Phil Kollar should be familiar to many podcast listeners. A veteran of the medium, Phil has not only hosted, but was also a creative force behind the popular podcasts Evil Avatar Radio, 1UP FM, and Rebel FM. Recently he has taken a step back from podcasts, concentrating on his new position as Online Producer for Current's Gaming section.
Monday, June 22, 2009 |
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Drawing on my semi-substantial knowledge of music, I've collected a series of tunes that reveal how ingrained videogames music (of the 8- and 16-bit variety) have permeated our culture and how -- and I have no idea if the following artists even realize it -- popular music draws from the distinct sounds of these early videogames.
Thursday, June 18, 2009 |
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Mockumentarly-style interview with Sonic the Hedgehog and his life-partner.
Wednesday, June 17, 2009 |
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Fighting Games are plentiful and popular. While they are far scarcer than they used to be, the major franchises (Soul Calibur, Virtua Fighter, Street Fighter and Tekken) still pack in the fans, while niche 2D fighters are still going strong.
But what could have been? What titles should have existed?
Wednesday, June 17, 2009 |
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Two major releases have kicked off the Summer 2009 release schedule. Both are new IPs, featuring superheroes and open-world gameplay. While both have had distinct and long development cycles, fans of each game accuse the other of plagerism. This, of course, is impossible, given the timelines. But can you tell the difference between Infamous and Pro
Tuesday, June 16, 2009 |
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How new trends and technology can help remove the jerks from online gaming.
Monday, June 15, 2009 |
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We list the top 25 critical hits that were retail bombs on Xbox 360, PS3, and Wii.
Sunday, June 14, 2009 |
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The AURA (Achieved Under Review Aggregate) scoring system is still kind of a work in progress. That said, I am happy with its current incarnation and using it with gamerankings.com and vgchartz.com data, I now present the Top Ten PS3 Bomb in North America. The 83 PS3 games that had a gamerankings.com score of 80 above were studied.
Sunday, June 14, 2009 |
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Today, I present the Top Ten Xbox 360 critical hits/commercial failures, using the same scoring system. Hit the above link to find out a little (or lot, if you like reading) about the scoring system. As with yesterday, the larger the number, the bigger the bomb.
Thursday, June 11, 2009 |
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"Critical darling, commercial bomb" is a descriptor not reserved for video games, although it has its fair share.
What if we could create a standard to compare these titles, across time and consoles? To this end, I've attempted to develop an index that accounts for sales, critical acclaim, and potential audience for a particular title.
Wednesday, June 10, 2009 |
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After the totals of neogaf.com forum members' reactions for each one-minute interval were tallied and charted, we now have a basis on which to compare the reactions to each conference. We can also see patterns in the responses that can offer insight that will allow us to predict future responses to press conferences.
Wednesday, June 10, 2009 |
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Real-time reactions of hardcore gamers to Sony\'s E3 press conference, charted and analyzed.
Tuesday, June 09, 2009 |
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Upon completing the initial look at neogaf.com\'s reaction to the Nintendo E3 press conference, I was requested to do the same for the other two conferences. I now present the results from the Microsoft E3 conference, with results from Sony forthcoming.
Sunday, June 07, 2009 |
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A quasi/pseudo scientific number crunching of the reaction of NeoGAF to Nintendo's E3 2009 press conference.
Thursday, June 04, 2009 |
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I'm standing at the intersection of Warp Pipe and Vine, and I can hear the subject of my latest interview before I see him. About a block away, I can hear his 150 cc golden car power slide through a red light, and the characteristic slot machine sound of a power up queuing up as he bowls through an Item Box.
Friday, June 12, 2009 |
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Continuing my limerick recaps of the 2009 E3 press conference, I take on Sony's Press Conference in AABBA form. This time, with Nursery Rhymes!
Wednesday, June 03, 2009 |
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The final in a series of press conference recaps in limerick form, I take on Nintendo's effort. No men from Nantucket were harmed in this production.
Wednesday, June 03, 2009 |
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How many times have you wanted a Microsoft E3 press conference summarized in limerick form? I KNOW! ME TOO. So that's exactly what I did.
Monday, June 01, 2009 |
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A fictional interview with openly homosexual video game character, Funky Kong of the popular Donkey Kong series, developed largely by Rare.
Wednesday, May 20, 2009 |
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