Fog of War: Turn-Based RPG’s are Best for Mobile Gaming

37893_1338936035999_1309080061_30825631_6290042_n
Monday, May 24, 2010

Like a lot of gamers out there, my first console was a Nintendo Entertainment System. But while I loved playing that Super Mario Bros./Duck Hunt dual cartridge, it didn’t completely entrance me. There was still a chance that I’d grow up to love something else, football perhaps. Who knows?

But then I got my hands on a black original Game Boy and my fate was sealed. I was a gamer through and through.

My portable devices still demand the majority of my gaming time and with those hundreds (probably closer to thousands) of hours of mobile entertainment experience, I learned a few things:

  1. A Game Boy cartridge can withstand just about anything.
  2. Just because a game was good on a console does not mean the portable equivalent will be as up to par. And…
  3. Role-Playing Games for mobile devices absolutely HAVE to be turn-based.

The first two are quite possibly common knowledge, but the third deserves some explanation.

When I say “turn-based,” I mean something very particular. I don’t consider Square Enix’s  “Active-Time Battle” system to be turn-based. Argue semantics with me all you want, but my definition of a turn-based RPG is one allowing me infinite time to choose my next action, like Pokemon or Golden Sun (two of my favorite RPG’s by the way.)

 

What reason do I have to dismiss all portable versions of every Final Fantasy after Final Fantasy 3 and what is generally considered the best RPG of all-time, Chrono Trigger? The answer is quite simple: I’ve got shit to do!

When I’m playing my PSP or DSi XL or iPod Touch, I’m either sitting on a couch watching TV or I’m travelling. In either case, I’m unable to devote my full attention to the game, looking up quite a bit to peek at the score of the baseball game or to have a conversation with my travelling companion.

When I do take that glance, that chimera beast in Final Fantasy 5 will usually decide I’m taking too long and blast my entire team with bubbles, crippling me. In a game like Chrono Trigger, I must constantly be “on” during combat. Unfortunately, I’m not always in a secluded room, devoid of distractions.

With Golden Sun, I can basically look up at any time, even during my opponent’s turn, without fear. Not only do I have the proper time to craft a winning strategy, but I can also be as social as I want to be (or more accurately, “as I have to be.”)

I understand why Final Fantasy and Chrono Trigger have the combat they do. They actively engage the player more than a game like Pokemon ever could. It makes perfect sense for their original platforms, consoles, which bank on their players being constantly engaged. But it also makes them sub-par portable games in my opinion.

Agree? Disagree? Let me know.

 

As for the writing challenge, here were my scores for this, my first and only draft:

Reading Ease: 86.567
F/K Grade Level: 5.529
Gunning Fog: 9.95

So, at least in that regard, the challenge was a success! I encourage everyone to keep readability in mind, not just after writing, but while writing. It's much easier to change things as they're happening than to try to alter something that still works within the context of your established sentence.
 
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Comments (9)
37893_1338936035999_1309080061_30825631_6290042_n
May 24, 2010

Ok, here's my big fail. This was supposed to be my Fog of War article, but here were the scores:

Reading Ease: 86.567
F/K Grade Level: 5.529
Gunning Fog: 9.95

These scores are well within the range for good readability, so making changes was pointless. I'm not saying I'm some readability savant, I think the reason for this was I went into this article thinking it would be my entry for the challenge and had it in my mind the whole time I was writing it.

So in that regard, the challenge was a success! Thanks Mike!

Robsavillo
May 24, 2010

But you can set the Final Fantasy games to "wait," which will give you that infinite amount of time you seek. Also, I'm sure every single one lets you pause during battles.

And if you're using a DS, just by closing the lid you'll put [i]any[/i] game into a save state, which resumes when you open the device again.

I generally agree with your sentiment, but I think your concerns have been addressed in some ways.

37893_1338936035999_1309080061_30825631_6290042_n
May 24, 2010

I've tried "wait," and I didn't really notice a difference. Maybe I'm understanding the mechanic incorrectly, but it doesn't seem to fix the problem for me.

Default_picture
May 24, 2010

The iPhone has quite a few good turned based RPGs, although quite a few of them are first person Oblivion-style games, which I personally like better than JRPGs. But those are my favorite RPGs on the platform and I agree: Mobile platforms need turned based RPGs.

Default_picture
May 24, 2010

I'm of the opinion that Crono Trigger on the DS is the best game on the platform, but I do agree that turn-based RPGs work particularly well on handhelds. I'm just now beginning to forego my Squenix fanboyism to try other developer's offerings. Believe it or not, I've yet to play a single Pokemon title.

Which begs the question- which Pokemon game on DS should I start with?

37893_1338936035999_1309080061_30825631_6290042_n
May 24, 2010

If you've never played one before, start with Heart Gold or Soul Silver. The only reason I don't play them as much as Diamond is because I've already put 400 hours into Diamond and I can't stand the thought of throwing all that away.

Actually, starting with Fire Red or Leaf Green for the Game Boy Advance is probably an even better way to get into the series.

Lance_darnell
May 25, 2010

Like Gary pointed out above, the iPhone was made for turn-based RPGs. I am currently playing FF2 and loving it. 

Great Blog, Chase, but I think you should add a blurb about the iPhone as well! :)

Robsavillo
May 25, 2010

Chase, with "wait" selected, the ATB bars will freeze while you're browsing options in any menu. Still, you can always press start to pause any Final Fantasy game during a battle sequence.

37893_1338936035999_1309080061_30825631_6290042_n
May 25, 2010

@Lance I'll get right on that. Mostly I just play Tilt to Live and Geodefense on my iPod Touch, so I guess I just overlooked it.

@Rob Ah, OK. I have to be in a menu to freeze the action. That's better, but i don't think it's enough to get me to pick up Final Fantasy 5 again. But that's also because after months of downtime, I'm lost on what to do next. Maybe I'll try my hand at Final Fantasy 4 since I bought it for DS, yet never really started it.

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