After reading some comments about used games sales equating piracy, I decided to explore why there needs to be a more of a distinction between a new and used game.
We hear it all the time: Stories in video games suck. They’re too complex, too long, and ultimately too boring. But there are some successful examples of storytelling in games. What is it about the stories in these games that succeed where so many others fail?
Matt Giguere is the winner of the Bitmob/1UP Field Week Halo Reach Screenshot Contest!
Join in on the Bitmob/1UP Field Week by playing Halo: Reach and winning prizes for the best screenshot!
Join in the Bitmob/1UP Field Week Halo Reach Screenshot Contest. Details inside!
A video montage that captures the spirit of PAX East 2010.
The Exploding Barrel Podcast hosts a special PAX East show with members of the Squadron of Shame and Pixel Revolt.
Bitmob's PAX East meet-up was a huge success. Check out these photos of the festivities.






