Journey put my four-year-old daughter and me on the same level

Alexemmy
Tuesday, March 27, 2012
Journey Mountain Companion
 
This article contains some vague spoilers, but you may like to go in fresh.
 
My four-year-old daughter likes to play video games with me. Well...mostly she just watches, but occasionally I let her run around in circles for a while. She watched nervously as I maneuvered dark corridors in Dead Space, yelled directions at me when I couldn't figure out what to do in Limbo and The Secret of Monkey Island: Special Edition, and assured me she wouldn't say any of the naughty words that came out of Nathan Drake's mouth in Uncharted.
 
Most of our play sessions are peppered with a line of questioning that I need to constantly field...
 
"Who's that?"
 
"My friend."
 
"Why's that guy crying?"
 
"His friend was kidnapped by the bad pirate."
 
"Why are those guys shooting at you?"
 
"Uh, they're just bad guys."
 
...and so on. But as we played Journey, thatgamecompany's (flOw, Flower) newest release, the questioning slowly died. For awhile she asked them, but I honestly had no information for her. We were on the same page for once, and when she realized that I knew just as little as she did, she stopped asking.
 
 
Inquiries about who I was and where I was going slowly tapered off into simultaneous discovery and wonderment. The girl who never stopped turning to me for answers, just took to announcing what we were both thinking instead.
 
"More ribbon guys!"
 
"Where'd your friend go? I hope he's OK."
 
"Those ribbon guys are helping you fly way up high!"
 
"Oh no! Quick! Hide from the dragon!"
 
And quite frequently a very simple but descriptive, "Woooooooooooooooooooow."
 
 
For the first time ever I wasn't playing the role of teacher during our gaming session. We were both experiencing it together and having conversations about it as we went. She decided that even though we needed to hide from the dragons, she hoped that they were alright once we made it past because their other dragon friends might want to see them. The concept that my fellow journeying companions weren't necessarily my friends, but just passing strangers that helped me along the way was also discussed in quite a bit of detail.
 
Granted, any deeper analysis of the game that is currently floating around in my head upon completion likely isn't doing the same in hers -- and I still fail to see how the glowing white guides throughout my adventure resembled penguins -- but for about 90 minutes, my daughter and I connected with video games in a brand new way. One that I thought wouldn't occur until she was significantly older.
 
The power to transcend age groups and mean something to both a child and someone over two decades their elder is something very few games can claim to have done. Actually, it's probably something very few games even strive for. I couldn't even say for sure if thatgamecompany set out with that goal, but their visual storytelling that only demands of the player what they are willing to put into it also happened to be the key to creating a great memory for a father and his daughter. For me that's 15 dollars well spent.
 
Problem? Report this post
ALEX R. CRONK-YOUNG'S SPONSOR
Comments (7)
N752290354_2283
March 27, 2012

For as linear a game as Journey is, the wide range of stories coming out of it is pretty amazing.

Default_picture
March 27, 2012

Awesome read. Makes me wish I could fast forward my munchkin to 4 years old. Small game with a massive impact. The ripples go on on.

Default_picture
March 28, 2012

"She decided that even though we needed to hide from the dragons, she hoped that they were alright once we made it past because their other dragon friends might want to see them."

 

WHY ARE KIDS SO ADORABLE!?

Default_picture
March 28, 2012

Thank you for this article and thank you for sharing it with your child. Some games come to you at a very specific time in your life and this one did for me. I hope more people share it with people they care about and pass it on. 

Default_picture
March 29, 2012

I was with ya until you said she watched you play Dead Space. Little much for a four-year-old, don't ya think?

But I digress; it is a great article.

Alexemmy
March 29, 2012

Figured I'd get more hate for that. I didn't play much of that with her, but she did walk in the room wanting to watch and I played until the next save point and then switched to a more appropriate game. Don't worry, I am using some judgement. I test the waters a bit, like with Uncharted, but we talk about it. I've explained that the people in the game were bad guys, and you shouldn't shoot at people. That police deal with bad guys normally, not us, but this is just a game.

And besides, she saw worse things on the episodes of CSI and Law & Order that play at 9 and 10 then she ever did on Dead Space. 

Default_picture
March 29, 2012

Understandable. I always try to make it to the next save point with my kids as well, if I'm playing a mature game. Truthfully, my wife cracks down on me if I'm playing something she deems inappropriate for them :)

You must log in to post a comment. Please register if you do not have an account yet.