Editor's note: A nerdy twist on a classic set up: Who would you want to make your perfect game? I like Chase's approach here, because I feel that the industry -- and games journalism -- needs to spotlight the talent behind the keyboards much more so than they do currently. -Rob
Since the dawn of time, humanity has entertained a little conversation starter. In it, you name three individuals you would like to invite to dinner. Some people restrict it to the living only and others allow anyone; really, it’s up to you what rules you want to follow.
My list has always consisted of Benjamin Franklin, Paul McCartney, and Conan O’Brien. But since this is Bitmob, let’s tweak the game a little.
Pick three developers (alive or dead -- I don’t care) who you would want to design a new game. Explain why you picked each and what he would contribute to the project.
Leave the journalists out of this. Technically, you could pick Jeff Green or Nick Suttner if you wanted, but wouldn’t it be more fun to play the game right than to find a loophole?
I wouldn’t dare ask something of the community without giving an example, so here’s what I've got:
Tim Schafer: The funniest developer I know and creator of my favorite game of all time: Psychonauts. Tim would be my lead writer and artist.

Cliff Bleszinski: While I wouldn’t classify any of Epic’s releases as my favorites, they're all excellent in the way that they feel. If I need my game to be precise and smooth, I'd call Cliff first.
Shigeru Miyamoto: I know, I know -- pretty cliché, right? But you can't deny the "x-factor" that Miyamoto brings to the table. Stressing simplicity and practicality, Shiggy would keep us focused on the goal of making the game -- first and foremost -- fun to play.
That’s all the game is. Who would you choose? Kojima? Molyneux? Wright? Let me know in the comments.













