The 10 Most Important Games Ever of All Time

Brett_new_profile
Friday, May 08, 2009
Editor's Note: Another gamers' ice-breaker from Brett, again with the archiving talk. Why do I get a feeling that Mr Bates is soon going to announce that he's opening up a videogame museum and that he's going to charge us all admission to it? Nah, I'm just kidding, but do read this story. My picks: the original Civilization and Super Mario Bros. -Shoe

Most important game ever of all time?

Looking for a trite top ten list? Too bad; this is another article on videogame preservation. (Read my first post on why game preservation matters here.) But don't worry, fanboys, there will still plenty for you to argue about in the comments, because we're going to take a look at the creation of the Digital Game Canon.

Way back at the Game Developers Conference of 2007, the Game Preservation special interest group of the IGDA convened a panel -- consisting of Henry Lowood (Stanford University), Steve Meretzky (ex-Infocom), Warren Spector (Deus Ex, Thief), Christopher Grant (Joystiq), and Matteo Bittanti -- to discuss their choices for a digital game canon that would provide a starting point for preservation work. (Read more about the Digital Game Canon here, and listen to audio and view slides from the panel here.) Each panelist chose two games, breaking down as follows:

* Henry Lowood (Spacewar!, Warcraft I/II/III)

* Steve Meretzky (Zork I, Civilization I/II)

* Christopher Grant (Super Mario Brothers 3, Doom)

* Matteo Bittanti (SimCity, Sensible World of Soccer)

* Warren Spector (Star Raiders, Tetris)

The panelists picked their games on a variety of grounds. Perhaps the gameplay was pitch-perfect, or the game provided a technological breakthrough. Maybe the title was emblematic of a genre or just fun to play. Throughout, one common thread emerged: Each panelist felt a personal connection to their games. For these reasons and others, they felt their choices represented a significant addition both to gaming and to the culture at large.

Archivists are now working to preserve some of these games and the creative processes that formed them. It's a tricky task -- what exactly should be included in preserving a game is still up for debate -- but lucky for most of us, we can simply shout from the sidelines.

So my question for you is: What two games would you add to the Digital Game Canon and why?

 

[Note: You can follow me on Twitter at http://twitter.com/bbretterson/]

