Bad Games We Loved As Children

New_hair_029
Thursday, August 12, 2010

Editor's note: Rachel reminisces about bad games that she liked as a child. I know I enjoyed a few stinkers: I thought that the Castlevania clone 8 Eyes was better than the original, and somehow I convinced myself that Teenage Mutant Ninja Turtles for the NES was a game par excellence. Rachel makes a good point, though. If we had fun, who cares? -James


For the last two months when people ask me what I do, I (mostly) truthfully reply that I am a recent college graduate. My motivation for saying that goes beyond not wanting to admit that I am in fact unemployed. I try to be as positive a person as possible. My sudden influx of free time does have an upside, though: I no longer have an excuse to not get things done. I’m working on sorting all of the stuff that found its way from my college apartment to my parent’s basement.

Spending time down there has led to me to unearth most of my old childhood games. This has forced me to confront a truth about myself: As a kid and a teenager, I played some terrible games.

 

During my Sega Genesis days I played nearly every Disney-licensed game made for the system. Admittedly, some of those games weren't too bad: Aladdin and The Lion King were respectable platformers. But when they were awful, they were really awful. Pocahontas, I’m looking at you.

Then came my Star Wars PC-game phase. If the box had Star Wars printed on it,  I wanted to play it. Some of the games were practically broken, but my fandom was so strong I never cared. Once I became a teenager my friends in high school got me into anime. Naturally a love for anime games followed, leading me to put about as much time into the InuYasha fighting game as I put into Super Street Fighter 4 now.     

It is inarguable that these games were bad. But it is also true that while playing I was having fun.   

Last Christmas my parents and I hosted Christmas dinner. Late in the evening my parents, Uncle Bo, Aunt Joan, and I sat in the living room relaxing in the afterglow of Christmas cocktails. While this many have been fine for us, it bored my young cousins Samantha and Nick. Wanting to help, I gave the ten-year-old Nick Street Fighter 4. He played for about an hour before becoming frustrated with the increasing difficulty. Trying to find another kid-appropriate game, I handed him Sonic’s Ultimate Genesis Collection.

I was almost giddy when I thought to give it to him, he immediately recognized Sonic and I explained that these were games I played as a kid. Sonic's Ultimate Genesis Collection contains around 40 Genesis titles, and it overwhelmed Nick a bit, but he quickly found the Sonic games. Without any prompting from me, he selected Sonic the Hedgehog 2 and started to play.

As he continued, I got more and more pumped, and I hoped that he would see some of what had made the Genesis/SNES era so awesome. But to my disappointment, he started to struggle with the game. He didn't know how to play a Genesis Sonic game and stalled every time Sonic lost speed. I tried to explain how to build speed and go through loops, but it was quickly becoming apparent that Nick wasn’t having any fun. Then I had to leave the room, and when I came back, Nick had switched games and was playing Sonic 3D Blast.

Sonic 3D Blast is one of the games that I look back on and realize was terrible. Even so, I played the crap out of that game. I desperately wanted to persuade him to go back to Sonic’s better offerings, but I didn’t have the heart. Much like myself at that age, Nick was having fun.

It is impossible to fault anyone for that.

 
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Comments (19)
Assassin_shot_edited_small_cropped
August 12, 2010

I'd love to read your thoughts on why we -- specifically, why you -- enjoy(ed) bad games so much when we're young. Do you think it is because we don't know any better, or because maybe there is something in them that only kids bother to appreciate?

Me_and_luke
August 12, 2010

Cool Spot and Aladdin bad games?  Outrageous!

New_hair_029
August 12, 2010

@ Richard, I always have thought that a big part of it was the fact that I usually got at best two new games a year and didn't care about quality as much as newness.

@ Bryan, I still have fun with Aladdin actually, I included Cool Spot in the picture mostly because of what shameless marketing it was.

Default_picture
August 12, 2010

I rented a lot of games as a kid, and didn't buy a whole lot. So if I rented a game I was stuck with it for a few days, and when you're a kid you'd rather yell at the tv and keep playing rather than put the controller down and do something else.

And, hey, Aladdin was good.

Default_picture
August 12, 2010

I played Yo! Noid FAR too much as a child, along with E.T. for the Atari 2600. I genuinely enjoyed Yo! Noid, but I knew even back then that E.T. sucked... there was just something about only having a few select games at any given time mixed with the idea that I had to beat every game that came across my path that made them fun in their own weird way.

