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EGM Is Alive...But Does It Truly Live?

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Friday, May 29, 2009

 

First things first: I think we can all agree that no magazine, least of all EGM, deserved to die with Hugh Jackman's horrifically ugly blown-up mug gracing its cover.

But secondly, let me say that I wish Electronic Gaming Monthly founder Steve Harris nothing but the best in his new (old) venture, and this blog in no way represents the opinion of Bitmob's staff as a whole. And I have no inside knowledge on any behind-the-scenes wheelings and dealings -- like all of you, I've only read Harris' press release and former EGM editor-in-chief James Mielke's 1UP blog on the subject. But the reaction to this news, from Twitter to gaming sites to gaming message boards, has been surprisingly optimistic and almost universally positive. My reaction's a little different -- and it's partly because of my personal connection to the magazine.

 

I spent the early part of this decade finishing up my journalism degree out in Minnesota (yes, contrary to what you may have heard, quite a few folks in the gaming media do actually have these elusive degrees). But unlike my classmates, I didn't dream of working for the Associated Press, Sports Illustrated, or the New York Times. I had but one goal: to see my byline in Electronic Gaming Monthly, the magazine that had been the pinnacle of "gaming journalism" in North America since the late '80s. But it wasn't simply because it was "EGM." That didn't matter. What made EGM special to me wasn't the name on the front of the magazine -- it was the collection of people.

And my respect for EGM only grew after I got hired at 1UP in early 2006, as I discovered the secret behind EGM's tradition of excellence. Its writers weren't born -- they were made by a culture that valued quality, ethics, and work ethic. Everyone involved with EGM worked extremely hard to make it that way -- settling for anything less was unacceptable. Sure, Harris can bring back the old logo, retro-style screenshots, and even the classic phonebook thickness if he wants -- but without the original staff, can he recapture the culture of quality, the most important piece of the puzzle? In order to bring in established, trusted names, he's going to have to spend some money. If he can't afford to do that, can a new EGM thrive without Milky's extensive industry contacts and a stable of talented writers and editors? Are readers going to trust EGM with unknown, unestablished faces, no matter how talented?

Though some observers are questioning the wisdom of launching a print venture in this economy, I'm actually not that concerned about that part of the equation. After all, niche publications like Play magazine have managed to survive -- and frankly, if Ziff Davis hadn't been burdened with massive debt and an archaic magazine-distribution model, the "old EGM" might still be around today. And as Milky pointed out in his blog, EGM is among the strongest brands in the industry. Sure, Hearst may have wanted to purchase 1UP and not EGM, but whenever I'd tell people I worked at 1UP, I'd get a puzzled look in return -- even among some who considered themselves hardcore gamers. But when I'd mention EGM, their eyes lit up. The name means something to an entire generation of gamers, and they desperately want to support it in any way possible.

Bu does that built-in brand loyalty necessarily mean the new EGM will succeed? Sure, former GameFan head Dave Halverson's succeeded to a certain extent with Play, but what about Hardcore Gamer Magazine? It also tried to recapture GameFan's legacy -- with several former staffers on board to add credibility and quite a few young, talented writers and editors along for the ride -- but it couldn't survive in this market and ended up meeting a rather unfortunate fate...sale on eBay.

In order for the new EGM to truly thrive, it needs to shed the shackles of failed business models and dated publishing concepts and truly take advantage of the medium -- something that the old EGM strived for in its death throes but never quite achieved. These are hardly original ideas, but how about a subscriber-based model so you print only the issues you need, higher-quality paper and artwork, and in-depth articles that online media can't or won't replicate?

Despite my skepticism, I'm looking forward to seeing what Harris has up his sleeve -- and if he's got a good product that retains the spirit and vision of the original mag, I'll definitely support it with a subscription. But to me, EGM was that collection of people I worked with over the past three years. That died on Jan. 6, and it's never truly coming back...

....unless, of course, Harris' master plan actually includes a reformation (even partially) of the old EGM crew. Then it's a whole different story.