 
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Comments (28)
Default_picture
May 09, 2009
Mario Paint - I believe you can target this game as being one of the first mainstream games to have user created content. Youtube is now littered with songs made with Mario Paint Composer. Maze War - It was the first online First Person Shooter. That's a pretty big deal.
Brett_new_profile
May 09, 2009
@Charles: Wow, never heard of Maze War before, but from a cursory web search, it looks amazing. Fighting eyeballs! Nice pick.
Shoe_headshot_-_square
May 09, 2009
Brett, nice work! We'll be working on a style guide eventually, but just so I can start getting this out there now (it'll make editing MUCH easier for us...and we love consistency here): 1. No need to italicize game names. 2. External links: open in new page. Internal links (to Bitmob content): same page. 3. Tag all important words, including relevant game names (it's harder for us to add tags afterward). But otherwise, thanks for the ultra clean copy! :) And cool discussion-worthy topics, too.
Default_picture
May 09, 2009
ICO-Just an absolute masterpiece. First game I played that really made me think games were art. Final Fantasy-The story of square facing bankruptcy and Sakaguchi making one last game called Final Fantasy is really neat, and the legacy that fallowed is amazing.
Brett_new_profile
May 09, 2009
Thanks for the style tips, Shoe - and for another front-page bump! It's bringing me insane amounts of pleasure to be sharing these topics with all of you. Both gamers and game companies should know that it's important to act now if we want to preserve our history - and I want to be a part of that process. So if any game companies in the Bay Area are looking to start up an archive, drop me a line. p.s. Mention "Bitmob" and you'll get $5 off admission.
Brett_new_profile
May 09, 2009
Also, my two picks: Street Fighter II - Because it popularized a genre, and I still have fond memories of sticking a quarter up. Super Mario 64 - The first game to really open up my eyes to the possibilities of a 3D world.
Default_picture
May 09, 2009
Tekken 3 - My withering mind still cannot, nay, perceive the incredible amount of moves, characters..etc. The 'Final Fight' sidescroller was, in itself, a game of it's own breed. Not in my top 5 but certainly below 10.
Default_picture
May 09, 2009
I also have to vote for FF1, the only IP to ever reach number 13 and still be as popular. My second pick would be Goldeneye on 64, it was perfect for its time and brought console FPS into the light.
Default_picture
May 09, 2009
Chibi-Robo: Plug into Adventure- I really don't know why, I just really liked the game. The quirkyness is what draws me to it I I guess. Skate or Die- I remeber playing this on the NES. The 2 player competitions were pretty awesome.
Default_picture
May 09, 2009
Starcraft: Defined a genre, revolutionized an entire country, and consumed my life in the late 90s. Final Fantasy VII: From a purely historical perspective FFVII was incredibly important to the JRPG scene and the video game industry at the time. Apart from any argument regarding how good of a game it really was, no one can argue that it played a big part in moving the genre forward as a whole. The fact that it tops many people's lists of favorite games of all time doesn't hurt either.
Default_picture
May 09, 2009
Pong - Maybe not so important in the evolution of games, but an undeniable staple for gaming as a whole. The Legend of Zelda - 'nough said.
Default_picture
May 09, 2009
If I had to add two more games, not already listed by the five selectors? Super Mario 64 - Not only did this game create the modern 3D platforming experience, it basically ushered in 3D gaming as a whole. It practically invented the form games use to move about a virtual world and did so with an incredible blend of form and function. It's simple, pure and perfect. Half-Life - It presented a storytelling experience absolutely unique to the gaming medium. Half-Life will never be a movie for a very specific reason: It wouldn't work. Gordon Freeman is you and you are Gordon Freeman, taking what Valve gives you in your own way. None of the plot exposition is presented through cut-scenes or text. It's all in the game and done so with a depth and breadth that influenced all others afterword.
Shoe_headshot_-_square
May 09, 2009
[quote]Thanks for the style tips, Shoe[/quote] By the way, they're not so much "tips" as in, "this will make your copy better." More, "this will make it less work for us." :) Just keeping things consistent, so our front page doesn't look like a complete mess, formatting wise. Thanks! -shoe
Default_picture
May 10, 2009
Mystical Ninja 64 - Just because of the quirkiness Earthbound - Love the humor and commentary from this game as well as the story line.
Default_picture
May 10, 2009
Starcraft - While not even in my top 10 games, it need to be on the list for its revolutionary design, unparalleled balance in the face of fundamentally different factions, and cultural significance (one word: Korea). Deus Ex - While it may not have been the first, I believe that it perfected the First Person Action RPG genre. With a compelling story and an enormous variety of ways to play through the game, both in terms of how it's played (run-and-gun, stealth) and story paths, it deserves to be on the list.
Photo-3
May 10, 2009
I think the Game Boy version of Tetris (gray cartridge) is pretty important since it, you know, took over the world for a period of time. Also, where's the arcade love? I would suggest Pac Man/Ms. Pac Man as candidates for preservation as well.
Ragnaavatar2
May 10, 2009
Vagrant Story - It has everything a good game should have. The visuals, narrative, gameplay and music are nothing short of a masterpiece. Shadow of the Colossus: It took minimalism in game design to a whole new level, while still attaining one of the most epic adventures in digital media.
Shoe_headshot_-_square
May 10, 2009
[quote]Also, where's the arcade love? I would suggest Pac Man/Ms. Pac Man as candidates for preservation as well.[/quote] Ah, really good point. Forgot about arcade games. Pac Man definitely, definitely deserves it. More than Super Mario Bros.
Shoe_headshot_-_square
May 10, 2009
I'm not so sure about Starcraft (but the "Korea" thing Evan mentioned above is a good poing). Warcraft and Command and Conquer were probably more significant, no? And that reminds me: World of Warcraft. Also, Ultima Online. Sims, too.
Brett_new_profile
May 10, 2009
Arcade games definitely deserve mention, especially since arcades have all but disappeared. But they do pose a storage issue... By the way, to anyone looking to recapture the arcade spirit -- even the spirit of the penny arcades at the turn of the century -- should seek out the Musee Mechanique in San Francisco. It's located near Fisherman's Wharf, and worth every penny. Just make sure to avert your gaze from the scary laughing clown thing at the entrance.
Sunglasses_at_night
May 10, 2009
Grand Theft Auto - the first game (that I know of) to manufacture an entire world for you to inhabit. Tetris - because even now I still play a couple of games to pass the time.
Default_picture
May 10, 2009
Pokemon Red and Blue - Turned a whole generation of children onto rpgs Super Mario 64 - Made me realize that 3D, would work with video games.
Default_picture
May 10, 2009
Chrono Trigger - This game opened up role play on consoles to people who had confined themselves to sport, fighter, puzzle games ect. Which leads me to. . . . Phantasy Star Online - For many, this was the initial online gaming experience for console gamers. Still a great game. My six year old son and I just rerolled new characters yesterday. Tie-Fighter/X-Wing Series - Science fiction nerds foray into flight sims thanks to a Star Wars setting. College in '94 without this game would have been a sin.
Default_picture
May 11, 2009
Counter Strike, this one online game really truly spawned e-sports, and I remember it as being the reason why steam came to existence. DRM done right is enough to justify its importance, let alone it's awesome gameplay, and its significance to Valve as a developer and CPL and other e-sports leagues.
Default_picture
May 11, 2009
Street Fighter 2 Super Mario 3
Default_picture
May 11, 2009
The Legend of Zelda: Link to the Past and Super Mario 64. LttP helped define what the Super NES was capable of and perfected the formula that the first Zelda created. SM64 was what every other 3D platformer wanted to be. It was an amazing game and is still fun to play this very day.
Default_picture
May 12, 2009
Legend of Zelda: Ocarina of Time - This was the first game where I felt completely immersed, a great example of story telling and pacing in a 3D environment Super Mario 3, what I still consider the best Mario game and the impact it had on popular culture at the time was huge.
Default_picture
May 12, 2009
Wow this is a great article. If this is only the beginning of what the Mobfeed has to offer I feel like BitMob is going to become a giant success.

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