Video games are the truest form of art

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Tuesday, September 11, 2012
EDITOR'S NOTEfrom Eduardo Moutinho

I think all forms of art have their place in our society. The key here is getting the general masses to accept and embrace video games as a legitimate form of expression.

Halo Spartan helmet

Screw modern art.

Did I do that right? That eye-catching intro?

Ahem.

Over the time humans have been creating art, we've also been innovating it, even if those innovations resisted against aesthetic conventions.

Paintings used to serve as tributes, and they eventually developed into status indicators for the wealthy. Then, skipping a few centuries, we arrived at the murky modern-art era and a transition to emotion where we're required to interpret people's creations.

Art is still in this phase of purpose, but with the invention of time-based media, we're able to influence a consumer's emotions. This means that a video game's success is based on an analog response, an up-and-down spectrum of emotion whereas earlier art usually evoked one response.

 

You don't look at Edvard Munch's The Scream and experience a beautiful horizon and then a horrible scream. You simply look at the painting and feel an emotion.

Games have a huge advantage here. They can summon an emotion just as well if not better than any painting, ultimately controlling the consumer. 

For example, do you remember that moment of fear after stumbling into a corprus-stalker den in the Elder Scrolls III: Morrowind and then the feeling of salvation you felt after clearing it? 

Or what about that holy-crap sequence in Halo: Combat Evolved after encountering 343 Guilty Spark?

These were real emotional reactions. You were legitimately scared and then legitimately relieved. Art from 200 years ago had nothing on that. 

Video games cater to each individual consumer. They have the ability to give you choice in how a story will unfold. Players can satisfy their desires to be evil or good, strong or stealthy, big or small. 

As long as art is about evoking emotion, games will have more control and versatility than any other medium. But impressive interactive narratives aren't widely appreciated because our society stigmatizes them.

The idea of games as an art form finds the same resistance as modern art. But for now, when someone insults World of Warcraft, players will have to bite their lip and quietly appreciate the truest form of creative expression. 

 
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Comments (2)
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September 11, 2012

Fallacious argument. To determine what is the "truest" form of anything, you must be able to firmly nail down what that something is. What exactly art *is* has been hotly debated since at least the Renaissance, and the only thing pretty much everyone can agree on is that it is: something that's made, and it goes beyond practical usefulness. Evoking emotion is often cited as a purpose of art, but there's even disagreement along that front.

Further, you're only comparing videogames to paintings, completely discounting books, movies, television, radio serials, music, sculpture, dance, and many other artistic disciplines. Diehard theater proponents, for example, will argue that only by having actual, live people in front of you, unhindered even by a screen, can truly powerful emotions be evoked.

Beyond that, the evocation of emotions is a personal thing. I know people who just can't bring themselves to care about anything that's animated, computer or otherwise. I know other people who believe that only anime tells truly breathtaking stories. Personally? Nothing can match the depth of a good novel.

And what kind of a silly, chest-thumping, dick measuring argument is this, anyway? "My artistic medium of choice is better than your artistic medium of choice!" Who cares? Consume the media you like.

Default_picture
September 11, 2012

No, you didn't do that intro right, since you called attention to it. :P

Anyways, I'll say the same thing I've always said about the whole "games as art" thing.  Art is completely in the eye of the beholder.  If you want to say that Halo is breathtaking and meaningful to you, go right ahead.

However, the same can be said about any form of media, be it movies or books or whatever.  Basing your argument around the fact that games are the "truest" form of art is just going to piss people off.  Good at catching people's attention but not really in an honorable way.

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