 
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Comments (35)
Default_picture
May 29, 2009
Yeah I agree, despite being able to bring back the name and logo, Steve Harris is going to have one hell of a time bringing back EGM to its former glory. Most of EGMs prominent, well know writers have moved on to other things (like bitmob) so that's pretty much out of the question. But who knows, there are alot of good writers out there, who some day might become the new EGM staff. My only hope is that Steve can keep EGM from turning into that 90 page advertisement with Previews straight from the press releases that alot of gaming magazines have turned into (GamePro, GameInformer). I'm still in High School, but ever since I got my first copy of EGM sent free from 1up, I realized thats what I wanted to do, write for them. When EGM closed, my dreams died with it, and just because the name is back, my dreams our still dead.
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May 29, 2009
I think the magazine will thrive if they get a few well-liked editors from the old EGM and combine that with fresh new talent. A lot of readers will only look at stuff from people that are already well-known, but this can work if the new guys are just as passionate and are true gamers, not pop culture sellouts like employees at some other sites.
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May 29, 2009
I understand where you are coming from with this. My work in college has been toward someday being a part of EGM. What happened on Jan. 6 completely crushed my goals. It will be difficult to recapture the essence of EGM but I think something good can come of this.
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May 29, 2009
EGM has to change to stay alive in a reincarnated form. A focus on layout, artwork, and feature-based articles is the only way I see it having a chance. People still like magazines and that won't change, but the magazines themselves must change. We don't want to find information we can grab at any moment to be repurposed on paper. We want the medium to be embraced in order to find the story behind the news and the story behind the industry we love. Maybe the new EGM can be a beacon for what print can do in this digital age. I sure hope so.
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May 30, 2009
I was so excited with this news last night. However, this morning I started to share your opinion, Fitch. For me the glory years of EGM were 06 and 07. That's when all of the Ziff properties were fitting together so well. EGM along with OPM and GFW were great magazines, 1up seemed like it was picking up steam, and the full crew of people assembled to do their podcasts was the best. Personally, I associate the best of EGM with Shoe, Crispin, Bryan, Greg, Shane, Michael, Jennifer and all the support staff around them. While it's great news that EGM is coming back, with all those people I associate with EGM all with different jobs; it does feel like a hollow victory for me. I haven't bought a single magazine since EGM closed. I miss having something to page through every month. I plan on buying that first issue and supporting it no matter who is working on it. Good luck to the new crew.
Lance_darnell
May 30, 2009
A great article and I totally agree on every point. And sadly, my favorite EGM editors: Mark MacDonald and Andrew Pfister, will probably not come back. @Mark - I agree with your line-up of Shoe, Crispin, Greg, Michael, and Jennifer (you missed the awesome Demian). BUT, I don't think Shane will come back, plus 1up/egm has already lost Jeff Green, Shawn Elliott, and Bryan. They all have [i]secure[/i] jobs now. So I am happy for the new EGM, but as long as Shoe, Demian, Greg, Jenny, Crispin, Michael, and Robert are at BITMOB, thats where I will be. However, reading print off of a screen really makes my eyes, so I would like a printed magazine.
Lance_darnell
May 30, 2009
Computer screens make my eyes sore!!! That's what I was trying to type ^^^^^^
Default_picture
May 30, 2009
The problem with a lot of print magazines these days is that they write a ton of news articles, reviews, and previews that I could have looked at a month before on the internet. What print magazines need to do to succeed is to write interesting features and interviews that I don't have to be hot on the spot news. Sure they can have Reviews and Previews, but they either have to be different then what I can find on the internet the day the game comes out or the writers need to establish themselves as a personality that I (the reader) trust and agree with. EGM did most of these things pretty well, except for their features. Rarely did a feature interest me very much, however GFW magazine usually had some really cool features and interviews that took a good look at the different aspects of the Video Game industry and were all things that I couldn't get on the internet. BTW Wired also does really good features... but I guess that isn't video games. ¡!Viva La EGM!¡
Default_picture
May 30, 2009
It will never be the same as before Jan 6, but maybe something new, maybe something of the same quality or better will emerge from this. I will definitely buy the first issue and see from there
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May 30, 2009
great news I guess. EGM was the only gaming magazine I purchased (rather subscribed to) on a monthly basis. Towards the end of EGM's demise, I discovered EDGE magazine. Now EDGE is the only printed gaming publication I invest in. To see EGM back on news stands or distributed solely via monthly subscription only would be great.. but, I don't know. I guess we'll have to wait and see, I share the same sentiment as everyone else.
Default_picture
May 30, 2009
I was with EGM for quite a few years so this is great news. I hope it can come back in full force. I was sad to see it go.
Brett_new_profile
May 30, 2009
I'm with you on the cautious optimism, Andrew. It's way to early to know what tricks Harris has up his sleeve. At the very least, I hope the remaining itinerant ex-1UP/EGM freelancers find some work in it.
Ragnaavatar2
May 30, 2009
