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Sega Dreamcast: A Console of Firsts
Me_square
Sunday, September 06, 2009

Editor's note: Dreamcast week officially kicks off with this post from Patrick, which summarizes just a few of the things that made the Dreamcast so great. We've got some cool stuff planned for the DC's 10-year anniversary, so stay tuned. And don't forget to slap the 'Dreamcast' tag on your own Dreamcast-related stories, as we'll be highlighting plenty of community posts over the next few days as well. -Demian


September 9, 2009 is the tenth anniversary of the North American launch of Sega’s last (and best) entry in the console hardware market. Though clearly not the commercial success Sega had hoped for, the Dreamcast had an amazing library of software, cutting-edge hardware, and a cult following that remains strong to this day. Ten years is a long time -- the Dreamcast may be a retro system today, but if you can get your hands on it and its games, you may question the retro tag.

Personally, I loved the system, and my massive Dreamcast collection testifies to my dedication. The Dreamcast ushered my gaming life into a whole other level; it provided experiences that at the time were unique among gaming culture. So it is with this post that I honor the Sega Dreamcast on its tenth anniversary as a console of firsts, a console that provided unique software and hardware and truly brought gaming into the next millennium....

 

First Next-Gen Console
Every new console generation is referred to as the ‘next-gen.’ That term not only distinguishes the current console generation from its successor, but also lets the public know that this is bleeding edge technology, only for those serious about their hardware. I graduated from the Sega Saturn and the Nintendo 64 to the Sega Dreamcast and was blown away by the graphics, hardware design, control, and features. A lot of the things we take for granted in current-gen gaming today came standard on the DC (see below for more on that). One thing was for sure: When you bought the DC on day one, you had next-gen technology for a gaming system.

First Online Gaming
The Sega Dreamcast was my entry to the online gaming scene, and a fun little combat-puzzler entitled Chu Chu Rocket was my first online game. I remember the night when my brother and I played our first networked game against each other. We used to play together all the time as we were growing up, so it was good to know that from then on, no matter where we were, we could still game together. The Dreamcast was also responsible for my online handle/Gamertag. I have been know as SUPERGHOST ever since.

First Internet
As a poor 20-something, I struggled finding my way in the world. I didn’t own a PC, so when the Dreamcast came along, I jumped at the chance to use it as a web browser. While it wasn't the greatest way to surf, at least it worked. Today, it's not unusual to have your console browse the Internet (unless you're Microsoft), but back then it was a first.

First Arcade at Home
Sure, there had been arcade game conversions on home consoles for years, but the power of the Dreamcast brought the arcade experience home with comparable, or in some cases improved, quality. Games like Soul Calibur, Crazy Taxi, Dead or Alive 2, and Power Stone allowed gamers to save their quarters and perfect their skills in the comfort of the living room.

First Motion Control
Well, kind of. With light gun games like House of the Dead 2 and Confidential Mission as well as Sega’s own fishing controller for the Bass and Marine Fishing games, I wasn’t just stationary on the couch anymore. With the Mad Catz light gun I was able to enjoy the quality light gun games from the arcade in my home, and with the fishing controller I was able to cast a reel and fish with the best of them. If I had the money I would have also shook all night long playing Samba de Amigo (which has a new lease on life thanks to the Wii). The DC had you off your couch before it was cool.

First Emotional Impact
This certainly will be different for everybody, but for me, two games on the Dreamcast stood out for having unprecedented emotional impact: Kenji Eno’s D2 and Yu Suzuki’s Shenmue, two games that pushed the envelope and could be found no where else. I don’t think the world was quite ready for these two games, but I am thankful that I had the opportunity to experience them and for the feelings they brought out of me. I get such fond memories just thinking back on them now.

First Massive Multiplayer Online (MMO)
Phantasy Star Online was a phenomenon. There was nothing else like it in the console space. Such an incredible marriage of simplicity and complexity, Phantasy Star Online has since gone on to spawn several sequels, but for me they still cannot compete with the original (but I will give Phantasy Star 0 a try). The Diablo-esque ‘loot-and-shoot’ was many peoples' first exposure to the joys (and pitfalls) of the MMO scene. While you adventured in parties of four, you could still converse with thousands of other gamers spread throughout the game’s lobbies. Unfortunately, this game arrived just as Sega was giving up on the console.

