At the end of last year, I wrote a story about a racing game where a car would move from one iPhone to another. Kongregate's Continuity takes this screen-jumping concept and matches it with old-school graphics reminiscent of the Atari 2600's Adventure and the fun factor of a modern-day puzzler.
It looks easy -- just grab the key and make it to the red door. Press the space bar, however, and the puzzle part kicks in: You rearrange rectangular chunks of the level to create the proper path to the exit. If you can get past the feeling that you're playing a hit from the 1982 Atari catalog, it's a fun and challenging puzzler/platformer...thing.








Damnit! I just started interviewing the developer for a piece I was going to write, and you beat me to it. You're a sly one, Mr. Hain :P
What an awesome game. Thanks for the heads-up.
Quick point: this game is not unique to Kongregate, it first appeared last year on its own site: http://continuitygame.com/