Photo-3
August 12, 2010

Great piece! My girlfriend is a big fan of Bubsy for the SNES. She's really good at it even though the game is kind of blah. 

New_hair_029
August 12, 2010

Did anyone ever play Star Wars for the original GameBoy? That was a game that as a kid I thought was hard but I realize now was just poorly designed.

Default_picture
August 12, 2010

@Rachel, I used to love that game!  It's been a while though.  Is it really bad?  That's unfortunate.

I can't speak for everyone, but when I was a kid I certainly didn't think about the creation of a game.  Games simply were.  I thought whatever the game threw at me, that's how it was specifically designed.  I accepted games for what they were and just tried my best.  I'm sure this contributed to my increased enjoyment of the games i played.

And if it had Star Wars in the title, it was the best thing ever.

Picture_002
August 12, 2010

Read headline. Saw Cool Spot in the picture. I died a little inside.

But yeah, it was truly shameless marketing. Aren't you glad the industry has evolved past that?

Oh wait. Nevermind..... :)

Photo-3
August 12, 2010

@Rachel, I totally had Star Wars for the Game Boy! All I could do was find R2D2 and then get lost driving my speeder around. Usually I'd end up in a cave with really strong enemies who would kill me right away. Man, that game sucked now that I think about it. I had a friend who beat it, though, so maybe it's just us? 

I also had Spider-Man 3 for Game Boy which was fairly shitty as well. But for any kid growing up in the 1990s, Spider-Man and Star Wars video games were awesome, regardless of how badly designed they were.

New_hair_029
August 12, 2010

@ Evan I mainly remember never being able to figure out where to go, the game gave little to no direction to the player.

@ Gerren I just realized that this has been posted on N4G and in the comments people are defending Cool Spot. Maybe I should give it another try?

@ Alejandro I think I may try and  play Star Wars again. I want to figure out it the game was actually hard or I was just a kid.

Default_picture
August 12, 2010

I know many people have begun to advocate Cool Spot but I haven't played it so I can't comment. 

 

I do believe you have uncovered something in your article about Sonic 2... I remember how hyped up we all were for that game (perhaps as hyped or more than we would be for a Mario sequel- "we" being the gaming community). After the release and subsequent playing of Sonic 2, I remember my friends and I being a little disappointed by the game. It was decent but did not meet our high expectations at all.

 

Fast forward 18 years or so and you see the game in all it's flaws (as demonstrated by your cousin Nick's experience). The gameplay is a little broken and I , for one, think we all need to realize Sonic games (the Genesis era) are too often looked at with rose colored glasses. Before anyone cries fanboy at me, let me tell you that I still have EVERY Sega System in my possession with the exception of the Game Gear and bought a Saturn instead of a PS1 during that console war. It's just that a lot of those games were kinda shallow and I think the Mega Collection gives prudence to this. 

New_hair_029
August 12, 2010

@ Jake I agree with you that Sonic probably hasn't aged as well as I would like it to. Oddly enough I think that Sonic 1  has aged the best.

Picture_002
August 12, 2010

@Rachel - I haven't played Cool Spot since I was a kid, so I don't know if it holds up. It could easily be one of those games I go back put in and not want to touch it again. I just have a really fond memory of loving it.

Default_picture
August 12, 2010

@ Rachel agreed Sonic 1 has aged the best

Default_picture
August 12, 2010

@Rachel, I will admit it was quite tricky at the beginning of the game.  This is all based off of 10+ year old memories, but I believe there was an order to the caves that needed to be figured out and some could be skipped entirely.  Once you get to the spaceport/cantina it's pretty linear, although getting around the death star is a bit of a chore.  It's definitely a difficult game (or at least it was when I was a kid), but I couldn't tell you whether that's a design problem or not.

Default_picture
August 12, 2010

I think kids are more tolerable to bad games then older people who expect more out of them. It probably has something to do with not being afraid of failure as a kid, and willing to keep trying again, and again. Where as the older you get you become less willing to keep trying against a cheap boss or gameplay situation.

New_hair_029
August 13, 2010

 @ Evan I remember what you're talking about, at some point I figured out how to skip the caves and go straight to the cantina. Then once I got past that I would inevitably get lost in the Death Star.

Default_picture
September 25, 2010

i still love my old games. they werent crappy back then and they arent crappy now. i guess my perspective with getting old and getting all this new technology hasnt changed me much. i just wish i was a kid again so i could have the time to run through all of them again =)

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