The Community Spotlight highlights some of the best articles that did't quite make the front page. This week is a little bit of catchup before the flood of holiday articles hits.
Arnold V. EMA: A Non-U.S. Guide
By David King
David wants to put the violent-video-games law into perspective as he explains just why it infringes on free speech. U.S. laws differ greatly from other countries -- not to say that we're better, they just simply do -- and for people who already live under anti-game legislation it might be difficult to see why Americans are so outraged over this.
The Great Used-Game Debate
By Michael Rougeau
Selling games back to retailers isn't for everyone. Michael learned this the hard way when he sold off substantial portions of the titles he played as a kid. While I work at a store that sells primarily used product, I understand this feeling. That's why I have over 500 video games in the room I'm presently sitting in....
Interview: RoflGames
By Daav Valentaten
Daav interviewed Jo-Remi Madsen, the founder and main tinkerer behind RoflGames.com. He is a pixel artist who specializes in making retro demakes of popular current-gen games and spends a considerable amount of time building in Minecraft.
Should Japanese Games Be Less Japanese?
By Dennis Scimeca
Legendary developers Kenji Inafune (Mega Man) and Tomonobu Itagaki (Ninja Gaiden) have a very negative view on the longevity of Japanese game-making. Both feel that the market they're in is stagnating, and once you look at the trends it's easy to see why they think that. But is Japanese development unequivocally doomed? Dennis doesn't think so.










