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Dedicated vision.
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Friday, May 29, 2009
Tags: art, games as art

It’s difficult to be objective about it. Games are so often belied that to be able to classify them as art would silence critics. The problem is the majority of popular games could never be defined as art.

The roadblock sat between games and art is money. As long as developers are reliant on sales and profit they have to make the game that consumers will like. This is achieved through play testing. This leads to further iterations and changes. This process may make a masterpiece of design but not art as it detracts from the message the piece was to express.

Art has two defining features, that it stated to be art and that it is to convey a single person’s vision. Small independents and designers powerful enough to exert full control have the power to continue to move games closer to art. Just don’t expect to like them.

 
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Comments (4)
Default_picture
May 30, 2009
that would go up on my wall.
Lance_darnell
May 30, 2009
So are saying that in a socialist paradise we would have better videogames?! 8)
Default_picture
May 30, 2009
On a scale of 1 to 10, 1 being you mom knows about it and 10 being Great Scott I just shit bricks, that picture would be a 9.5 for Oh my God I just pooped legos.
Default_picture
June 02, 2009
Lance Darnell I'm not saying that at all. I'm saying if every one could make the game they want most games wouldn't be good, but they would hold more artistic merit.
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