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Three ideas for my next indie gaming masterpiece

Gyface
Thursday, August 11, 2011
EDITOR'S NOTEfrom Sam Barsanti

Ben's concepts might be a little unusual, but I'm sure people said the same thing about a turtle-killing plumber that saves a princess. Just wait; in a few years we'll all be debating the metaphorical implications of Space Station Terra's giant Boss Zombie.

I have finally finished working on All the Bad Parts, my very own Xbox Live indie game. Soon, I'll get to release my personal contribution to this medium out into the wild, and I couldn't be more thrilled. Of course, the only thing more exciting than finishing one large project is starting a brand new one; I just need to settle on what my next amazing indie game should be.

Thankfully, I have a few ideas....


All the Bad Parts

 

Idea #1: Space Station Terra

Level 1: You play as a brilliant cosmonaut on the Mir space station. One day, you lose communication with the ground crew. Initially, you think nothing of it until you see a bright flash on the Earth's horizon, and tiny mushroom clouds start to dot the green and brown landscape beneath you. A faint hiss from your radio is the last you ever hear from humanity.   

After spending two eerily quiet months on the station trying to make contact with anyone (played in real time), you decide to use the station's realignment boosters to enter the Earth's orbit. Once you escape the burning wreck of the space station, you get the chance to navigate the ruins of post-apocalyptic Earth. Using only your wits, you must avoid radiation fallout, accumulate supplies, and rebuild society from nothing.

Level 2: Fight zombies

Level 3: Fight zombies

Level 4: Fight zombies

Level 5: Fight a really big zombie (Maybe I'll name him Boss Zombie?)


Space Station Terra


Idea #2: Corporation X

What happens to all of the extreme sports stars once their knees go out? They go so far anti-everything that they end up anti-anti-establishment!

The setting is an office building where you need to build your "cred" within the company to win big. You can do this in a variety of totally bitchin' ways:

  • Pull off sweet moves like the Political 180 and Meeting Power Grab!
  • Avoid The Coffee Spill or risk blowing your radical reputation!
  • Go through each stage collecting the letters T, P, and S to get promoted to the next level!

If you do everything just right, you might even earn the Downsize powerup! It allows you to shrink your character, so you can access hidden parts of the level, such as the cafeteria kitchen or the mailroom!


Corporation X


Idea #3: Giga Woman

This is a 2D side-scroller where the player assumes the role of a female cyborg living in the late 1800s. She is called Giga Woman, and she has the unique ability to do anything her enemies can do...but better. All she needs is a chance to prove herself!

The first four bosses available to fight are Dust Man, Laundry Man, Kitchen Man, and Vacuum Man (Air Man in Japan). Once Giga Woman defeats them, the player meets the villainous Dr. Right. He demands that Giga Woman goes back to fight Kitchen Man again.  

Furious, she decides to take on a new round of enemies: Social Equality Man, Property Ownership Man, Corporate Verticality Man, and Balanced Justice Man. After standing up to all of them, she has to face one final boss: Dr. Right.   

At the end, Giga Woman takes off her helmet and reveals that she was Susan B. Anthony the whole time.


Giga Woman

I don't know about you guys, but I think these are all brilliant. How could I possibly pick just one to make?


All the Bad Parts is an Xbox Indie Game coming soon to a 360 near you. It is also currently a contender in the Xbox Indie Game Summer Uprising, which has a fan vote going down on Facebook. You should all check out the contenders and see the creativity that is coming out of the Indie community. Be sure to vote on your favorite. It is your democratic duty!

 
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Comments (9)
Face3
August 07, 2011

I'm not sure Space Station Terra's going to be much fun unless you can cram some zombies into level 1 somehow. And Boss Zombie? Really? He'd better be at least 200% the size of a regular zombie to be an compelling antagonist.

Gyface
August 09, 2011

Totally agree on the first point, plus it lets me add a whimsical side kick space zombie that you befriend.

On the second point - can a 360 even HANDLE that much zombie?  I'm not sure.  I'll put in a request to Microsoft  to see if they can add Mode 7.

Face3
August 09, 2011

Be sure you're making full use of Microsoft's dedicated ZPU for efficient zombie-based particle rendering.

Default_picture
August 11, 2011

Now with ZOMBLAST-Processing!

Twitpic
August 11, 2011

I just read about your game on Rock, Paper, Shotgun. Any hopes that it will make it to PC by the end of the year?

And to comment on your post: The last idea is my favorite. Who wouldn't want to play as Susan B. Anthony?

Pict0079-web
August 11, 2011

Oh noes. Susan B. Anthony's face on a robot scares me. It'd be like those anime cyborgs, only with horrific realism. Lol.

Gyface
August 12, 2011

Definitely by end of year.  I will WILL it into being!

Pict0079-web
August 11, 2011

I love your idea for Corporation X. However, be sure to differentiate it from the other office "action" game, Five Minutes to Kill Yourself. I love the downsizing power-up idea though. It actually makes job layoffs kind of fun, for a change.

37893_1338936035999_1309080061_30825631_6290042_n
August 11, 2011

I...I want to play Giga Woman. I want to play it very much.

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