Blame the Media...again!

Stoylogosmall
Wednesday, May 26, 2010

Editor's note: The recent death of a homeless man in New York who saved a woman from mugging -- and bled out on the street as onlookers did nothing to help him -- left many asking questions. Why would no one help him? Has modern entertainment left us desensitized? Some even questioned if the violence in movies and video games played a role in it. Stojan points out that violence is part of human nature -- and that instead of assigning blame, we should look at ourselves. -Jason



Get ready for another finger-pointing episode of "Blame the Media! Blame Video Games!" -- this time in real life! 

The story featured in this CNN video represents the disgusting, inexcusable, and downright confusing side of humanity. Call it what you want -- bystander syndrome, or desensitization to violence -- but to walk by a bleeding man on the ground and not ask to help or assist in some way is downright sick. In the video, some walk by and not even so much as glance. Some stand by him, and some kneel down to see what's wrong with him -- and then promptly walk away.

Why did this have to happen? Why did over a dozen people leave this man to die on the sidewalk (not to mention the woman he saved...where was she!?)?

It's got to be the video games. Video games and fictional media, according to print and television journalists, have desensitized us to violence, and they have in turn made us violent. When we see a bleeding man on the street, you can thank Resident Evil for killing your perception of blood and gore. You can thank all of those horror movies you've watched, too, for killing your sympathy for people who've been stabbed. When you see a man walk into an Army recruiting center and shoot up the place, you can thank Grand Theft Auto for encouraging his urge to kill. 

But all of that finger-pointing ignores that violence has been a staple humanity for nearly all of our existence. In Ancient Greece, children were bred from birth to fight, kill, and slaughter. 

They must have spent a lot of time playing hack-n-slash games. 

 

Let's not forget the centuries-long battles of the Crusades, where millions of people fought over land rights and religious beliefs. Assassin's Creed must have sold a lot of games back then. 

Now let's sit back and think about why this event happened in New York. A few arguments come into play, some of which this interview mentions.

People are desensitized to violence. NYC is a big city, and it has had its fair share of violence (the World Trade Center bombing in '93, 9/11, the recent Staten Island crash, etc.). Does this mean that this exposure to violence has killed New Yorkers' sense of humanity and helpfulness? The sight of a man dying on a street is commonplace in many other parts of the world (go to Karachi, Pakistan, and see how tough your hood is). Do you think the entire world has succumbed to a media frenzy of fictional violence and chaos? Do you think Taliban soldiers are avid Call of Duty players? Do you think the stabber in NYC has a high kill ratio in Battlefield 2

We are desensitized to violence because it's in our nature. When we see images of real-world violence, most of us don't react. Video games aren't the cause of this. 

It's a different society now. Yeah, we've all heard this one before. Do 
we care to go back to one of my original points: that in many cultures, not just ancient ones, violence was commonplace? Especially for the youth. Fathers trained their sons to be killers the moment they developed the dexterity to hold a sword and shield (or whatever their culture's weapon of choice was). Even now, in some areas of the world, fathers still raise their children to fight.

One would think that in our society, a culture in which we consider ourself "enlightened," we wouldn't be desensitized to something such as a man dying on the street because we don't grow up around violence. This is wrong. Remember, it's part of human nature to ignore violence.

You can watch a horror movie, or play Left 4 Dead, and see gallons and gallons of blood, but when you see it in real life, you can't stand the sight of it. You can have 4,000 kills on Modern Warfare 2, but if someone gave you a gun and said "Shoot that guy," would you? Or better yet, could you? 

This is a different story if you witness violence in real life. Rampant violence exists in hot spots such as Afghanistan, Pakistan, Lebanon, Israel, and Egypt, and yet are we going to go out on a limb and say "Marilyn Manson is the cause of all this violence!!" 

We've got many more arguments against video games and fictional media influencing our violent behavior. We in the United States, as well as many other countries with similar freedoms, should be so lucky. That we have freedom of religion, when other countries kill each other because they are a different religion, should grant us peace of mind. 

So when we see something on video like this, we shouldn't stop and point fingers at the easy targets: video games and the media. We should stop to think about each person's upbringing and what traits and values they hold dear. Video games and media cannot alter who you are. Any psychologist worth their license will tell you that. Your upbringing can alter you. What you witness in real life, before your very eyes, can change you. Call of Duty cannot train you to be a killer. 

And instead of someone telling you who to blame, why don't you pick up a book or a newspaper and find out for yourself what's really to blame. Not so easy, is it?

 
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Comments (10)
Default_picture
May 08, 2010

I play shooters , but I refuse to ever learn how to shoot a gun ... 

Picture_002
May 08, 2010

That particular instance of apathy isn't new. Matter of fact, it's has a sociological terms for it in the diffusion of responsibility. This is sociology 101.

I introduce Catherine "Kitty" Genovese, a New Yorker that was stabbed to death in the mid-1960s. She was basically stabbed to death in public. Neighbors according to accounts heard it, knew what was going on and no one lifted a finger to help or get help

Again she was being STABBED TO DEATH.

