Spore, the game-that-would-have-been-but-failed-spectacularly-because-it-tried-to-do-too-many-things-at-once-and-ended-up-doing-mediocrely-at-all-of-them is getting a reboot. And yes, Maxis is still trying to do everything at the same time. This time around, they are making an RPG and are using the Spore mechanics of "evolving" your creatures to upgrade your character. That in itself doesn't seem so bad; the Spore iteration for the DS was effectively a Spore RPG, and a darker version of that could be okay. However, on top of this is some sort of Pokemon-esque, with tag-teams of three different spore creatures under your command, as well as five different types of spore parts that fit into 3 different class archetypes. Meh. And don't forget the cheesy pseudo-science names like "plasma-genesis". No thank you.
Also, there's a super grungy trailer:
Maxis is serious guys, and they have a grungy trailer to prove it.
It's still too early to really tell if this game is going to be good, but so far... don't get your hopes up.













