Have you ever considered how game developers operate under such strict public scrutiny as compared to other creative fields? William explores this concept in his examination of the documentary Indie Game: The Movie.

This year has been pretty amazing in terms of cinematic experiences for geeks and gamers. The Avengers was an epic melee of classic one-liners and superhero action, The Dark Knight Rises was a sound round-out to one of my favorite trilogies to date, and Wreck-It-Ralph plucked at my retro-loving heartstrings in clever, meaningful ways that resonated beautifully with its vibrant animation.
And yet, the most definitive experience this year for me came from an independent, two-person team delivering a deep and raw documentary that has been critically acclaimed by The New York Times and is the winner of the World Cinema Documentary Editing Award at the Sundance Film Festival.
The documentary, Indie Game: The Movie, is an exceptional exploration of the struggles small-scale indie developers face, but more than that, it analyses creativity at its very core and examines what people will go through in order to realize their dreams. Indie Game: The Movie is a passion project about passion projects. And the struggle of creating indie games demonstrates that this is the toughest creative medium to commercialize out there.
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