This was the mid-60s. There were no video games. This was before any era of ultra-violent movies. And I highly doubt enough people within earshot were all reading comics.

When people were asked why they didn't react, they simply said they thought someone else would do something. Many said they saw or heard it but didn't realize what actually was going on. What's new to me that I wasn't taught in class, according to Wikipedia at least, was a witness that simply yelled, "Leave that girl alone." And was about it.

Mind you, one can make the claim there's a difference between an attack on someone at 3am or so as opposed to a bleeding man on the ground in broad daylight in the street. I'd contend, not that's it's possible to excuse it but at least maybe explain it, that it's quite a bit easier in a city for people to walk by that body and to have never noticed that person was bleeding. Especially in an age where people are so wrapped up in their own world with iPods, cellphones, PDSs and such to where they may not be aware he was there in the first place, let alone bleeding to death.

To not react to someone's perfectly audible screams for help when you acknowledge having heard them is another story altogether in by book.


Both are sad cases. Both are hard to understand. But both of just sad cases of what happens in societies. It's horrifically inhumane, but it's also more human than a lot of us are prepared to believe. And it has nothing to do with video games, movies, music, comics, books, television, theatre, sports, board games, hopscotch, card games, performance art, paintings or anything else anyone may want to scapegoat.

Hell, if I were going to start scapegoating, I might flip the script on those very same newscasters and put partial blame on the cynicism and constant passing the buck on anyone but the individual they continuously promote in attempting to "explain" the news more than any form of entertainment. But I won't because I'd like to avoid giving out a self-imposed "Stay Classy" shout-out.

Profile
May 26, 2010

@Gerren: That is one of the most enlightened comments that I have read in a very long time. Thank you...

Assassin_shot_edited_small_cropped
May 26, 2010

@Gerren: That's exactly what I thought of when I saw this article. If I remember correctly, the killer actually stopped when the person yelled, but the woman was too injured to get to safety before they came back.

Most people don't do anything because they don't want to take responsibility, and they think someone else surely will. It happened in public, so they don't feel any duty to help. Studies have shown that (almost) everyone will immediately come to aid if they think there is no-one else around, but will rarely do anything if there are several others who might do something.

Default_picture
May 26, 2010

really great points made. Its just so hard for me to believe that people wouldnt help someone who is injured, but in todays society I could see how someone would be afraid of helping an injured person for legal reasons. Its just insane to me. IDK, I would help a dieing snake on the ground and I am deathly afraid of snakes!

Default_picture
May 26, 2010

Some great points. I was eating lunch with a friend today, and we got to the topic of how neither of us have been desensitized to violence by games. I can't fathom the amount of digital Russian heads I've popped in my lifetime, but I also can't stand the site of real gore.

Stoylogosmall
May 27, 2010

As soon as I saw the news brief on CNN I got so enraged that I got to writing this article. I think though, going to what Richard said, that others think someone else will help out. I was in a public place one time, and a woman in a wheelchair went too fast over a bump and fell face first into the concrete. She was strapped in, so she stayed in her wheelchair, and everyone stood and watched for a few seconds before someone I was with pointed it out to me (I wasn't looking at the time). It was UNTIL THAT TIME that I ran over first to help that others followed me. 

It seems that's true; everyone else just waits for someone else to take the lead. Sad. Thanks for the comments guys/girls!

4540_79476034228_610804228_1674526_2221611_n
May 27, 2010

I live/work in a major city, and like most major cities I see a plethora of bums and panhandlers every day. Sometimes they are conscious, standing there with their signs, other times they are passed out (probably drunk or maybe high on heroin) face down in the pavement, the sun beating down on them, inches away from a busy street intersection. I just ignore them..I see it every week.  I just figure sooner or later a cop is going to be driving down this street and take care of it. 

I never sense that anything is wrong, other than it's a person with a drug or alcohol problem sleeping it off. If I ever sensed it was something worse I would call the police, but I wouldn't try to render aid as I'm not qualified. 

The cause is more complicated and I could think that most people think that only cops or paramedics should do anything. Also, I've heard podcasts such as RebelFM where the guys feel more disturbed about the more realistic deaths in Red Dead Redemption, to the point of actually avoid shoot people! I find this weird and strangely inverse to the military efforts to give soldiers in the fields HUDs, it's like they want to make murder seem like a video game to desensitize soldiers, but game makers want to make murder seem realistic to sensitize gamers

Jason_wilson
May 28, 2010

As someone who frequently finds himself in San Francisco, I encounter homeless people quite often...included people who are laying on the street, appearing to sleep. But are they sleeping, or are they ill/sick/dying? I always wonder...and I'm ashamed to admit that I don't check on them. I don't give money to the panhandlers, either, because I suspect that many of S.F.'s homeless use panhandling as an excuse for booze and drugs. And I feel guilty for that, too. I donate to food banks in S.F. and the East Bay -- but am I doing it to offset that guilt or because I'm truly trying to help? 

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