I strongly disagree with you on this one. Just what do you mean by the "original" staff? That would be very ambiguous, because I could argue that you weren't in the original staff back in the early 90's, when Ed Semrad and Sushi-X were all the rage among fans of Electronic Gaming Monthly. Through the years, I saw many editors come and go through the life cycle of my favorite magazine ever, and every one of those new faces would have to prove that they were good enough to write for EGM. I still remember your mug from the "Contributing Editors" section in John Davison's editorials. I remember the day I first saw Jenn Tsao's pic in the Review Crew, thinking "damn, this girl looks very casual to me". She grew up to be one of my favorite editors in the magazine. My point is: either with the old cast reunited or with a bunch of "newbies" and faces we're not familiar with (or a mix of both), I believe Harris knows what made EGM so great, and he will try to continue that legacy till the end of time. I have faith that EGM will be once again what it once was: the best gaming magazine in the universe. :)
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May 30, 2009
The old staff would never reunite and the magazine will likely never be the same. I wish Harris the best of luck though....however if that did I have this image of how it should should totally be like one of those montage sequences at the end of films where people get the news on their computer via email, everybody quits their jobs now that EGM is back, and runs out of their office buildings to start working on it again. No dialogue. And set to dramatic music of course. I don't know why that image just popped into my head. But on a serious note, I do agree with your idea of making it like a book that's based on a subscription only model. Have like 15 of news from the last month, some actually in-depth reviews and previews and true in-depth journalism pieces. Make it something you never want to throw away. Make it thick like Edge... except actually a good magazine. :0 P.S. Someone should totally make a documentary about the rise-fall-rise again issue surrounding EGM and the people who collaborated on it throughout the years. Could be quite fascinating.
Lance_darnell
May 30, 2009
I want the staff of the year 2000
Default_picture
May 30, 2009
There are more great games writers out there then there are places to display them--I'm sure Bitmob was built on this realization. So, you could really start up 10 more magazines and I'm sure there would be quality material. Its all about who runs it and the limitations put on the staff that can make good writers into ostensibly bad ones. Or at least, that's how I'd imagine it is. I'm getting a journalism degree with the same end goal as you, Fitch. Don't you think it's time for new blood, especially in a industry that can see people getting fired land on their feet in better positions two months later?
Img_1019
May 30, 2009
I've got a stack of old EGM mags in my closet that I still go through from time to time. The only thing I didn't like about the recent version of the magazine was that it had gotten pretty thin on the content side of things. Still, there was nothing better to read on an airplane. I have no idea if the new venture will work or not, but I'll certainly support it in hopes that it does.
Chas_profile
May 30, 2009
I understand the point that it was the staff that made the publication something special, but that staff had to come from somewhere and I doubt they came together all at once. Sure, the revival of EGM is going to have to work to re-establish a trusting fanbase, but maybe it really is the name and logo (ie, the big shoes to fill) that the new crew needs. Like you wrote yourself, Shoe, you had one publication in mind when you graduated: EGM. Maybe it's the years of reputation and quality, which the name EGM implies, that will truly push whatever group of individuals comes together to form the magazine's staff that will recreate the magic of old. I'm looking forward to the new EGM.
Chas_profile
May 30, 2009
^Whoops, accidentally typed "Shoe" in my post. Sorry, Andrew. :'(
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May 30, 2009
I agree with you in a way Andrew. What made the old EGM so great were the personalities you became used to and started to like. With the revival of the magazine you'll probably see some of those faces back. (I'm sure Mielke and Hsu will be there) But new isn't always bad maybe there will be another Shane or Luke Smith born within the new staff of EGM...
Lance_darnell
May 30, 2009
[quote]But new isn't always bad maybe there will be another Shane or Luke Smith born within the new staff of EGM...[/quote] I want this too, but guys like Luke Smith are very hard to come by. I started watching the 1up show and listening to 1up yours for Luke and Mark. Why do you think Bungie got Luke? Luke had that certain something that people rather have or dont. Shane is easy: just disagree with everyone, and like what no one else does, and call everyone "kids" even if they are older than you. I kid because I love. I miss Shane on 1up yours. David and Garnett are great, but Mark, Luke, and Shane (and Pfister) made the show. Patrick seemed to have that certain something, but then G4 got him. I have been rambling........
Default_picture
May 30, 2009
I totally agree, the old egm staff needs to be pulled together for this to work. A subscriber based model and high quality magazine also sounds fantastic. Egm forever! Sadly, I will probably only subscribe if these things come together. The most important thing is to bring back at least part of the old crew.
Default_picture
May 30, 2009
I think that this new venture could totally be worth it even with new faces among the ranks because all people really want is talent. The ability to pick up a magazine and be entertained for a day. In the end, it doesn't matter who is behind the work because people don't really care. I just want a quality magazine. If some old faces are there, great. If not, then the new ones need to be good otherwise the magazine will obviously be garbage.
