Last week we asked two questions via our Twitter account and Facebook page. They were very different questions, and we received a wide variety of answers! Follow us off-site to chime in on issues of the day, and you may be featured in our weekly Tweetbook Q&A.
We also had a little contest running. If you answered last week's second question on Bitmob, Twitter, or Facebook, you were entered into a drawing for the PSN title Kick-Ass: The Game. Winners can be found at the end of this post.
And here's what we asked you last week:
Will Monster Hunter Tri finally be the game that gets the very popular Japanese franchise to break through in North America? Why or why not?
Via Facebook:
Shawn Wedick, short and to the point: "Probably not. It's kind of boring."
Alex Cronk-Young on previous failed attempts: "It certainly has a better chance than the PSP versions had, but I'll assume it's going to fail like all the rest. The first PSP release was my first attempt at playing a Monster Hunter game, and honestly I had no clue what the hell I was doing. They'd have to make some drastic changes to the gameplay for Tri to catch on on the Wii."
Michael Rousseau on the key ingredient: "With the way the online on the Wii works, no. I think it would have a better chance as a DS title or as an XBLA game."
Kyle Anijo on cultural differences: "It's too hard for the US. They don't hold your hand most of the way through, and you have to figure pretty much everything out for yourself."
Via Twitter
@Videosta on the numbers: "I think Monster Hunter Tri will do OK, probably 500,000 units, but that they should have made it PS3/360 to really hit in America. I love it though!"
@OrenGiladi on console differences: "Sadly I don't think Monster Hunter Tri will. A few will try it, but like many 'hardcore' games on the Wii it just won't sell."
@johntv on hope: "Hope so, because media coverage of the franchise so far has been mostly made of fail. Glad to see people are finally 'getting' it."
@feitclub asks a question: "When was the last non-Nintendo 'serious' game to find an audience on the Wii? Resident Evil? Monster Hunter doesn't have that cache."
Tell us a kick-ass video game moment you've experienced.
Michael Pangelina in multiplayer: "The other day in Battlefield: Bad Company 2, I sniped like three or four people from afar, and I was pretty proud of myself. Then a tank started coming around the corner. I'm not sure if it saw me or not, but I managed to hide behind a broken down wall until he turned the corner, place a charge of C4 on it as it rolled by, and blow it up. I think I may have even gotten another kill after I died, but I'm not quite sure. I certainly felt pretty kick-ass after that."
Daniel Feit on celebrities: "When I was in my teens I had an epic game of Mortal Kombat 2 going at the local multiplex. I was putting on a show -- none of the (younger) kids facing me could beat me, so I was using outrageous moves aplenty to amuse myself and those around me. Imagine my surprise when one of the people watching was comedian Robert Klein! Here was a guy I had seen on television, and now he's watching me.
"I can only assume he was really watching his kid play the game, but he clearly saw enough of me to recognize I was in charge. Before he left, he just said to me, "You're pretty good at this!" It was certainly a kick-ass ending to an evening spent at the movies."
Eric Starker goes waaaay back: "My favorite kick-ass game moment is old-school -- watching the Queens battle in Battle Chess! It was such a cool concept -- playing chess and getting to see the cool animations battle it out!"
Jose De Jesus on simplicity: "When I suplexed a train in Final Fantasy 6. No moment in video game history could ever top that."
William Harrison on rivalries: "Beating the Cincinnati Bengals 120-0 using the Cleveland Browns in Madden NFL 95. A day that shall live in glorious, 16-bit infamy."
Via Facebook
Dave Cramer on niche expertise: "Competing in and winning the Sega Dreamcast 18 Wheeler World Championships hosted by Twin Galaxies in 2001 was definitely one of the highlights of my life."
Patrick Garlotte on modesty: "Completing Marathon mode on Tetris Worlds for GBA by fulfilling the conditions required for the game to proclaim 'Congratulations: You Are A First-Class Tetris Master!' Kick-Ass! I am!!!"
We will send you your codes.
Via the site (check the email you used to register with Bitmob):
- Michael Pangelina
- Andrew Lynes
- Daniel Feit
- Chris Quibol
Via Twitter:
- @jediisac
- @Parisi2274
- @tkcheng
Via Facebook:
- Cy Ng
- Manuel Gauthier
- Eric Starker
We're contacting the winners with their codes once the game is available, so check your email, Twitter DMs, and Facebook messages! Thanks for participating!
Want to be featured in a future Tweetbook Q&A? Become a Facebook fan or follow us on Twitter (links above) and join the conversation!










