The Apex of Human Achievement (is Muscle March)

Default_picture
Tuesday, May 26, 2009

Editor's Note: Had enough Muscle March yet? If yes, keep reading anyway -- Kris is using the bodybuilders-in-hot-pursuit game as a jumping-off point for something bigger. And if Kris's name seems familiar, you may have seen his work on 1UP and GreenPixels. -Demian


As the screaming maniac Marcus Wright from Terminator Salvation recently taught us, the difference between man and machine is the power of the human heart.

OK, there are a few other differences between man and machine, like man can't make photocopies and machines can't ride unicycles while juggling (yet?), but the heart is probably the most important. Because while a day may come when every baseball team has been replaced by soulless mechano overlords, we can find comfort in knowing machines will need to keep us alive for at least one reason: No artificial intelligence could ever be human enough to think of something as blisteringly deranged as Muscle March.

How does this game play? Is it even fun? I don't know, and I don't care. Watching YouTube videos of this lunacy is reason enough for it to exist. There's a lot about the human species that makes me less than a fan (see: callous destruction of the environment, insatiable greed, macaroni and cheese pizza), but when something like Muscle March comes around, it warms my heart. Show me the man whose mind was damaged enough to create a game where bodybuilders strike the correct poses to fit through holes busted in walls by other bodybuilders, and I will show you the cockeyed genius that makes humanity the great miracle of known creation.

 

The idea, to be sure, is less than original. It's basically Hole in the Wall, but with the important distinction of being wrapped in a delirious veil of awesome (well, a better delirious veil of awesome). That is essentially what distinguishes every game in Muscle March's genre -- from this title, you could draw a direct line backward through Katamari Damacy, WarioWare, and (perhaps Muscle March's biggest influence) Cho Aniki. Some see these as random, asinine hodgepodges of madness, and they are, but look closely, and you'll see how much meticulous skill it takes to pull them off well (in Muscle March, note just how right it is that an elephant and a giraffe are inexplicably on-screen).

A lot of people also seem to think this is a strictly Japanese brand of entertainment, but it's not -- it only seems that way because the insane crap we make in America sucks, and the stuff they make in Japan is awesome. It is, I suspect, culturally relative, though. I don't know for sure, I wasn't living there at the time, but there's a good chance that when Fugitive Hunter and Target: Terror came out, hundreds of Japanese writers wrote snarky blog posts about how awesomely batshit bizarre we are.

But thus is the gift humanity leaves to the cosmos. And many years from now, if we haven't nuked each other, been hunted to extinction by sentient machines, drowned in icecap melt, or been arbitrarily annihilated by a bored and ruthless god, maybe the Jodie Foster of the future will discover a mysterious SETI signal. And maybe this signal will hold in it a code of alien design, a code that teaches us how to build an intergalactic portal that'll initiate first contact with extra-terrestrial life forms. And maybe, just maybe, when they bestow on us the secrets of the universe, we can prove our worth by giving them Muscle March in return.

You're welcome, future alien harbingers.

 
Problem? Report this post
BITMOB'S SPONSOR
Adsense-placeholder
Comments (8)
Twitpic
May 27, 2009
I really want to play this game. Also, the muscle man icon is pure genius.
Default_picture
May 27, 2009
A well written blog, but as a straight male, I have to say that the whole concept behind this game turns me off.
Default_picture
May 27, 2009
Dear lord. The ass... it won't...stop... [i]jiggling[/i].
Default_picture
May 27, 2009
Is there an "apply the oil" mini-game?
Lance_darnell
May 27, 2009
@Rich - We were all thinking it, but YOU had to say it! :D
Shoe_headshot_-_square
May 27, 2009
Great article, Kris. Glad to see you here. And this part really made me LOL extra: [quote] A lot of people also seem to think this is a strictly Japanese brand of entertainment, but it's not -- it only seems that way because the insane crap we make in America sucks, and the stuff they make in Japan is awesome.[/quote]
Brett_new_profile
May 28, 2009
With the amount of press this game is getting, it almost makes sense for Namco to localize it. I mean, how many Japanese WiiWare games have you seen gracing the front pages of 1UP, Kotaku, Joystiq, etc.? And I'll be honest: I'm curious to try it! Shoe, can you get Mark MacDonald on this?
Default_picture
May 28, 2009
At this point in video game trend's, I get intrigued by anything that doesn't involve space marines or plucky 17 year olds trying to save the world from certain death by way of really grumpy aliens or godlike beings, respectively.

You must log in to post a comment. Please register if you do not have an account yet.