Sexuality in Games: Dante's Inferno vs. God of War 3

Bman_1a
Monday, April 12, 2010

Editor's note: Although Dante's Inferno apes the gameplay mechanics of the God of War series, Brendon makes the case that the former's handling of sexuality as a thematic element is much more intelligently integrated into character development than the latter's. His detailed analysis has actually piqued my interest in a hack-n-slash button masher.... -Rob


In an interview with GamePro (beginning at 03:45), David Jaffe suggests a good control scheme should belong to the world -- not a developer. He takes no umbrage with Dante’s Inferno for its mechanical similarities to God of War. To Jaffe, it is a sign that they did something right.

Although Dante’s Inferno lifts a bit more from God of War than just button-to-button familiarity, the same accusation can be leveled at any action game with light and heavy attacks, quick-time events, levers and boxes, waves of enemies, and large boss battles.

The insult may be that Dante’s Inferno compounds its borrowed control scheme with a beat-for-beat reconstruction of the style of game God of War has come to exemplify -- linear, cinematic, story-driven action. It doesn’t deviate much from the formula.

But that doesn’t mean it brings nothing interesting to the table. While God of War 3 might be a better game, I believe Dante’s Inferno is smarter.

Largely, this is because of boobs.

 

Sexuality and character development

Both games feature a lot of breasts but to different ends. Dante’s Inferno uses nudity and sexuality as a thematic element, while God of War 3 is only concerned with titillating the audience.

In Dante’s Inferno, we first meet the murdered Beatrice as a close-up of her torso with a sword sticking out of it -- her left breast prominently framed. This is not living flesh -- the context of this boob is death. The composition of the shot does not present Beatrice as a whole woman, but a stabbed chest -- the player is introduced to her as a body fragment.

When an image depicts a whole body, the viewer has a sense of empathy and understanding that this is a person. By showing just a piece, gender specific and associated with violence, the game is making a point. This single shot sets the tone for Inferno’s twisted relationship between sin and sexuality.

We learn in the circle of Lust that chief among Dante’s many sins is his sexual indiscretion with a prisoner. Since some guy in a funny hat absolved him of all past and future sins, Dante believes he can do no wrong in the eyes of God.

He breaks his solemn vow of faithfulness to Beatrice, not knowing she wagered her own soul against such a possibility. Sex is at the heart of Dante’s quest, and the game presents conscious perversion as a way to illustrate the theme.

Lust expands the scope with vagina-tentacle demons. Cleopatra, Lust’s big bad, secretes unbaptized demon babies from her nipples. These characters intentionally pervert sexual expectation. This is body horror -- the human figure at once recognizable and horribly alien. Dante even turns his own body into something horrific -- the cross stitched into his chest represents his willful physical corruption, echoing his rape of the prisoner.

The nudity is not strictly female, either. In what is perhaps a first for a western game, penises abound.

Dante's prominent male bum is on display in the final scene of the game, too. This is an innocent rear end; wiped of his sins, Dante nakedly gazes on Paradise. The cross on his chest burns away -- he is made whole and innocent again. The scraps of the cross turn into a snake, which suggests that Satan can be found in the conscious perversion of the body.

 
1 2 Nextarrow
Problem? Report this post
BRENDON MROZ'S SPONSOR
Comments (11)
Default_picture
April 10, 2010

I still haven't played either of these games, but this piece is a really interesting take describing some differences between the two that I wasn't aware of. I don't think I'll mind the controls nearly being a replica as long as its story can grip me.

Bman_1a
April 11, 2010

Thanks, Brian. I dug both games, and few can touch God of War for scale, but I think Dante's Inferno manages to eke out a place for itself.

But if you only have room for one action game, Bayonetta is better (and bunnyquote-smarter-bunnyquote) than both. Cheers and thanks for reading.

Default_picture
April 12, 2010

Have you seen the new South Park episode 'The Tale of Scotie McBoogerballs'? It's all about reading into subtext that isn't there.

Robsavillo
April 12, 2010

Yeah, I saw that, Sam. It's a pretty lame episode that completely discounts reader interpretation as a valid insight.

Bman_1a
April 12, 2010

@Sam: I saw it too, but I thought it was about how the meaning of a text can get away from the author's intention, and how everything participates in a loaded cultural lineage. But that's just one way of looking at it I guess.

Thanks for the feature, Rob (and, you know, the structural clarity).

Dscn0568_-_copy
April 12, 2010

Brendon, I may be wrong, but did you post this as part of this month's Bitmob Writing Challenge? I remember this originally posted with a "This or That" tag, but it was taken off when it went on the front page.  If it was I don't want to forget your piece at the end of the month. 

Bman_1a
April 12, 2010

Yes I did. If it can still count, I would like it to.

Image2496
April 12, 2010

Great, enlightening article. I loved Dante's Inferno for its strong storytelling and themes. None of the nudity or sexual themes are there to excite you, they're there to disgust you. This is Hell, and you (Dante) are not meant to have arousing thoughts from such a place. This must be a first for videogames, where sexuality has been made abrasive. 

The only movie I've seen where sexuality is abrasive is, (the most messed up movie ever made) SALO OR THE 120 DAYS OF SODOM where any sexual act makes your stomach churn and make you want to throw up. If you don't want to think about sex in a nice way, I guess that's the movie for you. 

 

 

 

 

Default_picture
April 13, 2010

How much of Dante's Inferno is intentional complexity, and how much of it passively presented cultural baggage? True that Hell's Lust is a grotesque mockery of sex, but the gross out comedy is the mainstream's favorite vehicle for expressing alternative sexuality, with the horror story a close second. Not once do we feel the temptation to sin Dante felt  - that might genuinely scare people.

Oh yeah...also, every woman is either a victim of sex, or uses it as a weapon, in much the way a rapist would.

This isn't deep. We'd laugh about the Madonna/whore characterizations in any other medium, wouldn't we?

You could learn as much about sex if you assume the Space Invaders are orgasming their lasers...

Dscn0568_-_copy
April 13, 2010

Yes it will, Brendon. 

Bman_1a
April 13, 2010

@Samael: Well, Space Invaders doesn’t depict anything human or sexualized, but Dante’s Inferno and God of War do, so they’re playing in that pool.

I think the use of sex and (perverse) sexual images Dante’s Inferno is intentional – because it characterizes Dante in a very specific way. Whether or not it represents the best or smartest way to do that, or if its presentation of sex isn’t particularly deep… I think it’s more conscious of what it’s doing than God of War, or at least engages with meaning a bit more aggressively.

Either way, I think it’s worthwhile to look at these characterizations, even if they don’t, like, teach us new things about the world and ourselves.

Thanks for your comment, it really made (and continues to make) me think.

You must log in to post a comment. Please register if you do not have an account yet.