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May 30, 2009
EGM has involved a number of different people over the years and at the end I really liked the crew that was there. I have to agree/disagree with Mr. Fitch. If the "new" EGM has the same standards as the "old" one gamers will accept it. Of course it won't be the same, every time it changed editors or someone left or joined it became different. I can't think of a kinder synonym to use so I'll say it this way. It's kind of egotistical to think that just because a given group of people aren't involved that the magazine won't have similar quality. Talent will never be able to stay static, but the standards the talent is held to can. The best we can hope for is the standards don't shift.
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May 31, 2009
I think its a little unfair to say that the relaunch will only be good if people from the old crew are present. Don't get me wrong I love EGM as much as anyone and it was my inspiration for wanting to write in the first place. Still though I think there are many talented gaming writers out there that would give a limb just to prove they have the salt. That in itself gives me confidence that no matter what it'll be worth my cashola.
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May 31, 2009
I think it's arrogant to think that the new EGM won't be great because you and your friends won't be involved. EGM was awesome LONG before you and the "current" crew was involved. Yeah EGM was awesome up until the day it died, but one thing that always bugged me in recent years was the arrogance on the part of the staff. As evidenced by James "Milky", Shane B, others, and now you.
Lance_darnell
May 31, 2009
Wow. Eric really laid it out. I wonder if anyone will respond?
Default_picture
May 31, 2009
EGM will still be awesome since I'll be getting a job there someday. ;D
Lance_darnell
May 31, 2009
Go Matt! Can you put in a good word for me?
Default_picture
May 31, 2009
You really do post a lot, don't you Lance?
Lance_darnell
May 31, 2009
@Nick - Do I? I think everyone else does not post enough! ;D Whenever I am posting is when I am at work: just don't tell my boss... I like your idea about a vid-doc about the rise and fall and rise of egm
Default_picture
June 01, 2009
As a long-time reader of EGM, I find it ridiculous that you'd think the magazine is poorly served by being back in the hands of its founder as opposed to dead in a drawer at Ziff Davis' legal department. Here's what your post sounded like after it ran through my bullshit filter: "EGM won't be the same unless I get my old job back and all my old co-workers do too!" That's shallow and short-sighted. As others have stated in this comment thread, a periodical constantly endures evolutionary shifts in staff, layout design, page count, and content prioritization. What remains constant, hypothetically speaking, is editorial integrity and the overall mission of the publication. EGM never had a sameness beyond a general theme. That was what made it excellent. I argue, as others have here, that your attitude and that of other James Mielke-alikes runs and ran contrary to the overall spirit of EGM: honest, unbiased appreciation for gaming. Sure, the staff personalities were always emphasized so you could feel familiar with where they were coming from: but that wasn't the point. Games were always the point. Mielke gave in to vanity and celebrity. He used EGM as a sounding post to talk regularly about Final Fantasy XI, which is quite possibly one of the worst-paced MMOs in history; easily up there with EVE: Online. A good editor would have told him to keep it in his blog... but Mielke WAS the editor. Sure, it was nice that he got us great exclusives like that Final Fantasy X cover and interviews with the apostles of Square-Enix (Nomura, Uematsu, etc) but he made the classic mistake of getting in bed with his sources, and I felt it somewhat tarnished EGM. I see this reboot as a massive opportunity for EGM to unburden itself of all the corporate garbage thrust upon it by Ziff Davis' business model and reclaim its legacy. Previously, EGM was headed in the direction of style over substance, and now... maybe we'll have a nice reversal. Although what with Mielke being placed front and center again, maybe that won't be the case. My fingers are crossed. Oh, and get over yourself. Everyone who knows anything knows that journalism degrees were manufactured by the education industry to make bank off all the Hunter S. Thompson and Woodward & Bernstein fanbo
Default_picture
June 01, 2009
ys. Real journalists for hundreds of years started in mailrooms with nothing and proved themselves by doing hard journalistic work in their free time. I have no idea why my post cut off mid-sentence. I attribute it to the site's newness. I hope Shoe, Linn & Co. have an 'edit post' feature thrown in sometime soon.
Default_picture
June 10, 2009
Who is Steve Harris? Ed Semrad? Shawn Smith? Dan Hsu? Ken Williams(Sushi-X)? Crispin Boyer? And many more? Who are these people? I don't know who they are if not for EGM. When Steve Harris started EGM did he planed it to be the biggest gaming magazine ever? I doubt so. Yet with the review policy n company policy, EGM become the greatest gaming magazine ever. I felt EGM is no longer EGM when they change their 3 reviewers per game to one reviewer per game. Yes of course i miss some of the guys when they left but they alone do not make EGM. So i for one is looking forward to Steve Harris lunching of EGM again. May it be even greater and better then ever.
Default_picture
June 17, 2009
I was pretty sad to see the end of EGM as well, and I totally respect the work the staff was doing right up until its final issue. But I gotta say I'm a bit disappointed by the abysmal choice of words in your post, Andrew. Referring to the group that you worked with as the "original" staff and saying it's really the only thing that would make the new EGM as good as it used to be is pretty disparaging to the 17-years' worth of amazing people that helped build the mag's reputation before you got there.

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