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Video-games still lack minorities
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Wednesday, February 09, 2011

Don't I deserve my own game?

A year ago I wrote tongue-in-cheek list based on African-American secondary video game characters who deserve their own game. The list was posted on bitmob. The list was meant to coincide with Black History Month. And a year later there still seems to be a lack of change.

The list got a lot of traction on the net, especially when kotaku posted the article in a their weekly Top Lists post.

A year later minorities are rarely featured in video games. A sad reality, but understandable when games are tailored to the same cultural audience that movies, and television cater to.

Are there any solutions?

Not really, unless the customers demand more diversity in video games. Do you clamor for more diversity in games? Did you care Issac Clarke is white? What if Master Chief is Asian? 

 
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Comments (7)
Channel5
February 09, 2011

Diversity would be nice, but something tells me the game would come out stereotypical af. If the development team was multicultural then I'd be cool.

I noticed Issac was white, but Dead Space 2 is too good of a game for me to care that much. Besides he's in a space suit the whole time.

Whose to say Master Chief isn't Asian? I haven't played Halo since Halo 3 and I don't remember him ever taking his helment. Then again theres been at least 2 more Halo's since then.

167586_10100384558299005_12462218_61862628_780210_n
February 09, 2011

from what I've seen on Halopedia, there's been some comics and I think he's just a plain old vanilla white kid.

Img_20100902_162803
February 09, 2011
I'll fix the formatting tonight. The Droid browser not so bitmob friendly.
Alexemmy
February 09, 2011

I think the big reason most characters are white is that most heads of game studios are white. Even though there are big teams of people making our games, most people associate them with the one big face that sells it to them. David Jaffe, Cliffy B, Peter Molyneux, Jade Raymond; white, white, white, white. If they make a game with a character of another race, even if they have people on their team of that race that make sure there aren't offensive things being added in, they'll still be 100% associated with it. If some random dude online decides that something is offensive about it then all of a sudden the head of that game is a racist.

They're scared, so they go the safe route. I'm not saying they should, I just understand it. We need more developers like Rockstar that just do what they want to do, and if there's a controversy they just shrug it off and enjoy the boost in sales.

Img_20100902_162803
February 09, 2011

I dont think developers are scared of being pegged as racists. They are probably more scared that the game they worked on will not sell.

Default_picture
February 10, 2011

Typo: The second paragraph has the phrase "kotaku posted the article in a their weekly Top Lists post." Either "a" or "their" should be removed.

Scott_pilgrim_avatar
February 11, 2011

It definitely bothers me, so I try to make myself feel better by creating minority avatars in games with even slight character customization. Sadly, this only amounts to a handful of Spanish-named RPG characters, one of whom also gives all of his Pokemon Spanish names. Minor, I know, but it does make me feel better to control the only Mexican crusader in Boletaria :-)

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