Why Doesn't Nintendo Make the Obvious?

Alexemmy
Thursday, August 20, 2009

How easy would it be to make a new Star Fox? Just stop thinking about it so much. We don't want Star Fox Adventures, or Star Fox Command, just a plain old normal Star Fox for the Wii.

Take the Wiimote, turn it on its side, tip to the left or right to steer in those directions like Excite Truck, 2 button is fire, 1 button is a bomb, directional buttons control your view and flight maneuvers like the infamous barrel roll. There you go, thats it. Now design some levels and make the damn game!

So why don't they? And why don't they make countless other games that would easily sell extremely well? F-Zero, Kid Icarus, Luigi's Mansion 2, Pikmin 3, a Donkey Kong platformer, a 2d Metroid for DS...all of these would be so simple. So what is Nintendo thinking by not pumping them out?

I think I might know the answer, but it scares me. Just look at how well Mario Kart DS still sells despite having been released years ago. It's still at the top of the sales charts most months! So why would Nintendo pump out their next easy hit? Then once they ran out of them they might have to *gasp* think of new properties!

Is this their strategy? Wait until all possible sales have been milked out of a game before they release the next one?

Obviously they intend to keep the Wii around for a long time. So if you don't want to think about new games, and the very first old ones you released are still selling then you might as well wait it out. When Mario Kart stops selling, pop out a quick Donkey Kong or something, then sit back and wait again.

I guess I can't blame them, but I want to inform them of something just in case they are reading this. You had tons of good games for the NES, remake some more of those! Recently we got a Wii Punch-Out, and that was great, but I want to see more of these Wiivivals.

I want the word Wiivival to become a common gamer term. When the new Kid Icarus that everyone has been begging for comes out, I want us to describe it as the newest of Nintendo's Wiivivals.

Just comb through your back catalogue, find something that was good but hasn't been remade, and make that. I know its not asking for a lot, but clearly you aren't willing to give a lot this generation.

So at least give us this and I'll be happy. I won't even launch into a tirade on the state of the virtual console, or why wou don't start putting up GB and GBA games on DSiWare.

Want to win my review copy of GI Joe: The Rise of Cobra for Nintendo DS? Go Here to find out how, and check out the review if you'd like.

 
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Comments (10)
Default_picture
August 20, 2009
I am right there with you on a new Star Fox game. :) Then again I as well want Kid Icarus.
Default_picture
August 20, 2009
I think Star Fox would work best by holding the controller like a paper airplane. And I agree. Although it doesn't feel like much time has passed, by this time last generation we had Star Fox, F-Zero, Pikmin and Zelda. We still don't have that now.
Robsavillo
August 20, 2009
If there are any more revisits to old franchises, like [i]Starfox[/i], I want classic controller support. Otherwise, I'll likely pass. Holding the Wiimote on its side is awkward and the buttons spacing between 1/2 and +/- is terrible. Why can't the new [i]Punch Out!![/i] support the classic controller in addition to Wiimote sideways? I'll never understand.
Lance_darnell
August 20, 2009
As far as I can see the only people Nintendo still has yet to sell a Wii to is me, and that guy. So the only thing they can do now is start making hardcore games that don't have Mario in the title... And you are ALL forgetting Pilotwings! But I agree about Star Fox, Alex: [url]http://www.youtube.com/watch?v=fIP0TxIb8zg[/url]
Default_picture
August 20, 2009
Star Fox with a Classic Controller? That's the most pointless thing I have heard in a while. :(
Default_picture
August 20, 2009
I'm afraid it boils down to laziness. Why make a new [i]Zelda[/i] when [i]Wii Sports Resort[/i] sells two million copies in the first week? About the [i]Star fox[/i] thing: how about you CHOOSE your control scheme like Smash Bros? Since it's an imaginary game we should all be happy with it........
Robsavillo
August 20, 2009
William, pointless? Playing the original [i]Starfox[/i] with an SNES controller worked perfectly, and if I have to whip out some WarioWare style controls a la [i]Smooth Moves[/i], you can count me out. Not to mention that the classic controller has analog sticks, which would be a nice improvement over the traditional d-pad control for [i]Starfox[/i]. All I'm asking from Nintendo is the option. If people want to hold their arm in the air for hours as if launching a paper airplane, more power to them. But when I'm playing a classic game, like [i]Starfox[/i], I'll always prefer classic controls. The classic controller is just a superior option when compared to a sideways Wiimote, so I'll never understand why it's not utilized in more games outside of virtual console re-releases.
Lance_darnell
August 20, 2009
[quote]Since it's an imaginary game we should all be happy with it........[/quote] :D
Default_picture
August 20, 2009
But a game that translates so well to Wiimote, even with the ability to make it better, would you still use a Classic Controller? Maybe a choose your own controller would be a good idea. Also, Wii Sports Resort was not laziness, that is a very high quality game.
Alexemmy
August 20, 2009
I'm still for my sideways controls, but I would like the option of classic controls still. I'm really not seeing your paper airplane style William. But they could throw it in as well, maybe it'd be good.

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