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Zelda Games: Deserving of Their Scores?
2_fobs_n_a_goon__2_
Sunday, August 01, 2010
ARTICLE TOOLS

Before you white-page search my address and ransack my house, allow me to say first that I am a HUGE Zelda fan. I have worshipped our green-clad hero since his first and most well-known foray onto the Nintendo 64. I look forward to every encounter with elaborate and colorful bosses in which the one new tool you acquired will be used in very obvious ways to defeat him/her without challenge. I look forward to the inevitable confrontation with Ganondorf that somehow always ends with the Master Sword stuck in one of his orifices.

But, as part critic, I've decided to ruin my own fun and analyze what makes Zelda a great game. Ignoring the scores game sites normally give it, I decided to dwell into it objectively.

It's not as though the story is brilliant; there is none. Boy needs to save land, Ganondorf in control. There's a little variation in between, but not enough to change the feeling that we've seen it before.

The gameplay is tight, but linear. Yes I know there's side-quests, but that's like saying Pokémon isn't linear because you can go out and battle trainers and get items in the field. And each of the items you have are only used in specific points in the dungeons, so much so that you could basically have big colored buttons on the walls that say "Press Y to hookshot here" and "This big cracked rock will break if you bomb it". And while the usage of different tools is varied enough in combat with enemies, there just aren't enough enemies in Zelda at any given time for that to play a big part in the gameplay.

The bosses, while great looking, are often incredibly easy. It basically amounts to "Target, dodge telegraphed attacks, use tool found in dungeon to stun boss for half an hour, use sword, repeat". It really kind of took the wind out of my sails to put in hard work to encounter an elaborate boss only to have it die 60 seconds later.

Like I said before, I still LOVE Zelda and plan on buying Skyward Sword as soon as it comes out and I'll have several @$$loads of fun.

I've highlighted before that "fun" and "good" games are actually quite different. Gauntlet Dark Legacy is a fun game . . . but when you try to review it you're like wow this game really sucks. And I'm not going to deny that I'll have massive fun with ANY Zelda game you put in front of me, so it really shouldn't matter should it?

But unlike games like Force Unleashed and Boom Blox, I prided Zelda in being a game that was both fun AND deserving of the 9.5 - 10 it always got, and I suppose it saddens me a little to think that it is undeserving.

I'm not trying to rip into Zelda, I just wish I had analytical proof it's still one of the seminal games of our generation. Regardless of whether or not their isn't, I'm buyin the damn game.

 
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Comments (7)
Mikeminotti-biopic
August 02, 2010 00:13

I'd probably die defending a 10 for Wind Waker :)

No-photo
August 02, 2010 04:34

Zelda is not the only game that has failed to improve upon itself with new games. Zelda is just the longest lasting and most treasured by gamers.

Lance_darnell
August 02, 2010 05:54

I am in the small minority when I say that the original 1986 Zelda is still my favorite. No other game since that one has recaptured the sense of discovery and adventure.

Redeye
August 02, 2010 11:40

I personally dislike zelda games for numerous reasons. Some of which are included in your article here. The way I see it is the only point where a Zelda game is ever challenging for me is when I get stuck because of a really really hard puzzle like the water temple. So at the halfway point of every Zelda game i've ever played I get completely stuck and then just resent the game as a mouse trap rather then a game. Well that and the easy bosses and combat can occasionally be suprisingly unpleasent for me as I mess up something that the game didn't plan on me messing up and get stomped into a corner.

I think the reason why I dislike Zelda is the same reason I dislike Shadow of the Colossus and Limbo. Where other people can get through with a little bit of a challenge and enjoy the atmosphere. I spend my entire time falling into every unnatural and crazy trap the game has to offer and being pissed at the designer. Leaving me completely immune to any visual charm the game has because I am not having an experience, I'm playing a game.

If the game can't draw me into it's world and keep me there without me being stuck or dieing over and over then I don't even see it's majestic vistas, all I see is the code and bounding boxes that make up my frustrating prison.

No-photo
August 07, 2010 18:51

I think, like Dragon Quest,  the Zelda games offer up a certain level of comfort to the players, the good memories giving a rather rosy tint to people's eyes as they approach each new iteration. But having said that, the Zelda games are usually well designed and fun, especially when you know they could so easily annualize the series and still make money from the die-hard fans with a third of the effort.

So, yes, I think they do deserve the high scores, but Mr. Sandlin makes good points. The design is good, among the best, but it still needs to improve.

No-photo
August 08, 2010 20:19

I think they are deserving. The core of any Zelda game is the challenging dungeons and puzzles. Enemies have always been a second thought as well as story. Level design is extremely tight and even. The last several titles for both the DS and Wii have evidenced this even more and have, in my opinion, the best dungeons. The boss fights are fun, not challenging. I can live with that. I think Nintendo's recent changes, the ocean and train travel show that even Nintendo knows what should be worked on. The basic elements that make the series unique and enthralling shouldn't be changed, just the rest.

Now, for the question, does it deserve it's scores? I'd say for the most part. But here's the catch-22. If Nintendo did put extra effort into the towns, enemies, etc., would it overshadow those elements that make the series great?

No-photo
August 09, 2010 19:14

Fond memories come to me from the most simple things in Zelda such as getting attacked by a swarm of chickens for the 1st time ;)

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