First Voice Chat / Conversational Game
Alien Front Online, a simple, futuristic tank-versus-alien-tank combat game was my first experience with online voice chat. Like with Phantasy Star Online, I was drawn in to the game's community. I spent many an hour with my brothers and my cousin, having a blast. Consoles today still struggle with online chat, but the Dreamcast was making it happen on a 56K modem.

And I would be remiss if I did not mention Seaman. You not only raised your little human-faced fish/amphibian creature, but you also talked to him...and he talked back! Seaman wouldn’t hesitate to analyze your life. And like a tamagochi, if you did not take care of him properly, he could end up dead. You certainly wouldn't want to kill a video game character you had a relationship with would you? Or maybe you would.

I could go on. I could talk about Dreamcast's library of fighters, 2K Sports and their ground-breaking football games, VMUs (game-playing memory cards with screens)...but for all its triumphs, in the end Sega just didn’t have the muscle (or cash) to keep up with the industry leaders. Please use the comments for some of your own Dreamcast firsts, or to share your memories of this amazing system.

Source: Text Adventure
Twitter: @superghost

 
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Comments (23)
Default_picture
September 02, 2009
A standing ovation !
Default_picture
September 02, 2009
Great observations! I totaly felt the same way. Dreamcast was amazing. I remember when I read about the launch in EGM I was like, in awe at what i was seeing. I couldnt believe it was a SEGA system! (nothing against Sega but the Genesis and Saturns graphics were not so good compared to SNES and PSX) and here they were with this amazing looking console. SEGA finally got it right, i was so happy to see them back.

I couldnt afford a DC for the first year, but in the summer of 2000 I got a job at Sony's 989 studios in Sorento Valley CA, and i remember playing PS2 that August testing ATV Off Road Fury (PS2 was still two months from public release) and all I could talk about was Dreamcast. I remember my first paycheck from SONY was for like $400 bucks cuz we had worked alot of overtime and since i was only 17 and living with my grandparents, i didnt have alot of bills so i took that whole check down to the local Funcoland (remember them??) and i dropped all 400 bucks on a Dreamcast, an extra controller, VMU, NFL2k, Sonic adventure and Marvel Vs Capcom 1. I was in heaven, i couldnt believe the graphics and the fact that FINALLY we could have capcom fighters that were arcade perfect! (I also almost shit a brick when my favorite arcade fighter at the time, Street Fighter III was announced to be coming to the DC)

I brought my DC into the Sony office and on breaks from testing, we would all play NFL 2k lol..IN A SONY 989 STUDIOS OFFICE! It was, at the time, the coolest thing i had ever done. (Remember, at that time, there were no PS2 football games yet. In fact, in the row behind us they were testing NFL Gameday and honestly it looked like shit compared to NFL2k!)We totaly forgot about the comming PS2 for that month. Unfortunately i had to quit that job because it was for summer break (i was taking a career training class that summer, thats how i got the job, it was to build experience for my resume) and go back to school so my time as a rockstar in a Sony office was over. Two months later PS2 launched and that was the end for DC pretty much.....i still never gave up on DC, i still have one, and i play it regularly. I use it as my home arcade as i have the Xarcade tank stick so i play fighting games on it all the time.

Interesting note though, that October when PS2 was finally released, the local San Diego newspaper had a front page story on PS2 (because Sony had offices in San Diego so it was kind of a hometown event) and smack dab on the cover of the paper was a full color picture of one of my co workers sitting at MY desk (where i used to sit at least) with one of my otehr former coworkers playing PS2 smiling broadly! i was like daaaaaamn just two months ago i was sitting there playing DC! I could have been in the paper with a Dreamcast next to me in a Sony building for a story on PS2!

Oh well, it was cool though. Just thought i would share. (also if you ever play the first ATV offroad fury, look for my name in the credits! Matthew Swain.;D)
Lance_darnell
September 02, 2009
Great Post Patrick!

You should have included: Last Hardcore System
Me_square
September 02, 2009
@Matt: Epic comment! You should cut and paste that into a post! A most excellent DC memory. I have been craving 2K football as of late. I have actually busted out my 2K5 and playing it on the 360.

@Lance: True. DC was the hardcore system and its software was some of Sega's all time greatest works!
Default_picture
September 07, 2009
still no love for Spawn
Default_picture
September 07, 2009
@Patrick: Great post! All the memories of the Dreamcast that have surfaced in the past couple weeks have really made me upset that I decided to sell mine years ago.:( I may just have to go start a new (old) Dreamcast collection.

