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Gdc_floor
by Rus McLaughlin, BITMOB STAFF
What caught Bitmob's attention at GDC 2011? Oh, just the future of gaming. And smell-o-vision evolved.
2guys_1title
by Rus McLaughlin, BITMOB STAFF
Crysis 2 in 3D might make for an interesting visual gag, but does it make the game better?
Elshaddai3
by Rus McLaughlin, BITMOB STAFF
El Shaddai is a big, beautiful bag of biblical insanity. That's why it deserves your full attention.
by Rus McLaughlin, BITMOB STAFF
Excited to play Dead Island? Then forget its really cool trailer.
Masseffect3
by Rus McLaughlin, BITMOB STAFF
Two very good reasons you should never bother to cover old ground...and the one thing that could invalidate them both.
Ulalasc5
by Rus McLaughlin, BITMOB STAFF
Are music games deader than Elvis? Our roundtable of gaming icons weigh in on the (possible) demise of a genre.
Sexism_ninjagaiden
by Rus McLaughlin, BITMOB STAFF
Rampant sexism is a core component of gaming's DNA, from developers to players to the journalists who cover them. But there is a solution.
Mourncod_guitarhero
by Rus McLaughlin, BITMOB STAFF
Guitar Hero's franchise cancellation might be bad news for its supporters, but it's even worse news for Call of Duty fans.
Theend_kanelynch
by Rus McLaughlin, BITMOB STAFF
A game should end better than it begins, but lately a lot of them don't stick the landing. Here's a quick primer on what's gone wrong and how to do it right.
Art_shadow
by Rus McLaughlin, BITMOB STAFF
When Roger Ebert said "video games can never be art," he nailed a major issue facing the industry...and issued a compelling challenge.
by Rus McLaughlin, BITMOB STAFF
Mark Wahlberg as Nathan Drake? It makes perfect sense in Hollywood, and that's why video game movies are almost always horribly miscast.
by Rus McLaughlin, BITMOB STAFF
If you're a gamer, you fail. A lot. And you wouldn't have it any other way.
Episodic_alan-wake-aiming_wide
by Rus McLaughlin, BITMOB STAFF
Episodic games aren't big now, but they're going to take over the industry. Here's why.
by Rus McLaughlin, BITMOB STAFF
Quick-time events suck, even in otherwise great games, but Heavy Rain showed us how to make a great QTE-focused game.
by Rus McLaughlin, BITMOB STAFF
As the year draws to a close, some of gaming's biggest icons share their resolutions for 2011.
by Rus McLaughlin, BITMOB STAFF
Every game needs one truly memorable moment, and Battlefield: Bad Company 2: Vietnam nails it perfectly.
Tron_quorra
by Rus McLaughlin, BITMOB STAFF
What's Tron: Evolution's biggest problem? It's a movie tie-in game.
by Rus McLaughlin, BITMOB STAFF
It's by far the buggiest title of the year, but Fallout: New Vegas might be a better game for it.
by Rus McLaughlin, BITMOB STAFF
Bulletstorm's gonzo approach to shooting things is a breath of fresh gunpowder, but a session with its Anarchy multiplayer mode raises a few concerns.
by Rus McLaughlin, BITMOB STAFF
Every racer has a cockpit view now. Shift 2 raises the immersion bar with a view mode that puts you inside a professional racer's helmet.