every 48 hours.

In Batman: Arkham City, you can go visit Calendar Man in the basement of the courthouse on one specified holiday per month, and he will creep your ass right out with a story about his various Gregorian exploits.

The Animal Crossing games depend entirely on the date and time with holiday celebrations, seasons, and actual store hours for that bastard Tom Nook. Have I ever rushed home so I could sell some useless furniture before the store closed? I sure have, but that was a dark time in my life.

Here's the difference, though: You can complete both Fez and Arkham City without waiting for the time to be just right. Fez contains enough cubes to finish the game without the clock puzzle, and the Calendar Man content is wholly optional unless you really want the associated Achievement. And if you really want to celebrate Halloween in May, all you have to do is reset your GameCube clock and suffer a talking-to from a cranky mole.

Sword & Sworcery brazenly makes you wait. You're not entirely without options; you can access a room to change the phase of the in-game moon. I don't think it also works on the real moon, but I haven't gotten into that room yet. If it did, the Scandanavians would have to invent a Nobel Prize in Immersion for that shit. You can also just change your clock, like I did to get those Fez cubes and that Calendar Man Achievement because I am largely without pride.

If you change your clock, however, the game will know, and finishing it with this dark stain on your conscience will only get you 99 percent completion.

It's like they know where to hit me.

I'm going to wait, I think. I could try to get into that magic room, but I think I'm willing to meet Sword & Sworcery on its own terms. I can't think of any other game that has strictly forbid me from playing it, and I like Capybara's moxie on this one.

 
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EVAN KILLHAM'S SPONSOR
Comments (14)
Default_picture
July 05, 2012

I didn't have the will power to wait. I ended up changing the date on my iPod, but still managed to get 100%. Probably because I forgot to correct the date after I got the Trigon, so the game didn't know I cheated. This was before multitasking mind you, now you'd have to make sure the game isn't running in the background. I would use the same trick for my Zen Garden in PVZ.

26583_1404714564368_1427496717_31101969_389938_n
July 05, 2012

I'm playing it on my computer, so I'm even less likely to mess with the time settings.

I have plenty to keep me busy for the next week and a half, anyway.

Default_picture
July 05, 2012

Apparently you haven't found the secret bear knight. If you fight the bear, you can obtain a key to get into the moon phase-changing room.

Default_picture
July 06, 2012

Oh, and I could post other information here, but that would spoil the fun of finding the legendary bear guy. His dance is pretty wicked.

Default_picture
July 06, 2012

The author of this piece knows enough about the game to know that changing the device's clock will only net him a 99% completion but does not know that there is a room where the moon phases can be changed without affecting the completion rate?

My only complaint about this game was that on my first play through on PC I was unable to get to that room because of the timing. Oh the irony of it all.

26583_1404714564368_1427496717_31101969_389938_n
July 06, 2012

Huh?

"You're not entirely without options; you can access a room to change the phase of the in-game moon. I don't think it also works on the real moon, but I haven't gotten into that room yet. If it did, the Scandanavians would have to invent a Nobel Prize in Immersion for that shit."

Default_picture
July 06, 2012

Sorry, seems I misread that part of you're article. Still, that room will allow you to change the phase of the moon in game, rendering your complaint in the article unnecessary.

However, I did experience a playthrough where I was unable to access the room.

Default_picture
July 06, 2012

So if you know there is a way to change the moon phases within the game, what is the point of this article?

Sam_photo
July 06, 2012

Well, he says it there in the end. He knows that the game will *allow* him to use thsi magic room, but he also knows that the game *wants* him to wait for the proper phase of the moon.

He said he's going to play the game "on its own terms" by waiting instead of taking the easy way out. The point of the article is that he thinks it's an interesting thing to ask of the player.

Default_picture
July 06, 2012

The "easy way out" is changing the system clock. Using the room is allowed as it is in game and therefore will not affect completion.

Sam_photo
July 06, 2012

Sure, but I think it's one of those "spirit of the game" things. If you're playing CTF in Halo or whatever, you *can* just try and kill the other team and not worry about flags, but it's not really in the spirit of the game. I think that's what is going on here.

The devs are allowing you to change the moon phases, but they want you to wait for it. This article is about the author choosing to respect that.

Default_picture
July 06, 2012

This is an adventure game, not an FPS. The devs provided a way in game to speed up the moon changes. I can see changing the system clock as being outside the spirit of the game. Using something that the devs programmed into the game should not be seen as outside of the spirit of the game. This isn't an easter egg where you type in a cheat code. The "secret room" is a place reachable through normal game events.

Default_picture
July 06, 2012

I keep missing that section at the end of the article. Sorry if I misunderstood what Evan was saying. I just happened to find the bear on the first runthrough.

The devs also think of all sorts of other amusing features to reward people who find the bear. There's a goofy "morality" choice after the battle. It doesn't really change the outcome of the game, but it is pretty fun to see the indie game spin on these so-called morality decisions.

26583_1404714564368_1427496717_31101969_389938_n
July 06, 2012

@Timothy - What if I just don't mind waiting?

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