How is Onslaught mode different from the rest of Battlefield: Bad Company 2? Beats me -- I just watched this promo video and I still can't figure it out.
Video Blips:
• Going off of this trailer, a good chunk of Bad Company 2's Onslaught mode appears to be in slow motion. Sure it looks cool, but isn't that artificially extending the gameplay? [GameVideos]
Continue after the break for a TV spot for Super Mario Galaxy 2, some crazy anti-aircraft action in Split/Second, and a whole gang of sidewalk-surfing cube gleamers in the Skate 3.
• Why are the people of mini Earth so happy to see Mario and Yoshi leave? Well, the dinosaur finally satisfied his hunger for human life, and now he and the plumber are off to the next planet.
• Despite all of Split/Second's over-the-top action sequences, this one finally breaks the wall of believability for me. The helicopter shooting missiles at the car is fine, but how do you expect us to believe that some magic-car power can jam a helicopter's guns? [GameVideos]
• Do kids these days regularly skate around in giant flash mobs? Maybe this video depicts some sort of skateboard-holiday festivities. [GameTrailers]
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