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The Obligatory Top Arbitrary Number List: Top 6 Even Numbered Final Fantasy Games
Mikeminotti-biopic
Wednesday, January 06, 2010

You've certainly seen the Final Fantasy games reorganized into some sort of numerical sequence, usually referred to as a "list," more times than you've clipped your toenails. You ain't seen nothing yet. I've found a way to arbitrarily rank these games against each other without triggering the same Final Fantasy 7 debate we've been hearing since 1998. I also avoid the absurd prospect of comparing an MMO to JRPGs. I am a genius. To the list!

1. Final Fantasy 6

Come on, it's Final Fantasy 6! If this were a "Top Multiples of 3 Final Fantasy Games" list, or even a "Top Final Fantasys 6-7 Games" list, this would still be on top. It feels ridiculous to even have to write out some sort of blurb for the game. What do you want me to say? Blah blah blah opera scene. Blah blah blah best music ever. Blah blah blah Kefka. Good enough for you?

 

2. Final Fantasy 12

Those of you who don't lurk GameFaqs message boards may not know this, but FF 12 is a large source of controversy amongst Final Fantasy super fans. Some felt it was a thoughtful evolution that finally added a spin to the tired JRPG combat the series was known for; while others that it was an abomination of poor design choices. Place me in the first camp.

3. Final Fantasy 10

This game could have been higher on the list if it weren't for the awkwardly uneven voice acting. The laughing scene is pretty infamous by now for its...lack of quality. But once you get past that, you'll find that Final Fantasy 10 is a game filled with imagination and beauty. It disposed of some of the arbitrary free-roaming elements of past games -- most notably the overworld -- in favor of a more linear and tightly focused game.

4. Final Fantasy 8

This game starts out slower than a netbook trying to run Crysis. It really doesn't pick up until the end of the first disc. Once it does, however, it's quite a ride. This game featured a lot of the series' deepest and most complicated systems. While the difficulty turned off plenty, especially those hoping for an experience as streamlined as Final Fantasy 7, others reveled in the complexity.

5. Final Fantasy 4

Some people are going to be upset that this game is so low. Frankly, it's by far my least favorite of the SNES Final Fantasies. While the soundtrack is great, and the story fun, these things can be said about almost any Final Fantasy. My biggest sticking point with FF 4 is its length, which lasted all of 12 hours for me. While a fine game, Final Fantasy 4 was quickly outdone in almost every way conceivable by Final Fantasy 5 and Final Fantasy 6.

6. Final Fantasy 2

People love to hate on Final Fantasy 2 for its wacky leveling mechanics. However, it improved upon the original Final Fantasy in almost every way, most notably by giving names to the game's party members and actually making them characters. The fact that they weren't particularly interesting ones was just a minor setback.

So there we have it. I hope your favorite even numbered Final Fantasy was assigned the numeric value you wished for it. If not, tell me so in the comments below. It's not a real list unless everyone calls for my head!

