I always feel bad going through Nintendo's booth during E3. PR always puts us press guys in front at the demo stations, ahead of people who've been legitimately waiting for a while. Sorry all you folks in line who had to let me cut, only to watch me whiff my three-point shots in Wii Sports Resort, which probably only made you angrier.
I just couldn't get Resort's three-point contest down, which officially makes me a worse gamer than Nintendo of America President and COO, Reggie Fils-Aime, who played this just fine during the Nintendo's E3 press conference.
I felt like I was releasing at the top of the jump. I felt like I was "reaching in a cookie jar on a shelf" (as my basketball-playing friends like to put it). I felt like I should've seen a nice arc and heard a gentle swoosh. But instead...
Instead, my Mii kept firing the ball straight at the rim, as if he were playing dodgeball with it.
It wasn't just me, either. The guy who tried the demo with me was missing his shots, too (but he was more airballing them). Final score? A sad 5 to 4 out of a possible 30 (I lost).
Too bad I'm not as cool as Mr. Vest here.
I fared much better at archery. After a few shots and getting used the strength of the bow, the arc of the arrow, and the aiming mechanics, I scored a perfect bulls-eye for 10 points. It's an interesting setup: You hold the Wii-mote in your non-dominant hand, as if it were the bow handle. Holding down the A button tells the Wii that you're pointing the "bow" straight where you want it, then the Nunchuck + Z button becomes the string that you draw back.
As you pull back the Nunchuck, your targeting circle narrows. Adjust for distance and wind, then let go of the Z button to let your arrow fly. Easy.
All this archery talk is way more relevant than just within Wii Sports Resort context, by the way. The next Zelda for Wii may be using these mechanics.









