One and done: Does David Cage have a point?

37893_1338936035999_1309080061_30825631_6290042_n
Sunday, January 09, 2011
EDITOR'S NOTEfrom Omar Yusuf

If you've been reticent to replay an old game, don't worry, because it may be due to the game's outstanding quality...or at least that's what Chase believes. Do you agree? Join the conversation in the comments section.

In an article on Destructoid in 2009, Quantic Dream’s David Cage was quoted as saying that replaying the 2010 PlayStation 3 exclusive Heavy Rain would “kill the magic of it.”


Remember this scene? Make sure you only see it once.

What Cage meant was simple: By playing the game a second time and making different choices, you were essentially giving the characters new life, thereby cheapening your original playthrough in the process.

In the case of Heavy Rain, a game in which multiple outcomes prevent players from seeing everything in a single playthrough, I disagree. But when applied to more linear games, I think Cage’s statement holds weight.

I've played some games once and never plan to play them again. It's not because they were bad games -- far from it -- but because I'm worried thta a second time around will somehow diminish my overall interest in the game.

 

My best example of this phenomenon is Shadow of the Colossus. It's easily one of the best games I’ve ever played, and I can’t bring myself to pop it in my dusty PlayStation 2 for a reunion.

The amazement and wonder when you see that very first colossus, the puzzling anger you feel at that damn electric eel (I was even doing it right, and I couldn’t get it for the longest time), and the crushing loss when Agro couldn’t quite make that last jump: these are things that could never measure up on a repeat viewing.

I understand that when you put down $60 for a game, you expect to be able to play it as long and as many times as you please, and I completely agree. Play it until it wears out if you want. But you'll never get the same high you had your first time. Because that’s the one where you really experienced all the game had to offer. Everything else is merely chasing memories that will never stack up.

I'd like to know what the Bitmob community thinks. Am I silly for locking away Grand Theft Auto 4, Red Dead Redemption and Assassin’s Creed after finishing their respective stories? Or do you, too, remember a game you can't revisit for fear of tarnishing your memory of it?

 
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Comments (10)
Default_picture
January 07, 2011

If David Cage wants me to play through Heavy Rain once, then is it fair to assume that he'd be fine with me selling the game used on Amazon? The previous sentence was not serious. As a side note, I'm having a hard time playing through Heavy Rain again simply because I look at the characters and can't stop thinking, "Oh, the horrible shit I'm about to make you do..."

While I recognize the good and bad about all of these HD rereleases, they bring an interesting variable into the equation. I loved the Sly Cooper games on the PS2. I played through all three of them within a month in 2006, and I revere them deeply. Fast-forward four years, and some saint decided to rerelease these gems on a blu-ray disc. I haven't played the PS2 versions of these games since I beat them; I'm sure they are ugly, and run at a less-than-desired frame rate. With these rereleases, I get to play through the trilogy as I remember them: without the previous issues being as big of a deal as they are now. So far, I'm having a blast.

So, if the current rerelease model holds, I think we all should wait about five or six years before we replay anything. Imagine how much more "work-y" New Vegas will be then!

Me_001
January 08, 2011

I don't think it is silly to lock up a game after a single playthrough. I do for the most part. Legend of Zelda games come to mind. I play the 40+ hour game, enjoy its majesty, and that's it. I can't bring myself to play through those games again. There's just something missing in subsequent playthroughs that makes it a drab affair.

Default_picture
January 08, 2011

GTA IV is the perfect example of this, when I played it the themes and story resounded with me and I spent about 5 days just playing it for hours, living in that world.  The only time I take it out now is to go on a killing spree or see how much damage I can cause.  I think with a lot of games its the experience you remember best and replaying it again becomes a chore and lessens your memory of the first time.  I say play it once and keep it on your shelf as a trophy!

Dscn0568_-_copy
January 08, 2011

I still need to replay Okami and Maximo: Ghosts to Glory. Those were two of my favorite games in the PlayStation 2 era, and I think I only played through Okami once and Maximo twice.

