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Sacred 2's Turned My Wife into a Loothog (and I Love It!)
Jason_wilson
Tuesday, June 16, 2009

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My wife turned to me, and in her cute little apology voice, she said, "I'm sorry. I didn't mean to do it. I never mean to do it."

She had taken all of the loot. Again.

A couple of weeks ago, I introduced my wife to Sacred 2: Fallen Angel and the realm of action-role-playing games. She plays games such as Tetris Party, Lego Star Wars, and Mario Kart Wii with me. But she's never tried anything this complicated, detailed, and, dare I say, nerdy.

 

"Couch co-op" is one of my favorite aspects of action-RPGs on consoles. I played through the Baldur's Gate: Dark Alliance and X-Men: Legends series with some of my closest friends, and I prefer the direct interaction of playing with someone who's sitting next to you over playing online. But I no longer live near those friends, so my wife was willing to give Sacred 2 a spin.

Little did I know that she was just waiting for the right game to unleash her inner lootwhore. And I couldn't be happier.

We've been playing Sacred 2 for the past two weeks, and she's gone from RPG neophyte to loot-hoardin' munchkin in record time. When it comes to grabbing all of the items after a fight, my wife pleads innocence. She says that when she clears the screen of items, it's because she's just trying to help me kill the bad guys (my Temple Guardian, while capable, can't keep up with the killing machine of a Seraphim that I've help my wife create). Or she just "forgets" to hold up and collects everything. If I were playing with a friend or some anonymous netizen, I'd most likely start howling like an enraged Wookiee as item after valuable item disappeared from the screen.

But I don't really mind that she takes the loot. Part of this attitude, I'm sure, has to do with preserving marital bliss. But it goes deeper than that. She goes to her inventory screen after every item she collects, studying its stats and analyzing whether it's a good fit for her character. She understands the value of an item with silver or gold upgrade sockets, and she knows that her Seraphim deals much more damage with a two-handed sword than a hammer or an ax.

Most important, she's having fun playing a new type of game with me. And that's what I love the most about this. Games are special for a variety of reasons, and like a good book or film, a game can open a player to a new set of experiences. Before Sacred 2, my wife's dealings with the realms of fantasy were limited to her love of movies such as "Underworld" and the weekend fare on Sci Fi. But now her mind's open to a whole new world of adventures, a world that I hope we can continue to share.

Even if she won't share the loot with me.

 
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Comments (14)
Dan__shoe__hsu_-_square
June 17, 2009
This is hilarious. My girlfriend has done the same thing in Phantasy Star Online, only I know she knows what she's doing. She can't please innocence. She's just plain greedy. :)

I might have to give this game a try. How's it compare to a classic like Diablo 2?
Default_picture
June 17, 2009
I've recently been playing games with my wife as well and having a blast. We loved Marvel Ultimate Alliance but can't find much to play on 360 or Wii that are like that or Sacred. We had to go to the Virtual Console on our Wii to play Secret of Mana to get our co-op RPG gaming fix.
Jason_wilson
June 17, 2009
It's certainly different than Diablo 2: The tone has some cheekiness to it (I don't know if that's intentional or unintentional, since the English version could very well be a "loose" translation of the original). You have more slots for your abilities, which I like much better than Diablo 2's interface (though that could simply be the difference between game design from 2000 to 2009). The quests remind me of a MMO more than Diablo 2 -- it has some funky jaunts for you, such as taking a woman's love letter to her paramour. I enjoy these differences in tone, and I like pressing a button over clicking a mouse for combat.

But my character sometimes aims at the wrong baddie, and I really don't like the inability to trade items with two people playing on the same console. I suppose if you belong to a household with two consoles, you could get around this.
Default_picture
June 17, 2009
I might just have to go nab this one for myself this weekend. I played the original on PC and in regards to Shoe's question, Ascaron took the entire Diablo experience and streamlined it. Ability shortcuts are way easier, you can rotate items in the inventory, and long-range projectile combat isn't frustrating anymore.

I think the developers realized that people were really just playing Diablo for the loot, so they shifted the focus squarely on the gear drops--you don't even have to do quests to enjoy this one, just dungeon crawl your way to omnipotence. All that thrown into a huge, wide-open world (the entire playable world of Ancaria was one big top-down bitmap--no loading except for larger dungeons.) The best Diablo clone I've played. Period.

Hopefully the sequel manages to capture that very same essence.
Default_picture
June 17, 2009
I own this game and have yet to try it due to the fact I want to beat MUA 2 with a score of 1250 first. Might have to make an exception sooner or later. Fathers day has a nice ring to it.
Default_picture
June 17, 2009
I bought this program and have yet to try it. Sounds like a worthy way to click on skeletons in a post-Diablo II world.
Dan__shoe__hsu_-_square
June 17, 2009
OK, that's it, I need to go buy this game now to play with Raychul. That's too bad about the inability to trade items on one machine, though. We have 2 360s, but I don't want to buy two copies of the game. :)
Default_picture
June 17, 2009
Word of friendly advice: don't put wife and hog in the same sentence, if she is going to see it.

+_+
Jason_wilson
June 17, 2009
Allistair --

The wife approves. ;)
Default_picture
June 17, 2009
@Crispin I heard the PC version is a lot worst than the ps3 and 360.
Default_picture
June 17, 2009
@Shoe if you need someone to trade things between the two of you hit me up with a date.
Dan__shoe__hsu_-_square
June 17, 2009
Toby, I still need to hook up with you for some MUA!
Default_picture
June 17, 2009
It has been patched for awhile on 360 to include couch trading as well, sort of. You need to be logged into XBL (Silver accounts work fine) on both accounts to actually trade, but it works. I believe a roughly equivalent patch is in process for the PS3 version as well.

Careful what you wish for though because trading is mapped to the left bumper and for obsessive loot raiders, if you're too close together, you'll often find yourselves in an unwanted trade screen.
Jason_wilson
June 18, 2009
Jordan Sommer: It has been patched for awhile on 360 to include couch trading as well, sort of. You need to be logged into XBL (Silver accounts work fine) on both accounts to actually trade, but it works. I believe a roughly equivalent patch is in process for the PS3 version as well.


I hope that patch is in development for the PS3! It would be a great improvement, especially considering my wife's "covetous" nature toward loot! (She did it again last night!)

Careful what you wish for though because trading is mapped to the left bumper and for obsessive loot raiders, if you're too close together, you'll often find yourselves in an unwanted trade screen.


My wife can barely take two steps in a dungeon without spamming the left bumper....
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