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by Evan Killham, COMMUNITY WRITER
A community writer believes that the violence of the Dead Space series is significant for more than just its shocking brutality.
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by Evan Killham, COMMUNITY WRITER
Going largely unnoticed amidst the drama and philosophical interest of IBM's Jeopardy-playing robot, Watson, another brilliant robot faced off against a human expert today. Dubbed "Flamebot420," the robot has been programmed to engage in the highest levels of profanity-ridden trash-talking on Xbox Live.
by Evan Killham, COMMUNITY WRITER
I have scoured the Mobfeed, devised complex maths, consulted a Magic 8-Ball, and emerged with the five best (fake) lists posted to Bitmob in 2010. Tremble before my assumed authority!
by Evan Killham, COMMUNITY WRITER
Some video-game monsters are scary. Some video-game monsters are not scary. Yet other video-game monsters want to be scary but are actually kind of cute. Here are some of those hapless creatures.
by Evan Killham, COMMUNITY WRITER
A photo journal of the 24 hours I spent playing video games for Extra Life, a charity gaming event for the Children's Miracle Network.
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by Evan Killham, COMMUNITY WRITER
The 3rd Annual Extra Life charity gaming marathon is coming up on October 16th. Read on to learn about what it is, what's different this year, and how you can join the official Bitmob fundraising team.
by Evan Killham, COMMUNITY WRITER
Photos from PAX Prime 2010. Now with 100% more smarm.
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by Evan Killham, COMMUNITY WRITER
One goes to PAX expecting to see big titles like Dead Space 2 and Fable 3, but some surprise games always wait as well.
by Evan Killham, COMMUNITY WRITER
I'm really excited about being at PAX this year, except for one little problem: I really suck at playing games at conventions.
by Evan Killham, COMMUNITY WRITER
What does it mean to choose "incorrectly" in a genre that prides itself on providing players with options? An examination of the conflict that arises when a developer's intentions clash with a player's decisions.
by Evan Killham, COMMUNITY WRITER
In the midst of the current legal debate over video games, one thing is certain: we've done this before. An examination of the parallels between attempts to censor video games and previous attempts to censor films and comic books.
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by Evan Killham, COMMUNITY WRITER
In this edition of Splitscreen, two gamers discuss underpowered video game characters and why they're often more fun to play.
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by Evan Killham, COMMUNITY WRITER
In this edition of Bitmob Splitscreen, two gamers discuss the role video games have had in their current and past relationships.
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by Evan Killham, COMMUNITY WRITER
Evan Killham uses Greek mythology to respond to a recent GamePro interview with God of War 3 director Stig Asmussen, in which he says some pretty harsh things about Hera.
by Evan Killham, COMMUNITY WRITER
While most of the people at PAX East were perfectly nice and decent, there will always be those who make the event less than ideal. Here are some people you probably don't want to spend much time in line with.
by Evan Killham, COMMUNITY WRITER
You want to see more photos from PAX East, right? Good news, then. I have some. SEE super long lines! BEHOLD cosplay of varying quality! READ my smarmy captions! UNDERSTAND that I am still pretty sick!
by Evan Killham, COMMUNITY WRITER
Hands-on impressions from PAX East of Hudson Soft's Calling, a Wii-exclusive horror game that has apparently been out for several weeks.
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by Evan Killham, COMMUNITY WRITER
Hands-on impressions of Limbo, Playdead's creepy Xbox Live Arcade game.
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by Evan Killham, COMMUNITY WRITER
In this edition of Splitscreen, two gamers poke holes in the best-laid plans of video game villains.
by Evan Killham, COMMUNITY WRITER
God of War 3 is at the top of my must-buy list. I have just one problem: I hate the main character.