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Welcome to Rapture: My Opinion of Bioshock
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Friday, December 11, 2009

Bioshock

          Well, I've entered the hellish world of Rapture and I love it. Now that Gamefly finally sent me the game, I see what all the hype was about. I do have a few gripes but they don't take that much away from my experience in the game. The world itself is so detailed and it really feels like you've entered a dystopian world that has fallen into utter chaos. The audio diaries do a great job fleshing out the back story and explaining why the world of Rapture went to hell.

                The few complaints I do have mainly involve the shooting mechanics. Even with auto aim on, plasmids can still be a little finicky when the sh*t gets thick. The biggest complaint I really have is that the hacking mini game can get really repetitive after a while. The other problem I had was that I had to keep mashing the rb button to switch to the gun I wanted and switching guns at the menu system all the time really slows down the pacing of the game.

            The story in my opinion is one of the best I've seen in any game in a long time. The massive plot twist about midway through the game where (MAJOR SPOILER) you find out that Atlas is actually Fontaine and that you've been manipulated the whole time. Fontaine downright mocks you. In my opinion, this segment mocks the illusion of freedom that games tend to have. Maybe I'm just looking a little too far into it, but that's what I thought the developer was trying to express. Also I have to mention that I decided to save all the little sisters. This gave me the "good" ending. I looked up the evil ending and it seems to give the player what they deserve if they choose to harvest the little sisters. Dr. Tenebaum is basically your moral compass and conscience throughout the game. I think the game would've really blown me away if she was using you the whole time as well. Despite the fact that they never explore this opportunity, I still liked her character.

         Even though I really love Bioshock, I'm not really looking forward to Bioshock 2 all that much. I can't really see them nailing the multiplayer component and I'm also a little disappointed that they chose to stay in Rapture and also underwater. Playing as a Big Daddy seems like a gimmick that just got put in because of focus testing.

          Bioshock was an incredible game that I would recommend to almost anyone. The story was surprisingly well told and the plasmids added an extra layer of depth and an RPG-lite mechanic to the game.

 
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Comments (5)
Pshades-s
December 11, 2009
Yeah, I felt Dr. Tennenbaum was underused in the final chapters. Fontaine implied that she might not be on the up and up, but in the end that does not seem to be the case. Even though the game just smacked you in the face with the Atlas/Fontaine situation for assuming a voice on the radio was friendly, we have no choice but to believe everything Tennenbaum says, and I guess she was right.
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December 11, 2009
I agree with your assessment but i changed my mind about bioshock 2 when i say this preview video, I do not think that they will underestimate the single game player for the multiplayer.

watch the video and see if you agree:
http://blog.us.playstation.com/2009/12/bioshock-2-ps3-walkthrough-collecting-adam-at-ryan-amusements/
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December 11, 2009
@Jeff
After watching that I have a little more hope for the multiplayer but the main thing it showed me was that they are using the fact that you're playing as a big daddy to their advantage. I also thought the Journey to the Surface idea was brilliant. I'm glad to see that just because we're seeing more of Rapture, it doesn't mean that we'll be retreading that much familiar ground
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December 12, 2009
I still have yet to beat this game.
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December 12, 2009
@Toby wow how far into it are you?
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