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A Few Short Thoughts on Voice Chat and Online Communication
Why__hello
Sunday, June 06, 2010

Speak upOur mission was simple: locate a gang safehouse and eliminate any uncooperative outlaws. But after two hours, our ragtag vigilante squad was still struggling to find the hideout.

As I wrestled to gain the attention of my posse in Red Dead Redemption, an idea struck me. The content of my voice-transmitted communiques wasn't at fault. Instead, it dawned on me that people's perception of my language was the issue.

As an accentless Canadian who neither slurs nor stutters, I had to ask: What makes my opinions and suggestions so tough for teammates to consider? The answer is Microsoft's crappy VOIP (Voice over IP) service.

Ever notice how everyone's voice turns into the same whiny, nasally shriek while playing on an Xbox 360? Well, those annoying squeals you tolerate may harm your gameplay experience as well as your ears.

 

You may not notice it on a day-to-day basis, but the power of your voice is incredible. The diction, pitch, and timbre of your words influence others to a measurable degree. Whether you're debating with a peer or trying to score a date, your vocal register will probably affect the outcome of the scenario.

In Steam-powered games of Team Fortress 2 and Counter-Strike: Source, players often use high quality microphones. Having said that, it's important to highlight the examplary level of cooperation seen in many online PC titles -- cooperation which is sorely lacking on console titles. Is there a causal link between the quality of your recording device and the quality of your teamwork? Probably not. However, a clear, audible voice will certainly help your fellow gamers take you more seriously.

Imagine you're in the midst of a heated game of Firefight in Halo 3: ODST. You're low on health, ammunition, and morale. Suddenly, Morgan Freeman's soothing, baritone voice issues forth from your TV set. Don't bother denying that you'd hang on his every word. While Mr. Freeman's celebrity status would certainly play a role, I'm sure that the clarity of his microphone -- and hence his voice -- would also encourage you to listen up.

A part of me is certain that with better voice communication, the tone and maturity of Halo matches would certainly change for the better. What do you think?

 
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Comments (6)
June 06, 2010


I definately agree with your analysis. Most of the communication on PSN and XBL is dumbed down, simply due to the impossibility of hearing one another. Unless someone screams a curse word, it's difficult to determine what's being said.



Microsoft and Sony: Improve your built-in microphones with your next system. That's an order!


Where
June 06, 2010


I honestly believe that the difference in cooperation between consoles and PC games stems from the social atmosphere which surrounds both platforms. PC gamers aren't necessarily more mature -- Instead, they're held to a higher standard by the PC gaming culture. On the other hand, the 360 culture almost encourages stupidity. I dont know. I play multiplayer games on the PC.


Default_picture
June 06, 2010


I have to kind of agree with Keith on this one. My online experiences on both console, and PC games that require verbal communication tend to point that PC gamers are a bit mature to the idea of verbal communication. Its not to say that PC gaming doesn’t suffer from mic spammers, and trolls. It just seems like there is less of it.



Also I guess being able to understand what someone is saying 85% of the time helps a lot.


Default_picture
June 07, 2010


*Reads article. Doesn't completely agree but understands the argument.*



*Mind blanks out. Inexplicable begins hearing all of Cortana's lines being read by Morgan Freeman. Urge to save galaxy: rising.*



Wha? Sorry, must have zoned out there. What were we talking about?


Demian_-_bitmobbio
June 07, 2010


If only Microsoft had a Morgan Freeman voice mask instead of that robot one.


Dan__shoe__hsu_-_square
June 08, 2010


Hahaha...  "Ever notice how everyone's voice turns into the same whiny, nasally shriek while playing on an Xbox 360?"


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