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Reviews Spotlight: F.E.A.R. 3, Super Street Fighter 4: Arcade Edition, Infamous 2, and a classic

Headshot1
Sunday, July 03, 2011

What better way to celebrate the 4th of July than performing hadoukens, throwing lightning bolts at enemies' heads, killing zombies, or shooting mercenaries in slow motion? This is another Reviews Spotlight -- and we’ve got the goods.


F.E.A.R. 3 review
By Chase Norton

It was an exciting time for the horror genre when the original F.E.A.R. released in 2005. Developer Monolith Productions excelled at creating creepy atmosphere with great sound and lighting, and as a shooter it held its own with the other, more popular franchises. Unfortunately, things change. While Chase gives the series its propers for being prolific, he also believes that the years haven’t been too kind to the genetically mutated paranormal little girl...thing.


 

Review: Super Street Fighter 4: Arcade Edition
By William Harrison

Capcom continues the tradition by big publishers of releasing rehashes of last year’s franchises at 40 to 60 dollars a box with Dead Rising, Resident Evil, and Street Fighter. William likens the recently released Arcade Edition to "punch[ing] their consumers in the balls... and I’m not talking about Makoto’s first Ultra.” I don’t know what the hell that means but great review.


Too repetitious! Probably the most negative Infamous 2 review you will read
By Frank Anderson

My obsession with unofficial writer battles continues this week with a compare and contrast of Infamous 2 reviews. Last week, community writer Chris stated that he believed the sequel improved in almost every way, but it was the story that kept his hands glued to his DualShock controller. Frank, however, comes out of the corner swinging with implications that developer Sucker Punch may have peaked with the Sly Cooper series.


The beginning of your worst nightmare: Resident Evil 2
By Richard Bywater

Richard offers his thoughts on the classic title, and in the process he discusses how the series changed its focus from survival-horror to action. His article echoes a familiar opinion from critics of the genre. Many people believe the shift from making people feel vulnerable to being empowered has taken the fear out of the experience. Survival-horror may be dead, but this gem is alive and well on PSN for six bucks.

 
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Comments (6)
Mikeshadesbitmob0611
July 03, 2011

Who is Makado? :P

Headshot1
July 03, 2011

:P Ah, back at you, Michael. Its been a long week! I fixed it.

Mikeshadesbitmob0611
July 03, 2011

Also unsure about "abbreviated titles at $60 a box." The special editions cost about $40, and I wouldn't call them abbreviated. What does that construction mean, or what is it supposed to mean?

Headshot1
July 03, 2011

Curious. What would you call them?

Mikeshadesbitmob0611
July 04, 2011

Not sure. Depends on if you want to be cynical or not. Could call them rehashes or slightly-updated iterations.

Headshot1
July 04, 2011

Hmm...rehash works. But, abbreviated just rolls off the tongue don't it. I mean, say it aloud. Alas, since you apprear to have the vocabulary of an Oxford professor and I'm suffering from a bachelor party hangover, I'll cave.

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