Me_square
September 07, 2009
@Eric: I was going to do a post on the oddball games in my DC collection, but this weekend time wasn't on my side. Perhaps down the road a bit. One of the oddest games I did get my hands on...Segagaga, maybe oddest game on any console at any time!
Default_picture
September 07, 2009
@Patrick: That would be a great idea. Don't forget about Virtual-On Oratorio Tangram. My friend and I picked that up when I had my DC and from what I can remember of it, it was borderline seizure inducing!:D We did play the hell out of it though.
John-wayne-rooster-cogburn
September 07, 2009
Great summary! And it's easy to forget all the things the Dreamcast pioneered.

Oh and congratulations on being the kickoff to Bitmob's Dreamcast anniversary celebration!
Me_square
September 07, 2009
@Eric: I was a big fan of both the original VO (on the Saturn) and the VO:OT sequel. It is cool that we can now play it on XBLA. I just wish I could have swung the twin-stick DC peripheral.

@JCC: Thanks! I consider it a great honor representing the DC on BitMob, also a great feeling being able to kickoff the celebration. Epecially want to thank Demian for 'making-pretty' my post. I can't wai to see what the other post will be and also to listen to the latest Mobcast!
Dsc00669
September 07, 2009
Awesome write up. Except you're wrong about Soul Calibur: It was actually BETTER than arcade perfect!
Dsc00669
September 07, 2009
Oops, disregard that last comment, you did mention that :P
Default_picture
September 07, 2009
I was working at an unnamed video store when the DC came out and I remember stocking them in their protective cases ready for the masses to rent. Funny thing was that only a few of the same kids came in to rent them, and slowly people stopped renting them at all.

One of the DC's ended up in my trunk and that was when my DC binge began! I had free reign on all of the games and have so many fond memories of staying up to all hours of the night playing through all of them alphabetically.

The DC truly turned me into the gamer I am now, and the DC has been the first console plugged into every new TV I have bought since.

I still think that nothing compares to the "next-gen" feel that the DC had when it came out.
Default_picture
September 07, 2009
so why did the dreamcast die? did EGM have something to do with it?
Jason_wilson
September 07, 2009
I suspect the Dreamcast died in part because of how some former Sega consumers were still upset at the lack of support that the Sega Genesis' CD and 32X add-ons received. I know that's why I stopped buying Sega hardware.
Me_square
September 07, 2009
@Jason @John: Sega did burn their fan base pretty bad in the early and mid nineties, but the DC went a long ways to mending those wounds. Personally, PS2 hype (and early on it was hype, PS2 took a while to hit its stride), and the lack of support by EA were to me the biggest blows to the console. Funny thing how Peter Moore was Sega's man in America, now he is heading up EA Sports...
Me_square
September 07, 2009
Remeber how you could create your own intro in Soul Calibur? Another DC memory...
Default_picture
September 07, 2009
the first- nba 2k series. i really didn't miss nba live that much. the dreamcast owners then had exclusive access to the best basketball at that time 2000-2002 (and still is to this day).

too bad most americans gamers bought the hype and reputation re EA's nba live series.
Default_picture
September 08, 2009
I look at Soulcalibur now on my 360 and I'm STILL impressed. That's when you know you've made a great game.
Default_picture
September 08, 2009
I didn't realise DC set so many new benchmakrs - a real pity to see such a forward thinking hardware for that time fall behind against its bigger competitors. Who knows what the console battle would be like and what we would have if Sega succeeded and stayed in the fight.
Default_picture
September 08, 2009
The Dreamcast was a frickin' revelation.

I'll never forget driving home from buying it at midnight (the last video game related product I ever did something like that for) and hooking it up to play "Ready To Rumble Boxing" into the wee hours. This was after weeks of scrutinizing screen shots on the fledgling internet access at my office and not believing that these were in-game shots. The next day at work was pretty much useless, as I fiddled with my VMU all day.

And I think the reference to it as "the last hardcore system" is just about spot on. After that, people bought gaming machines to do other stuff besides game. Not that that's a bad thing, but it's a different thing, for sure.

But honestly, was "Dreamcast" the best they could come up with? I'm sure that didn't help anything.
Jamespic4
September 08, 2009
You forgot that it was the first console to use the GCD format(gigabyte-capacity compact discs).

I don't know why you would have mentioned this actually... Nevermind;)
Default_picture
September 12, 2009
yup.. in the philippines having a dc was so so so good.. i envy people at that time coz the graphics is good.. playstation is just 2nd rate
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