 
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Comments (24)
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January 05, 2010
Great list! I have a hard enough time ranking my favorite FF games but listing only the even numbered games makes it easier.
Default_picture
January 05, 2010
I'm with you on this list except I'd swap FFIV and FFVIII. IV was the first Final Fantasy I ever played, so it'll always have a spot in my black heart. Oh, and I hated the crap outta 8. Hated. Hated. Hated.
January 05, 2010
Heh...you typed "fart bubble".
Default_picture
January 05, 2010
I agree with swapping 4 for 8 but I personally loved 12 something fierce. I never had more fun playing a Final Fantasy title and the battles were the best I'd ever had in any RPG. It completely turned me off to ever going back to the old ways of turn based madness. I'm saddened that 13 isn't sticking to the style of "lone-MMO" (or whatever) but I'll have to wait and see.
Default_picture
January 05, 2010
I too loved 12, but it's tough to argue with 6 being at the top, as that game really had everything you could ever want in a JRPG.
Photo_on_2010-08-03_at_16
January 05, 2010
Awesome list. I agree with the point on FFIV in particular. It was the first "next-gen" FF (at the time, obviously) and, to be honest, going back to it, you can tell it's an 8-bit game with more colours. Yes, the battle system is better. Yes, the music is better. But the field screens look like sweaty tramp-arse, and didn't look great when it first came out. It's a good game, just butt-ugly. I loved FFVIII. I haven't played it for a long time but for quite a while I rated it higher than FFVII. I thought the story was thoughtful and touching, and the soundtrack was great. It has its stupid parts ("Time kompression! Ah ah ah!") but it was nice to play an RPG where saving the world was the incidental plot, while the love story was the most important part by far. Does anyone else miss the fact that the age of voice acting means we can't name our own characters any more?
Alexemmy
January 05, 2010
I am adding the expected comment of, "You are very funny Mike, but totally wrong about the 4/8 thing." Feel free to extrapolate that comment out with further angry/complimentary adjectives and name-calling/brown-nosing.
Mikeminotti-biopic
January 05, 2010
@Pete I was that boring guy who always named his character in Zelda games Link.
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January 06, 2010
@Mike Me too. It felt wrong to rename a character if I knew the designer had already chosen one.
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January 06, 2010
Haha, I love the captions. The U.S. really did get crappy box art for FFVI. Oh well, I still have my moogle poster somewhere. I'm not sure on my exact ordering for these games, but I wasn't a big fan of FFXII, so that'd be at the bottom for sure (even though it has its merits).
Default_picture
January 06, 2010
Aight lemme tell you why FFVI is stupid and you're wrong: 1. All the characters are nearly identical. Yes, they have unique abilities, but you never have any incentive to use them. By the time you reach the world of ruin any strategy required in party building is out the window. It doesn't matter who you take to the final battle with Kefka; as long as the can cast ultima their good to go. It doesn't help that the game was the start of the series becoming a cakewalk. 2. The story is tawdry. It has some cool moments but, really, most of the love it gets comes from kids who were too young to know better things were out there, and as you get older their seams show through more and more (http://tinyurl.com/yzvvmkv). Every subsequent Final Fantasy has a better plot and more interesting characters. 3. It's way more emo than any other game in the series. Your two main characters, Celes and Tina (get it, guys? We made a literary reference!) spend the entire game being mopey and angsty. Celes whines constantly and is willing to attempt suicide at the drop of a hat, and Terra spends the angsting about how she doesn't have the ability to love. 4. The world of ruin is completely aimless. Having the second half of the game open up is really cool idea, but it really flounders since they give you no direction at all. SO THERE! FFII blows.
Default_picture
January 06, 2010
@David- So are you saying you wouldn't be "emo" if your world was in ruins and you didn't know if any of your friends had survived? Real humans have flaws anyway -- I'd rather meet someone who whines than someone who fakes being positive all the time.
Default_picture
January 06, 2010
You don't have to fake being positive constantly, but surely any sane person would actually bother contemplating their actions before throwing their life away. Besides, they just use that suicide scene for flash. Celes' character doesn't change at all, and by some strange contrivance coincidence she manages to survive and find out everything is peachy anyway.
Alexemmy
January 06, 2010
I love people who think their opinions are facts. Mike's list is 100% right, you know why? Because it's HIS list. If the post was titled David Winn's Top FF Games, then Mike would indeed be wrong.
Mikeminotti-biopic
January 06, 2010
@David That suicide scene only happens if Cid dies, right? Anyways, I kind of though the scene was poignant. I mean, as much as Celes knew she was alone on an island, all her of friends could be dead, Kefka ruled the world, yada yada. Considering her usually gloomy deposition, her suicide attempt didn't seem out of character. Also, at the expense of sounding unread, what literary reference do Tina and Celes' names make?
Mikeminotti-biopic
January 06, 2010
@Alex I still welcome discussion, though. That's the hope of any post. If someone doesn't like FF6, I love hearing why. And don't worry, David isn't being a meanie to me, he's actually a good friend :)
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January 06, 2010
@Mike La Celestina (http://tinyurl.com/ygo3ztv) I kinda didn't like it very much. And sorry to anyone who misinterpreted my first sentence. It was meant to be jokey.
Ragnaavatar2
January 06, 2010
Regarding FF XII, consider me a fierce supporter of the first camp. :)
Mikeminotti-biopic
January 06, 2010
Yeah, FFXII is incredibly divisive, and I never understood why. I loved it.
Bmob
January 06, 2010
I'm a huge fan of XII, so that would have to go top of my list, but VI is definitely a close contender. Sure, it had flaws, but it was the most well-rounded game in the series, up to that point, and I still enjoyed it thoroughly, having played VII and VIII first. I can't argue with the rest of the list.
Alexemmy
January 06, 2010
@David - Oh, sorry about that. Seemed serious to me. Perfectly fine to joke about your opinions being right.
Default_picture
January 06, 2010
My list is much easier; I've played through FFX and that's it. :P Oh no! My list of even-numbered Final Fantasy games has an odd number of items! Consistency, why must you fail me?
Default_picture
January 08, 2010
Whoa, hang on. When you said "Final Fantasy 8" and "difficulty", did you mean before or after the "lack of"? I just played through it a few months ago and it didn't get tough till REALLY late game. Unlimited use Limit Break thingies ringing any bells?(Can't remember what they're called.)
Mikeminotti-biopic
January 08, 2010
@Robert It's not so much the difficulty, just the complexity. Most people tipped their toes into the draw system, and ran away terrified. Too bad for them.
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