Wednesday, March 17, 2010
I take the beta of Blur for a test spin and see how Bizarre Creations' car combat game matches up in a largely monopolized genre.
Monday, February 15, 2010
It's no secret that Bioshock 2 didn't *need* a sequel. It was a great game, isolated in its narration and its creativity. But after a run-through of the sequel, I'm compelled to re-think what necessitates a sequel, and when tacking on a '2' isn't just a money grab.
Monday, February 01, 2010
Review of Arkham Asylum.
Sunday, January 03, 2010
After recently going through a break up, I came upon a surprisingly revelation: I just couldn't enjoy video games anymore.
Thursday, August 27, 2009
You'd think after 2 years, the gig would be up for Portal. Stooped beneath solid gameplay mechanics lies a puzzle game that fundamentally holds dear to its quirky, atmospheric kind-of story and its unique premise. Has it grown old?
Thursday, August 13, 2009
A review and 7-step guide to enjoying Team Fortress 2 for your first time.
Tuesday, August 11, 2009
Shortly after building a new PC, the first thing I did was go out and grab the Orange Box. How does Half Life 2 hold up almost 5 years after its initial release?
Sunday, August 02, 2009
Current generation games have put an increasingly large focus on online multiplayer, often neglecting the option of split screen altogether. Is the age of online really better?
Thursday, July 16, 2009
Mass Effect, in traditional Bioware fashion, is an incredibly solid yet slightly flawed video game. One has to wonder, at this point, if they don't the jump from "great" to "perfect" just because it'd ruin the fun.
Tuesday, July 14, 2009
A lot of gamers feel that using a guide lessens the meaning of one's achievements in the game -- others use strategy guides and walkthroughs almost religiously. I draw the line where using a guide is okay, and when you're just ruining the fun for yourself.
Tuesday, July 07, 2009
A review of Fire Emblem: Shadow Dragon for the Nintendo DS.
Thursday, July 02, 2009
Perfect Dark XBLA is coming out around the corner and is generating some significant buzz. But there are still a lot of people who don't get the hype around a game that is still almost 10 years old - here's why you should be excited.
Wednesday, July 01, 2009
JRPG's have seemingly been pinned up against the wall this generation, struggling for relevance. Here's why I still care about JRPG's and why I wish they'd stick around.
Monday, June 29, 2009
Review of Red Faction: Guerrilla for the Xbox 360.
Sunday, June 28, 2009
I introduce myself, and muse on the concept of a casually hardcore gamer like myself.