Picture_002
January 09, 2011

Let me preface this comment with the background that much of what Cage has said connected to Heavy Rain and design tangential to it I've found more interesting in theory and less so in practice. I definitely think he drank far too much of his own Kool-Aid on what Heavy Rain was and probably overvalues that first playthrough. So take that and what follows as you will.

I'm not sure completely sure there's any correlation whatsoever between a game being great and any inclination for for someone to consider it one and done. I think that has a heck of a lot more to do with the player and the type of experience they enjoy revisiting.

There are some games I consider great that for various reasons (not the least being I'm not a kid or in college so I don't have the time to commit to first time playthroughs, let alone second runs) I retired immediately and others I found great and revisited multiple times even though they were completely linear. This has nothing to do with acheivements as I pay not attention to those and many of those games replayed predated the concept. I have no issues whatsoever going back and playing through Shadow of the Colossus mostly because there's very little like it. I have no reservations, aside from maybe time now, playing FFVI or FFVII because I continue to enjoy those stories and worlds.

That said, I've rarely replayed a GTA or a shooter very far if at all partially because of the type of games they are and partally because I can get those experiences are I almost feel in surplus. I don't find most shooter multiplayers that interresting nor fun and and so while I may enjoy the single player in a Half Life, Gears of War, or Call of Duty, the base game of neither of them drives me to urge to experience them all over again. And there's always another new shooter (or one I haven't played) there to play. As for GTA, aside from the fact I really don't power through those games, the flaws of the series show themselves all the more the second time around because for as much as GTA does well, there's equally a legacy of little gameplay things the series has never done great. And again, there's plenty of other open world games and specifically for GTAIV by the time I was done, there were Lost and the Damn and Ballad of Gay Tony ready for me to jump into. And now, for that type of Rockstar game, Red Dead's been out it scratches the game itch in many ways, just with a different backdrop.

I have no issues with the idea of one and done as most of my gaming, sans sports games and Civ, are that. I just think that we can probably look back at many of the classic era games like Super Mario Bros. or Pac-Man and see that on a certain level great game lends itself replay regardless of developer desire, linearity or gimmick incentives from the modern era.

Channel5
January 09, 2011

I know a game is a classic if I finish the story more than once. I usually pop in an already finished game and get bored within the first hour. I disagree when you say it'll never be like the first time. My attention sucks when it comes to following the story in a videogame. When I replayed games like Mass Effect 2 & Grand Theft Auto IV I caught so many more jokes and was actually able to focus on more than just shooting everybody.

There184
January 09, 2011

I replayed Mass Effect 2 for the Insanity achievement because I'm... ohhhhhhhh, I get it. Anyway, I hated it beacause it was so frustrating and shone a light on the game's flaws, but I still love Mass Effect 2.

Just as it's impossible to get that first high back -- it's impossible to lose it.

37893_1338936035999_1309080061_30825631_6290042_n
January 09, 2011

@Alex I too re-played Mass Effect 2 - though as an renegade female, the exact opposite from my paragon male the first time.

I'll admit, my theory isn't perfect. I replay quite a bit of great games. Half-Life 2, Psychonauts, Portal: these are my absolute favorite games and I re-play each of them about once per year.

But this phenomenon is real for certain games, for me at least. Maybe there's some criteria the games I mentioned in my post have in common I missed. Anyone have an idea?

There184
January 09, 2011

@Chase I appreciated The Tomorrow Man (a film that came free with a magazine once) but was very depressed by it and didn't want to go back.

I haven't played SotC yet, but I gather it's got a downer ending and you find out that your character turns out to be in the wrong. Going back, aware of that, could be weird.

Default_picture
January 10, 2011

Like most entertainment, games are subjective. I pop in GTA IV every once in a while. I originally beat it within a month after buying it. But there is something almost theraputic about playing it. Red Dead Redemption, on the other hand, was given such a definate ending that it's difficult playing it with such a(spoiler)grim ending.

I've loved alot of games and some get played through a few times. But with more and more titles avalible, I have limited time to devote to games in general. Playing through Resident Evil 4 for the 5th time might seem fun. But I still have Both Super Mario Galaxies that I haven't finished that deserve to be played.

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