Gears of War 3: Meet the new weapons (with strategy tips from Cliff Bleszinski)

Shoe_headshot_-_square
Thursday, February 24, 2011

Cliff Bleszinski is one helluva fast talker, and I don't mean that in a car-salesman way. When I asked the design director for Epic Games for his thoughts (both good and bad) on their new weapons for Gears of War 3, he gave me a full-auto overview in just under five minutes. Keep on reading to see what he has to say about the One Shot, Digger Launcher, retro Lancer, sawed-off shotgun, and more, including how best to use these gib factories in battle.

Gears 3 is due out September 20 this year for Xbox 360, but you'll be able to try out the new hardware for yourself during the open beta, which will start sometime in mid-April. (Check out the Gears of War Facebook page over the next few days to vote on which of the currently available maps you'd like to play in the beta.)


 

Sawed-off shotgun

A double-barreled hand cannon, designed for (very) close-up death.

Pros:

Cliff Bleszinski: "So I think any good first-person shooter -- any good shooter in general -- has a set of weapons that speak to a person's personality. It's almost like the Myers-Briggs test of weaponry.

"If you look at the sawed-off shotgun -- it takes the Gnasher [editor's note: the old shotgun] to the next level, where you really have to close. We had this conversation with a lot of the gamers who didn't like stopping power [editor's note: when gunfire slows down enemies running at you]. It's like, 'Well, now that we have a sawed-off shotgun, you better earn your kill, otherwise people are going to down you with stopping power.'"

Cons:

"So [with the sawed-off shotgun], you need to be right on top of somebody -- melee distance -- to jib them. A little farther back, you might be able to down them, but beyond that, you're barely going to do any damage. And the reload time is excruciating on that weapon. You're loading both shells manually, so keep that in mind. It may make sense if you miss with that to switch to another weapon -- it may be quicker."


One Shot

The person aiming this heavy, mountable weapon scans the level through a scope and with a tell-all laser sight. Watch out and take cover -- if he sees you, he can disintegrate you with a pull of the trigger.

Pros:

"The One Shot is one of my favorites. When you get a hold of it, you get this Terminator laser -- Predator also -- going over the battlefield. When it lands on someone, you just wait for that tantric moment where it settles for a second then you get that pink mist, which is really gratifying.

"When I get a heavy weapon like that or the mortar, and other players are the spotting players, I'm like, 'Spot some people for me! Spot some people for me!' so I can get some vague idea of where to aim, which is really nice."

Cons:

"When you're zoomed in with the One Shot, your field of view is super tight and snug, so your periphery is totally hosed. So if somebody came in from the side, they can wind up chainsawing or shotgunning you."


Retro Lancer

Long before soldiers thought to mount a chainsaw at the end of this assault rifle, it came with a huge blade as a bayonet. If you hold down the melee (B) button, you can charge at an enemy and spear him with it.

Pros:

"The retro Lancer has the B [button] to do the bayonet charge, which is really fun to do, especially through a smoke [grenade] cloud. You will get extra points if you manage to spear somebody because there's this risk/reward there where you're [sitting still and] holding them up for a second and a half, which is an eternity in online gaming."

Cons:

"This thing kicks like a mule. It kicks like nobody's business, so at range, it's absolutely horrible. At mid-range, you're going to want to tap and fire. At close range, you're going to want to just unload -- it's the most powerful close-range rifle in the game."

 
1 2 Nextarrow
Problem? Report this post
BITMOB'S SPONSOR
Adsense-placeholder
Comments (10)
167586_10100384558299005_12462218_61862628_780210_n
February 24, 2011

I'm all for equal opportunity, but that shot of Anya getting her abdomen run through with a Lancer just makes me wince.

That aside, I love Gears and can't wait to play the beta that I got with Bulletstorm. That Cliffy B appears to be just as excited makes me smile. If you're not following him on Twitter, you totally should, he's hilarious.

A lot of those weapons look pretty sick. I'm pretty pro with the Hammerburst, I might find myself sticking with that.

Great article!

Shoe_headshot_-_square
February 24, 2011

Thanks, Matthew. I'm actually no good with the Hammerburst, but it looks like I better learn!

Me_and_luke
February 24, 2011

Some of these sound pretty cool, but I hope the pistols are still effective.  I used the human pistol more than I did the Lancer or Hammerburst, and the Boltok was one of my favorite weapons of Gears 2.

167586_10100384558299005_12462218_61862628_780210_n
February 24, 2011

The Boltok is pretty sweet. I can see the Gorgon SMG being cool a la the SMG's in Halo. That digger thing sounds pretty interesting. The thing that gets me about Gears is that, moreso I think than in Halo or CoD, MP is really all about map/power weapon control. Before you can take a shot at someone, you had better make sure you have the power weapons locked down. With stuff like the digger and the one-shot I can see a lot of new players unaware of weapon spawns getting pissed pretty quick. Alas, such is competitive multiplayer.

Default_picture
February 24, 2011

Good article.

Gears 3 MP looks to be pretty promising, especially with dedicated servers and this selection of weapons. Geow 2 had a solid SP but the multiplayer was broken, although I heard after like 10 patches they made it workable.

Brett_new_profile
February 24, 2011

Having checked out Gears 3 at an event today, I'd just like to say that the Digger is friggin' awesome. I think I killed about five guys behind cover with my three shots today -- and I don't think any of them knew what hit them.

And Cliff's right about the Retro Lancer: absolutely horrible at range. That one will definitely take some skill to master.

Also, to address @Matt's concern: You can now check out a map overview -- AND weapon spawn-points -- by pressing the B button during the pre-match countdown. You may be able to do it while waiting for a respawn, too, but I'm not sure of that.

Shoe_headshot_-_square
February 25, 2011

To clarify further...when you're in-game and hit the Left Bumper, instead of just the health status and locations of your teammates, now you get this "vision mode" where you can see your teammates through walls as well as where all the weapons are. Not on a map, mind you, but actually in the level itself. So if you hit the button, you can see right away where all the power weapons are in relation to you. It's VERY awesome for learning new maps!

Me_and_luke
February 25, 2011

@Dan: Oh, wow, that's interesting.  Nice move on Epic's part.  Do the weapons always show up in your vision, even after they've been taken?  Can you see them when an enemy has a weapon (I'm guessing no)?  When a teammate has a weapon?  When the weapon is dropped on the ground?  Or is it only when the weapon is sitting at its spawn point?

Brett_new_profile
February 25, 2011

@Shoe: Oh man, I didn't know about the Left Bumper bit! I was just using the map and memorizing the key weapon points....

Default_picture
March 06, 2011

The Digger sounds fun. I played a lot of Gears 2 MP and I loved it (even more after the patches).

You must log in to post a comment. Please register if you do not have an account yet.